mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-01 00:32:06 +00:00
58 lines
2.2 KiB
C
58 lines
2.2 KiB
C
|
//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
|
|||
|
//
|
|||
|
// Purpose:
|
|||
|
//
|
|||
|
// $NoKeywords: $
|
|||
|
//=============================================================================
|
|||
|
|
|||
|
// hltv.h
|
|||
|
// all shared consts between server, clients and proxy
|
|||
|
|
|||
|
#ifndef HLTV_H
|
|||
|
#define HLTV_H
|
|||
|
|
|||
|
#define TYPE_CLIENT 0 // client is a normal HL client (default)
|
|||
|
#define TYPE_PROXY 1 // client is another proxy
|
|||
|
#define TYPE_COMMENTATOR 3 // client is a commentator
|
|||
|
#define TYPE_DEMO 4 // client is a demo file
|
|||
|
// sub commands of svc_hltv:
|
|||
|
#define HLTV_ACTIVE 0 // tells client that he's an spectator and will get director commands
|
|||
|
#define HLTV_STATUS 1 // send status infos about proxy
|
|||
|
#define HLTV_LISTEN 2 // tell client to listen to a multicast stream
|
|||
|
|
|||
|
// sub commands of svc_director:
|
|||
|
#define DRC_CMD_NONE 0 // NULL director command
|
|||
|
#define DRC_CMD_START 1 // start director mode
|
|||
|
#define DRC_CMD_EVENT 2 // informs about director command
|
|||
|
#define DRC_CMD_MODE 3 // switches camera modes
|
|||
|
#define DRC_CMD_CAMERA 4 // sets camera registers
|
|||
|
#define DRC_CMD_TIMESCALE 5 // sets time scale
|
|||
|
#define DRC_CMD_MESSAGE 6 // send HUD centerprint
|
|||
|
#define DRC_CMD_SOUND 7 // plays a particular sound
|
|||
|
#define DRC_CMD_STATUS 8 // status info about broadcast
|
|||
|
#define DRC_CMD_BANNER 9 // banner file name for HLTV gui
|
|||
|
#define DRC_CMD_FADE 10 // send screen fade command
|
|||
|
#define DRC_CMD_SHAKE 11 // send screen shake command
|
|||
|
#define DRC_CMD_STUFFTEXT 12 // like the normal svc_stufftext but as director command
|
|||
|
|
|||
|
#define DRC_CMD_LAST 12
|
|||
|
|
|||
|
|
|||
|
|
|||
|
// HLTV_EVENT event flags
|
|||
|
#define DRC_FLAG_PRIO_MASK 0x0F // priorities between 0 and 15 (15 most important)
|
|||
|
#define DRC_FLAG_SIDE (1<<4) //
|
|||
|
#define DRC_FLAG_DRAMATIC (1<<5) // is a dramatic scene
|
|||
|
#define DRC_FLAG_SLOWMOTION (1<<6) // would look good in SloMo
|
|||
|
#define DRC_FLAG_FACEPLAYER (1<<7) // player is doning something (reload/defuse bomb etc)
|
|||
|
#define DRC_FLAG_INTRO (1<<8) // is a introduction scene
|
|||
|
#define DRC_FLAG_FINAL (1<<9) // is a final scene
|
|||
|
#define DRC_FLAG_NO_RANDOM (1<<10) // don't randomize event data
|
|||
|
|
|||
|
|
|||
|
#define MAX_DIRECTOR_CMD_PARAMETERS 4
|
|||
|
#define MAX_DIRECTOR_CMD_STRING 128
|
|||
|
|
|||
|
|
|||
|
#endif // HLTV_H
|