o Gave the shotgun "unlimited" range -- the same as the LMG 8000

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@95 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
tankefugl 2005-05-05 22:31:10 +00:00
parent b918c731aa
commit 808d6ff004

View file

@ -152,7 +152,7 @@ const int kHGBarrelLength = 10;
#define kHGSpread VECTOR_CONE_1DEGREES #define kHGSpread VECTOR_CONE_1DEGREES
// Sonic/Shot gun constants. // Sonic/Shot gun constants.
const int kSGRange = 700; const int kSGRange = 8192;
const float kSGXPunch = .8f; const float kSGXPunch = .8f;
#define kSGEjectModel "models/shotshell.mdl" #define kSGEjectModel "models/shotshell.mdl"
#define kSGEventName "events/SonicGun.sc" #define kSGEventName "events/SonicGun.sc"