ns/main/source/mod/AvHBuildable.h

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#ifndef AVH_BUILDABLE_H
#define AVH_BUILDABLE_H
#include "mod/AvHTechID.h"
#include "mod/AvHConstants.h"
// Interface type class, don't inherit off anything
class AvHBuildable
{
public:
AvHBuildable(AvHTechID inTechID);
virtual int GetBuilder() const;
virtual bool GetHasBeenBuilt() const;
virtual bool GetIsTechActive() const = 0;
virtual bool GetSupportsTechID(AvHTechID inTechID) const;
virtual AvHTeamNumber GetTeamNumber() const = 0;
virtual AvHTechID GetTechID() const;
virtual void SetTechID(AvHTechID inTechID);
virtual void SetConstructionComplete(bool inForce = false) = 0;
virtual void SetHasBeenKilled();
virtual void SetBuilder(int inEntIndex);
virtual void SetHasBeenBuilt();
virtual void SetResearching(bool inState);
virtual void TriggerAddTech() const;
virtual void TriggerRemoveTech() const;
private:
AvHTechID mTechID;
int mBuilder;
bool mHasBeenBuilt;
};
#endif