mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-22 18:31:11 +00:00
1031 lines
24 KiB
C++
1031 lines
24 KiB
C++
|
// in_win.c -- windows 95 mouse and joystick code
|
||
|
// 02/21/97 JCB Added extended DirectInput code to support external controllers.
|
||
|
|
||
|
#include "hud.h"
|
||
|
#include "cl_util.h"
|
||
|
#include "camera.h"
|
||
|
#include "kbutton.h"
|
||
|
#include "common/cvardef.h"
|
||
|
#include "common/usercmd.h"
|
||
|
#include "common/const.h"
|
||
|
#include "camera.h"
|
||
|
#include "in_defs.h"
|
||
|
#include "../engine/keydefs.h"
|
||
|
#include "view.h"
|
||
|
#include "windows.h"
|
||
|
|
||
|
#include "engine/APIProxy.h"
|
||
|
#include "Exports.h"
|
||
|
|
||
|
#define MOUSE_BUTTON_COUNT 5
|
||
|
|
||
|
// Set this to 1 to show mouse cursor. Experimental
|
||
|
int g_iVisibleMouse = 0;
|
||
|
|
||
|
extern cl_enginefunc_t gEngfuncs;
|
||
|
|
||
|
extern int iMouseInUse;
|
||
|
|
||
|
extern kbutton_t in_strafe;
|
||
|
extern kbutton_t in_mlook;
|
||
|
extern kbutton_t in_speed;
|
||
|
extern kbutton_t in_jlook;
|
||
|
|
||
|
extern cvar_t *m_pitch;
|
||
|
extern cvar_t *m_yaw;
|
||
|
extern cvar_t *m_forward;
|
||
|
extern cvar_t *m_side;
|
||
|
|
||
|
extern cvar_t *lookstrafe;
|
||
|
extern cvar_t *lookspring;
|
||
|
extern cvar_t *cl_yawspeed;
|
||
|
extern cvar_t *cl_pitchspeed;
|
||
|
extern cvar_t *cl_movespeedkey;
|
||
|
|
||
|
// mouse variables
|
||
|
cvar_t *m_filter;
|
||
|
cvar_t *sensitivity;
|
||
|
|
||
|
int mouse_buttons;
|
||
|
int mouse_oldbuttonstate;
|
||
|
POINT current_pos;
|
||
|
int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum;
|
||
|
|
||
|
static int restore_spi;
|
||
|
static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
|
||
|
static int mouseactive;
|
||
|
int mouseinitialized;
|
||
|
static int mouseparmsvalid;
|
||
|
static int mouseshowtoggle = 1;
|
||
|
|
||
|
HHOOK gKeyboardHook = NULL;
|
||
|
|
||
|
///////////////////////////////
|
||
|
// Begin Max's Code
|
||
|
///////////////////////////////
|
||
|
|
||
|
extern float gPlayerViewAngles[3];
|
||
|
|
||
|
///////////////////////////////
|
||
|
// End Max's Code
|
||
|
///////////////////////////////
|
||
|
|
||
|
// joystick defines and variables
|
||
|
// where should defines be moved?
|
||
|
#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
|
||
|
#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
|
||
|
#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
|
||
|
#define JOY_AXIS_X 0
|
||
|
#define JOY_AXIS_Y 1
|
||
|
#define JOY_AXIS_Z 2
|
||
|
#define JOY_AXIS_R 3
|
||
|
#define JOY_AXIS_U 4
|
||
|
#define JOY_AXIS_V 5
|
||
|
|
||
|
enum _ControlList
|
||
|
{
|
||
|
AxisNada = 0,
|
||
|
AxisForward,
|
||
|
AxisLook,
|
||
|
AxisSide,
|
||
|
AxisTurn
|
||
|
};
|
||
|
|
||
|
DWORD dwAxisFlags[JOY_MAX_AXES] =
|
||
|
{
|
||
|
JOY_RETURNX,
|
||
|
JOY_RETURNY,
|
||
|
JOY_RETURNZ,
|
||
|
JOY_RETURNR,
|
||
|
JOY_RETURNU,
|
||
|
JOY_RETURNV
|
||
|
};
|
||
|
|
||
|
DWORD dwAxisMap[ JOY_MAX_AXES ];
|
||
|
DWORD dwControlMap[ JOY_MAX_AXES ];
|
||
|
PDWORD pdwRawValue[ JOY_MAX_AXES ];
|
||
|
|
||
|
// none of these cvars are saved over a session
|
||
|
// this means that advanced controller configuration needs to be executed
|
||
|
// each time. this avoids any problems with getting back to a default usage
|
||
|
// or when changing from one controller to another. this way at least something
|
||
|
// works.
