ns/releases/3.02/manual/front_armor.html

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<td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">Frontiersmen
Data</a></span><span class="sectiontext"> :: Technical: <font color="#FF6600">Armor</font></span></td>
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<td>&nbsp;</td>
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<p><img src="images/images/10_data.gif" width="13" height="10">
Standard issue Frontiersmen nano-armor consists
of a breastplate, helmet, and arm and leg sheaths.
It is made from a plastic/ceramic hybrid of tremendous
strength and resiliency. Beneath its outer layer
are millions of egg-shaped nodules designed to
first resist impact, and then shatter, releasing
the kinetic energy of the blow to their neighbors
and so distributing the force as quickly and widely
as possible. If breached, the armor reseals its
outer skin. It then distributes its remaining
mass equally, creating new nano-eggs, thinning
their number and thickness to compensate. So while
the armor doesn't technically heal itself, no
part of it is ever weaker than any other, and
it maintains integrity up to its last armor point
&#150; though by that stage it has become paper thin.</p>
<p>Heavy armor works on the same principle, but
has so many layers of defensive nano that very
little damage makes it through. For more information
on heavy armor, click <a href="weapons_ha.html">here</a>.</p>
<p> <a href="weapons_welders.html">Welders</a> can
repair any armor, pumping new nanos directly into
its structure.</p>
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