// - Remove owner of entities when player leaves the team
// - Do damage to aliens without hives
// - Fixed bug where a vote could affect a commander that logged in after a vote had been started.
//
// Revision 1.31 2002/11/15 23:31:26 Flayra
// - Added "ready" verification for tourny mode
//
// Revision 1.30 2002/11/12 02:29:33 Flayra
// - Added better standardized logging
//
// Revision 1.29 2002/10/24 21:43:29 Flayra
// - Alien easter eggs
// - Voting fix
//
// Revision 1.28 2002/10/18 22:23:04 Flayra
// - Added beginnings of alien easter eggs
// - Added "we need builders" alert
//
// Revision 1.27 2002/10/03 19:09:55 Flayra
// - New resource model
// - Orders refactoring
// - Tech tree changes
// - Aliens always get initial points when joining
// - Play gamestart sound
// - New trait available trigger
// - Moved voting stuff to server variables
// - Slowed down hints
//
// Revision 1.26 2002/09/23 22:35:43 Flayra
// - Removed hive donation and put in new system for builders
// - Updated tech tree (jetpacks, heavy armor, moved phase)
// - Resource towers set as built on game start
// - Added tons of commander hints (low resource alerts, tell commander about pressing jump key, commander ejected, select troops and give orders, don't just sit there, etc.)
//
// Revision 1.25 2002/09/09 20:08:26 Flayra
// - Added commander voting
// - Added hive info
// - Changed how commander scoring works
//
// Revision 1.24 2002/08/31 18:01:03 Flayra
// - Work at VALVe
//
// Revision 1.23 2002/08/02 21:45:20 Flayra
// - Reworked alerts.
//
// Revision 1.22 2002/07/23 17:32:23 Flayra
// - Resource model overhaul (closed system, random initial points), tech tree changes (new marine upgrades), free resource tower at nearest func_resource
//
// Revision 1.21 2002/07/08 17:19:42 Flayra
// - Added handicapping, map validity checking, reinforcements happen independently of teams now
//
// Revision 1.20 2002/06/25 18:21:33 Flayra
// - New enabled/disabled system for alien weapons, better victory detection, updated tech tree (removed old junk, added armory upgrade), fixed bug where a commander that leaves the game hogged the station, update resources less often (optimization)
//
// Revision 1.19 2002/05/28 18:09:51 Flayra
// - Track number of webs for team, fix for premature victory condition (again), fixed bug where alien upgrades weren't being cleared between levels, causing eventual overflows for alien players after many games, recycling support, spawn in command center when game starts
//
// Revision 1.18 2002/05/23 02:32:57 Flayra
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.