|
||
|
cvar_t *in_joystick;
|
||
|
cvar_t *joy_name;
|
||
|
cvar_t *joy_advanced;
|
||
|
cvar_t *joy_advaxisx;
|
||
|
cvar_t *joy_advaxisy;
|
||
|
cvar_t *joy_advaxisz;
|
||
|
cvar_t *joy_advaxisr;
|
||
|
cvar_t *joy_advaxisu;
|
||
|
cvar_t *joy_advaxisv;
|
||
|
cvar_t *joy_forwardthreshold;
|
||
|
cvar_t *joy_sidethreshold;
|
||
|
cvar_t *joy_pitchthreshold;
|
||
|
cvar_t *joy_yawthreshold;
|
||
|
cvar_t *joy_forwardsensitivity;
|
||
|
cvar_t *joy_sidesensitivity;
|
||
|
cvar_t *joy_pitchsensitivity;
|
||
|
cvar_t *joy_yawsensitivity;
|
||
|
cvar_t *joy_wwhack1;
|
||
|
cvar_t *joy_wwhack2;
|
||
|
|
||
|
int joy_avail, joy_advancedinit, joy_haspov;
|
||
|
DWORD joy_oldbuttonstate, joy_oldpovstate;
|
||
|
|
||
|
int joy_id;
|
||
|
DWORD joy_flags;
|
||
|
DWORD joy_numbuttons;
|
||
|
|
||
|
static JOYINFOEX ji;
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
Force_CenterView_f
|
||
|
===========
|
||
|
*/
|
||
|
void Force_CenterView_f (void)
|
||
|
{
|
||
|
vec3_t viewangles;
|
||
|
|
||
|
if (!iMouseInUse)
|
||
|
{
|
||
|
gEngfuncs.GetViewAngles( (float *)viewangles );
|
||
|
viewangles[PITCH] = 0;
|
||
|
gEngfuncs.SetViewAngles( (float *)viewangles );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool gLostFocus = true;
|
||
|
bool gSteamUIActive = true;
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_ActivateMouse
|
||
|
===========
|
||
|
*/
|
||
|
void CL_DLLEXPORT IN_ActivateMouse (void)
|
||
|
{
|
||
|
|
||
|
RecClIN_ActivateMouse();
|
||
|
|
||
|
if (gLostFocus)
|
||
|
{
|
||
|
gLostFocus = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
|
||
|
gSteamUIActive = false;
|
||
|
|
||
|
int count;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
count = ShowCursor(FALSE);
|
||
|
}
|
||
|
while (count >= 0);
|
||
|
|
||
|
}
|
||
|
|
||
|
if (!gSteamUIActive)
|
||
|
{
|
||
|
|
||
|
if (mouseinitialized)
|
||
|
{
|
||
|
if (mouseparmsvalid)
|
||
|
{
|
||
|
restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
|
||
|
}
|
||
|
mouseactive = 1;
|
||
|
}
|
||
|
|
||
|
gHUD.OnDeactivateSteamUI();
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_DeactivateMouse
|
||
|
===========
|
||
|
*/
|
||
|
void CL_DLLEXPORT IN_DeactivateMouse (void)
|
||
|
{
|
||
|
|
||
|
RecClIN_DeactivateMouse();
|
||
|
|
||
|
if (GetActiveWindow() != GetFocus())
|
||
|
{
|
||
|
gLostFocus = true;
|
||
|
gHUD.OnLostFocus();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
|
||
|
gSteamUIActive = true;
|
||
|
|
||
|
int count;
|
||
|
|
||
|
do
|
||
|
{
|
||
|
count = ShowCursor(TRUE);
|
||
|
}
|
||
|
while (count < 0);
|
||
|
|
||
|
}
|
||
|
|
||
|
if (mouseinitialized)
|
||
|
{
|
||
|
if (restore_spi)
|
||
|
{
|
||
|
SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
|
||
|
}
|
||
|
|
||
|
mouseactive = 0;
|
||
|
}
|
||
|
|
||
|
if (gSteamUIActive)
|
||
|
{
|
||
|
gHUD.OnActivateSteamUI();
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_StartupMouse
|
||
|
===========
|
||
|
*/
|
||
|
void IN_StartupMouse (void)
|
||
|
{
|
||
|
if ( gEngfuncs.CheckParm ("-nomouse", NULL ) )
|
||
|
return;
|
||
|
|
||
|
mouseinitialized = 1;
|
||
|
mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
|
||
|
|
||
|
if (mouseparmsvalid)
|
||
|
{
|
||
|
if ( gEngfuncs.CheckParm ("-noforcemspd", NULL ) )
|
||
|
newmouseparms[2] = originalmouseparms[2];
|
||
|
|
||
|
if ( gEngfuncs.CheckParm ("-noforcemaccel", NULL ) )
|
||
|
{
|
||
|
newmouseparms[0] = originalmouseparms[0];
|
||
|
newmouseparms[1] = originalmouseparms[1];
|
||
|
}
|
||
|
|
||
|
if ( gEngfuncs.CheckParm ("-noforcemparms", NULL ) )
|
||
|
{
|
||
|
newmouseparms[0] = originalmouseparms[0];
|
||
|
newmouseparms[1] = originalmouseparms[1];
|
||
|
newmouseparms[2] = originalmouseparms[2];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mouse_buttons = MOUSE_BUTTON_COUNT;
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_GetMousePos
|
||
|
|
||
|
Ask for mouse position from engine
|
||
|
===========
|
||
|
*/
|
||
|
void IN_GetMousePos( int *mx, int *my )
|
||
|
{
|
||
|
gEngfuncs.GetMousePosition( mx, my );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_ResetMouse
|
||
|
|
||
|
FIXME: Call through to engine?
