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65 lines
2.1 KiB
C
65 lines
2.1 KiB
C
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#ifndef VGUI_TABLEPANEL_H
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#define VGUI_TABLEPANEL_H
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#include<VGUI.h>
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#include<VGUI_Panel.h>
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#include<VGUI_Dar.h>
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namespace vgui
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{
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class HeaderPanel;
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class VGUIAPI TablePanel : public Panel
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{
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friend class FooVGuiTablePanelHandler;
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private:
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vgui::Dar<int> _columnDar;
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bool _gridVisible[2];
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int _gridWide;
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int _gridTall;
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int _selectedCell[2];
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int _mouseOverCell[2];
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int _editableCell[2];
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Panel* _fakeInputPanel;
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bool _columnSelectionEnabled;
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bool _rowSelectionEnabled;
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bool _cellSelectionEnabled;
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Panel* _editableCellPanel;
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int _virtualSize[2];
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bool _cellEditingEnabled;
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public:
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TablePanel(int x,int y,int wide,int tall,int columnCount);
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public:
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virtual void setCellEditingEnabled(bool state);
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virtual void setColumnCount(int columnCount);
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virtual void setGridVisible(bool horizontal,bool vertical);
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virtual void setGridSize(int gridWide,int gridTall);
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virtual int getColumnCount();
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virtual void setColumnExtents(int column,int x0,int x1);
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virtual void setSelectedCell(int column,int row);
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virtual void getSelectedCell(int& column,int& row);
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virtual void setHeaderPanel(HeaderPanel* header);
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virtual void setColumnSelectionEnabled(bool state);
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virtual void setRowSelectionEnabled(bool state);
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virtual void setCellSectionEnabled(bool state);
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virtual void setEditableCell(int column,int row);
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virtual void stopCellEditing();
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virtual void getVirtualSize(int& wide,int& tall);
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virtual int getRowCount()=0;
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virtual int getCellTall(int row)=0;
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virtual Panel* getCellRenderer(int column,int row,bool columnSelected,bool rowSelected,bool cellSelected)=0;
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virtual Panel* startCellEditing(int column,int row)=0;
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protected:
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virtual void paint();
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virtual Panel* isWithinTraverse(int x,int y);
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private:
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virtual void privateMousePressed(MouseCode code,Panel* panel);
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virtual void privateMouseDoublePressed(MouseCode code,Panel* panel);
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virtual void privateKeyTyped(KeyCode code,Panel* panel);
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};
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}
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#endif
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