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203 lines
3.9 KiB
C++
203 lines
3.9 KiB
C++
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//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#include <stdarg.h>
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#include <stdio.h>
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#include "vgui_checkbutton2.h"
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#include "vgui_loadtga.h"
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#define EXTRA_X 5
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using namespace vgui;
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CCheckButton2::CCheckButton2() :
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m_Label(""),
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m_pChecked(NULL),
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m_pUnchecked(NULL),
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m_pHandler(NULL),
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m_CheckboxPanel(NULL)
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{
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m_bOwnImages = false;
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m_bChecked = false;
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m_pChecked = m_pUnchecked = NULL;
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m_bCheckboxLeft = true;
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m_Label.setParent(this);
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m_Label.setFgColor(255,255,255,0);
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m_Label.setBgColor(0,0,0,255); // background is not drawn and foreground is white
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m_Label.addInputSignal(this);
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m_CheckboxPanel.setParent(this);
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m_CheckboxPanel.addInputSignal(this);
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setPaintBackgroundEnabled(false);
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}
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CCheckButton2::~CCheckButton2()
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{
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DeleteImages();
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}
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void CCheckButton2::SetImages(char const *pChecked, char const *pUnchecked)
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{
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DeleteImages();
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m_pChecked = vgui_LoadTGA(pChecked);
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m_pUnchecked = vgui_LoadTGA(pUnchecked);
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m_bOwnImages = true;
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SetupControls();
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}
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void CCheckButton2::SetImages(Image *pChecked, Image *pUnchecked)
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{
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DeleteImages();
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m_pChecked = pChecked;
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m_pUnchecked = pUnchecked;
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m_bOwnImages = false;
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SetupControls();
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}
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void CCheckButton2::DeleteImages()
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{
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if(m_bOwnImages)
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{
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delete m_pChecked;
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delete m_pUnchecked;
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}
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m_pChecked = NULL;
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m_pUnchecked = NULL;
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m_bOwnImages = false;
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SetupControls();
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}
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void CCheckButton2::SetCheckboxLeft(bool bLeftAlign)
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{
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m_bCheckboxLeft = bLeftAlign;
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SetupControls();
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}
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bool CCheckButton2::GetCheckboxLeft()
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{
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return m_bCheckboxLeft;
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}
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void CCheckButton2::SetText(char const *pText, ...)
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{
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char str[512];
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va_list marker;
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va_start(marker, pText);
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_vsnprintf(str, sizeof(str), pText, marker);
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va_end(marker);
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m_Label.setText(str);
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SetupControls();
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}
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void CCheckButton2::setFont(Font* font)
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{
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m_Label.setFont(font);
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}
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void CCheckButton2::SetTextColor(int r, int g, int b, int a)
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{
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m_Label.setFgColor(r, g, b, a);
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repaint();
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}
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void CCheckButton2::SetHandler(ICheckButton2Handler *pHandler)
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{
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m_pHandler = pHandler;
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}
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bool CCheckButton2::IsChecked()
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{
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return m_bChecked;
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}
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void CCheckButton2::SetChecked(bool bChecked)
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{
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m_bChecked = bChecked;
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SetupControls();
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}
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void CCheckButton2::internalMousePressed(MouseCode code)
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{
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m_bChecked = !m_bChecked;
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if(m_pHandler)
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m_pHandler->StateChanged(this);
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SetupControls();
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}
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void CCheckButton2::SetupControls()
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{
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// Initialize the checkbutton bitmap.
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Image *pBitmap = m_bChecked ? m_pChecked : m_pUnchecked;
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Panel *controls[2] = {&m_CheckboxPanel, &m_Label};
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int controlSizes[2][2];
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controlSizes[0][0] = controlSizes[0][1] = 0;
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if(pBitmap)
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pBitmap->getSize(controlSizes[0][0], controlSizes[0][1]);
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m_CheckboxPanel.setImage(pBitmap);
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m_CheckboxPanel.setSize(controlSizes[0][0], controlSizes[0][1]);
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// Get the label's size.
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m_Label.getSize(controlSizes[1][0], controlSizes[1][1]);
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m_Label.setContentAlignment(Label::a_west);
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// Position the controls.
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int iLeftControl = !m_bCheckboxLeft;
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int iBiggestY = controlSizes[0][1] > controlSizes[1][0] ? 0 : 1;
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controls[iLeftControl]->setPos(0, (controlSizes[iBiggestY][1] - controlSizes[iLeftControl][1]) / 2);
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controls[!iLeftControl]->setPos(controlSizes[iLeftControl][0] + EXTRA_X, (controlSizes[iBiggestY][1] - controlSizes[!iLeftControl][1]) / 2);
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// Fit this control to the sizes of the subcontrols.
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setSize(controlSizes[0][0] + controlSizes[1][0] + EXTRA_X, (controlSizes[0][1] > controlSizes[1][1]) ? controlSizes[0][1] : controlSizes[1][1]);
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repaint();
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}
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void CCheckButton2::mousePressed(MouseCode code, Panel *panel)
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{
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internalMousePressed(code);
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}
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