o cvar cl_customcrosshair 0|1|2|3, default 0, any other value forces default
o Option added to advanced options
o Multiple resolutions supported, if an xhair isn't available for the configured resolution, the next lowest available sprite is used.
o Fully backwards compatible with 3.1 crosshair files.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@409 67975925-1194-0748-b3d5-c16f83f1a3a1
o Moved the info column to be before score, so score, kills and deaths are together. ( it also makes more room for 'Weapon' to display uncluttered
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@402 67975925-1194-0748-b3d5-c16f83f1a3a1
o Added colouring of icons to the minimap
- local player is white
- squad members are blue/green
- friendlies are green
- enemies are red
- mines are orange
- entities under attack flash yellow
o Added small optomisation to 'Entity under attack' processing.
o Added 'under attack' bit to enthier flags
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@396 67975925-1194-0748-b3d5-c16f83f1a3a1
o Added cl_iconr, cl_icong, cl_iconb to control scoreboard icon colour for testing ( to be removed before release )
o Fixed compile issue with textmessage change.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@394 67975925-1194-0748-b3d5-c16f83f1a3a1
- In combat mode this displays the player level
- In classic mode for marines it displays an icon for the player's primary weapon
- In classic mode for aliens it displays the player's resources.
o reduced the frequency of scoreboard updates from 0.4 seconds to 0.6 seconds.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@391 67975925-1194-0748-b3d5-c16f83f1a3a1