|
||
|
===========
|
||
|
*/
|
||
|
void IN_ResetMouse( void )
|
||
|
{
|
||
|
SetCursorPos ( gEngfuncs.GetWindowCenterX(), gEngfuncs.GetWindowCenterY() );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_MouseEvent
|
||
|
===========
|
||
|
*/
|
||
|
void CL_DLLEXPORT IN_MouseEvent (int mstate)
|
||
|
{
|
||
|
RecClIN_MouseEvent(mstate);
|
||
|
|
||
|
int i;
|
||
|
|
||
|
if ( iMouseInUse || g_iVisibleMouse )
|
||
|
return;
|
||
|
|
||
|
// perform button actions
|
||
|
for (i=0 ; i<mouse_buttons ; i++)
|
||
|
{
|
||
|
if ( (mstate & (1<<i)) &&
|
||
|
!(mouse_oldbuttonstate & (1<<i)) )
|
||
|
{
|
||
|
gEngfuncs.Key_Event (K_MOUSE1 + i, 1);
|
||
|
}
|
||
|
|
||
|
if ( !(mstate & (1<<i)) &&
|
||
|
(mouse_oldbuttonstate & (1<<i)) )
|
||
|
{
|
||
|
gEngfuncs.Key_Event (K_MOUSE1 + i, 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
mouse_oldbuttonstate = mstate;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_MouseMove
|
||
|
===========
|
||
|
*/
|
||
|
void IN_MouseMove ( float frametime, float ioRotationDeltas[3], float ioTranslationDeltas[3])
|
||
|
{
|
||
|
int mx, my;
|
||
|
|
||
|
if ( in_mlook.state & 1)
|
||
|
{
|
||
|
V_StopPitchDrift ();
|
||
|
}
|
||
|
|
||
|
//jjb - this disbles normal mouse control if the user is trying to
|
||
|
// move the camera, or if the mouse cursor is visible or if we're in intermission
|
||
|
if ( !iMouseInUse && !g_iVisibleMouse && !gHUD.m_iIntermission )
|
||
|
{
|
||
|
|
||
|
GetCursorPos (¤t_pos);
|
||
|
|
||
|
mx = current_pos.x - gEngfuncs.GetWindowCenterX() + mx_accum;
|
||
|
my = current_pos.y - gEngfuncs.GetWindowCenterY() + my_accum;
|
||
|
|
||
|
mx_accum = 0;
|
||
|
my_accum = 0;
|
||
|
|
||
|
if (m_filter->value)
|
||
|
{
|
||
|
mouse_x = (mx + old_mouse_x) * 0.5;
|
||
|
mouse_y = (my + old_mouse_y) * 0.5;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mouse_x = mx;
|
||
|
mouse_y = my;
|
||
|
}
|
||
|
|
||
|
old_mouse_x = mx;
|
||
|
old_mouse_y = my;
|
||
|
|
||
|
if ( gHUD.GetSensitivity() != 0 )
|
||
|
{
|
||
|
mouse_x *= gHUD.GetSensitivity();
|
||
|
mouse_y *= gHUD.GetSensitivity();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
mouse_x *= sensitivity->value;
|
||
|
mouse_y *= sensitivity->value;
|
||
|
}
|
||
|
|
||
|
// add mouse X/Y movement to cmd
|
||
|
if ( (in_strafe.state & 1) || (lookstrafe->value && (in_mlook.state & 1) ))
|
||
|
ioTranslationDeltas[1] += m_side->value * mouse_x;
|
||
|
else
|
||
|
ioRotationDeltas[YAW] -= m_yaw->value * mouse_x;
|
||
|
|
||
|
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
|
||
|
{
|
||
|
ioRotationDeltas[PITCH] += m_pitch->value * mouse_y;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ((in_strafe.state & 1) && gEngfuncs.IsNoClipping() )
|
||
|
{
|
||
|
ioTranslationDeltas[2] -= m_forward->value * mouse_y;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ioTranslationDeltas[0] -= m_forward->value * mouse_y;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if the mouse has moved, force it to the center, so there's room to move
|
||
|
if ( mx || my )
|
||
|
{
|
||
|
IN_ResetMouse();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//#define TRACE_TEST
|
||
|
#if defined( TRACE_TEST )
|
||
|
{
|
||
|
int mx, my;
|
||
|
void V_Move( int mx, int my );
|
||
|
IN_GetMousePos( &mx, &my );
|
