ns/releases/valve/1600_textscheme.txt

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//1600x1200 text scheme file
// Pie menu for marines
SchemeName = "PieMenuScheme"
FontName = "Arial"
FontSize = 16
FgColor = "255 170 0 255"
BgColor = "0 0 0 141"
FgColorArmed = "255 255 255 255"
BgColorArmed = "255 170 0 67"
// Minimap, radar
SchemeName = "HierarchyScheme"
FontName = "Helvetica"
FontSize = 10
FgColor = "255 170 0 255"
BgColor = "40 40 40 128"
FgColorArmed = "255 255 255 255"
BgColorArmed = "255 170 0 0"
// Particle editing
SchemeName = "PSEScheme"
FontName = "Arial"
FontSize = 34
FgColor = "240 179 17 255"
BgColor = "50 50 50 141"
// Overwatch
SchemeName = "OverwatchScheme"
FontName = "Arial"
FontSize = 34
FgColor = "240 179 17 255"
BgColor = "50 50 50 141"
// Action buttons in lower right
SchemeName = "ActionButtonScheme"
FontName = "Arial"
FontSize = 21
FgColor = "172 244 255 255"
BgColor = "0 0 0 0"
// Upper left resources, reinforcements
SchemeName = "CommanderStatusScheme"
FontName = "Arial"
FontSize = 21
FgColor = "172 244 255 255"
BgColor = "0 0 0 0"
SchemeName = "MarineStatusScheme"
FontName = "Arial"
FontSize = 21
FgColor = "0 153 255 255"
BgColor = "0 0 0 0"
// Scoreboard title
SchemeName = "Scoreboard Title Text"
FontName = "Arial"
FontSize = 21
FgColor = "243 252 10 255"
BgColor = "0 0 0 0"
// Scoreboard text (ignores color, uses hard-coded team color instead)
SchemeName = "Scoreboard Small Text"
FontName = "Arial"
FontSize = 16
FgColor = "255 170 0 255"
BgColor = "0 0 0 141"
FgColorArmed = "255 255 255 255"
BgColorArmed = "255 170 0 67"
// Tiny text (used for number of players)
SchemeName = "Scoreboard Tiny Text"
FontName = "Arial"
FontSize = 10
FgColor = "255 170 0 255"
BgColor = "0 0 0 141"
FgColorArmed = "255 255 255 255"
BgColorArmed = "255 170 0 67"
// Research area, pop-up text for action buttons
//SchemeName = "MiddleHelpScheme"
//FontName = "Helvetica"
//FontSize = 14
//FgColor = "172 244 255 255"
//BgColor = "0 0 0 0"
// Make the logout button obvious
//SchemeName = "LogoutButtonScheme"
//FontName = "Arial"
//FontSize = 34
//FgColor = "255 255 255 255"
//BgColor = "0 0 0 0"