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31 lines
883 B
C
31 lines
883 B
C
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#ifndef CBASEPLATTRAIN_H
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#define CBASEPLATTRAIN_H
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#include "extdll.h"
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#include "util.h"
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#include "cbase.h"
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#include "trains.h"
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#include "saverestore.h"
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#define SF_PLAT_TOGGLE 0x0001
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class CBasePlatTrain : public CBaseToggle
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{
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public:
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virtual int ObjectCaps( void ) { return CBaseEntity :: ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
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void KeyValue( KeyValueData* pkvd);
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void Precache( void );
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// This is done to fix spawn flag collisions between this class and a derived class
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virtual BOOL IsTogglePlat( void ) { return (pev->spawnflags & SF_PLAT_TOGGLE) ? TRUE : FALSE; }
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virtual int Save( CSave &save );
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virtual int Restore( CRestore &restore );
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static TYPEDESCRIPTION m_SaveData[];
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BYTE m_bMoveSnd; // sound a plat makes while moving
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BYTE m_bStopSnd; // sound a plat makes when it stops
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float m_volume; // Sound volume
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};
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#endif
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