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Mantis 0001051:
o Fixed bug where chat text would turn white when a player joined a team An uncapped strcpy overwrote the color array. git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@264 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -247,7 +247,7 @@ void CHudSayText :: SayTextPrint( const char *pszBuf, int iBufSize, int clientIn
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}
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}
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strncpy( g_szLineBuffer[i], pszBuf, max(iBufSize -1, MAX_CHARS_PER_LINE-1) );
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strncpy( g_szLineBuffer[i], pszBuf, min(iBufSize -1, MAX_CHARS_PER_LINE-1) );
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// make sure the text fits in one line
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// make sure the text fits in one line
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EnsureTextFitsInOneLineAndWrapIfHaveTo( i );
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EnsureTextFitsInOneLineAndWrapIfHaveTo( i );
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