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94 lines
2.9 KiB
C
94 lines
2.9 KiB
C
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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: AvHResearchManager.h $
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// $Date: 2002/09/23 22:28:33 $
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//
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//-------------------------------------------------------------------------------
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// $Log: AvHResearchManager.h,v $
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// Revision 1.4 2002/09/23 22:28:33 Flayra
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// - Added GetIsResearching method, so automatic armory resupply could be added
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//
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// Revision 1.3 2002/05/23 02:33:20 Flayra
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// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
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//
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//===============================================================================
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#ifndef AVH_RESEARCHMANAGER_H
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#define AVH_RESEARCHMANAGER_H
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#include "types.h"
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#include "mod/AvHMessage.h"
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#include "mod/AvHTechNodes.h"
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class AvHResearchNode
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{
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public:
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AvHResearchNode(AvHMessageID inMessageID, int inEntityIndex);
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bool GetCanEntityContinueResearch() const;
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int GetEntityIndex() const;
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AvHMessageID GetResearching() const;
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float GetTimeResearchDone() const;
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float GetTimeResearchStarted() const;
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bool UpdateResearch();
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private:
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int mEntityIndex;
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AvHMessageID mResearch;
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float mTimeResearchDone;
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float mTimeResearchStarted;
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};
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typedef vector<AvHResearchNode> ResearchListType;
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class AvHResearchManager
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{
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public:
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void AddTechNode(AvHMessageID inMessageID, AvHTechID inTechID, AvHTechID inPrereq1, AvHTechID inPrereq2, int inPointCost, int inBuildTime, bool inResearched, bool inAllowMultiples);
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#ifdef AVH_PLAYTEST_BUILD
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void BalanceChanged();
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#endif
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const AvHTechNodes& GetTechNodes() const;
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AvHTechNodes& GetTechNodes();
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bool GetResearchInfo(AvHMessageID inTech, bool& outIsResearchable, int& outCost, float& outTime) const;
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void TriggerAddTech(AvHTechID inTechID);
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void TriggerRemoveTech(AvHTechID inTechID);
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void Reset();
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bool CancelResearch(int inEntityIndex, float& outResearchPercentage, AvHMessageID& outMessageID);
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bool GetIsMessageAvailable(AvHMessageID& inMessageID) const;
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TechNodeListType GetResearchNodesDependentOn(AvHTechID inTechID) const;
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bool GetIsResearchingTech(AvHMessageID inMessageID) const;
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bool GetIsResearching(int inEntityIndex) const;
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bool SetResearching(AvHMessageID inMessageID, int inEntityIndex);
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void SetTeamNumber(AvHTeamNumber inTeamNumber);
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void UpdateResearch();
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private:
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bool SetResearchDone(AvHMessageID inTech, int inEntityIndex);
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ResearchListType mResearchingTech;
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AvHTechNodes mTechNodes;
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AvHTeamNumber mTeamNumber;
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};
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#endif
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