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69 lines
1.3 KiB
C
69 lines
1.3 KiB
C
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#ifndef AVH_FONT_H
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#define AVH_FONT_H
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#include "cl_dll/wrect.h"
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#include "cl_dll/cl_dll.h"
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class AvHFont
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{
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public:
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/**
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* Constructor.
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*/
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AvHFont();
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/**
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* Loads the font. Returns true if the font was loaded or false if
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* otherwise.
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*/
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bool Load(const char* inFileName);
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/**
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* Returns the number of pixels wide a particlar string is when
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* rendered to the screen.
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*/
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int GetStringWidth(const char* inString) const;
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/**
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* Returns the number of pixels wide a particlar c is when
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* rendered to the screen.
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*/
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int GetCharacterWidth(char c) const;
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/**
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* Returns the number of pixels wide a string is when rendered to
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* the screen.
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*/
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int GetStringHeight() const;
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/**
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*
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*/
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int DrawString(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode = kRenderTransAdd) const;
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/**
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*
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*/
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int DrawStringReverse(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode = kRenderTransAdd) const;
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private:
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HSPRITE mSprite;
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int mSpriteWidth;
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int mSpriteHeight;
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struct CharWidth
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{
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int a;
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int b;
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int c;
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};
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CharWidth mCharWidth[256];
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};
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#endif
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