||
|
V_Move( mx, my );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_Accumulate
|
||
|
===========
|
||
|
*/
|
||
|
void CL_DLLEXPORT IN_Accumulate (void)
|
||
|
{
|
||
|
RecClIN_Accumulate();
|
||
|
|
||
|
//only accumulate mouse if we are not moving the camera with the mouse
|
||
|
if ( !iMouseInUse && !g_iVisibleMouse )
|
||
|
{
|
||
|
if (mouseactive)
|
||
|
{
|
||
|
GetCursorPos (¤t_pos);
|
||
|
|
||
|
mx_accum += current_pos.x - gEngfuncs.GetWindowCenterX();
|
||
|
my_accum += current_pos.y - gEngfuncs.GetWindowCenterY();
|
||
|
|
||
|
// force the mouse to the center, so there's room to move
|
||
|
IN_ResetMouse();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===================
|
||
|
IN_ClearStates
|
||
|
===================
|
||
|
*/
|
||
|
void CL_DLLEXPORT IN_ClearStates (void)
|
||
|
{
|
||
|
RecClIN_ClearStates();
|
||
|
|
||
|
if ( !mouseactive )
|
||
|
return;
|
||
|
|
||
|
mx_accum = 0;
|
||
|
my_accum = 0;
|
||
|
mouse_oldbuttonstate = 0;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
IN_StartupJoystick
|
||
|
===============
|
||
|
*/
|
||
|
void IN_StartupJoystick (void)
|
||
|
{
|
||
|
int numdevs;
|
||
|
JOYCAPS jc;
|
||
|
MMRESULT mmr;
|
||
|
|
||
|
// assume no joystick
|
||
|
joy_avail = 0;
|
||
|
|
||
|
// abort startup if user requests no joystick
|
||
|
if ( gEngfuncs.CheckParm ("-nojoy", NULL ) )
|
||
|
return;
|
||
|
|
||
|
// verify joystick driver is present
|
||
|
if ((numdevs = joyGetNumDevs ()) == 0)
|
||
|
{
|
||
|
gEngfuncs.Con_DPrintf ("joystick not found -- driver not present\n\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// cycle through the joystick ids for the first valid one
|
||
|
for (joy_id=0 ; joy_id<numdevs ; joy_id++)
|
||
|
{
|
||
|
memset (&ji, 0, sizeof(ji));
|
||
|
ji.dwSize = sizeof(ji);
|
||
|
ji.dwFlags = JOY_RETURNCENTERED;
|
||
|
|
||
|
if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// abort startup if we didn't find a valid joystick
|
||
|
if (mmr != JOYERR_NOERROR)
|
||
|
{
|
||
|
gEngfuncs.Con_DPrintf ("joystick not found -- no valid joysticks (%x)\n\n", mmr);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// get the capabilities of the selected joystick
|
||
|
// abort startup if command fails
|
||
|
memset (&jc, 0, sizeof(jc));
|
||
|
if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
|
||
|
{
|
||
|
gEngfuncs.Con_DPrintf ("joystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// save the joystick's number of buttons and POV status
|
||
|
joy_numbuttons = jc.wNumButtons;
|
||
|
joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
|
||
|
|
||
|
// old button and POV states default to no buttons pressed
|
||
|
joy_oldbuttonstate = joy_oldpovstate = 0;
|
||
|
|
||
|
// mark the joystick as available and advanced initialization not completed
|
||
|
// this is needed as cvars are not available during initialization
|
||
|
gEngfuncs.Con_Printf ("joystick found\n\n", mmr);
|
||
|
joy_avail = 1;
|
||
|
joy_advancedinit = 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
RawValuePointer
|
||
|
===========
|
||
|
*/
|
||
|
PDWORD RawValuePointer (int axis)
|
||
|
{
|
||
|
switch (axis)
|
||
|
{
|
||
|
case JOY_AXIS_X:
|
||
|
return &ji.dwXpos;
|
||
|
case JOY_AXIS_Y:
|
||
|
return &ji.dwYpos;
|
||
|
case JOY_AXIS_Z:
|
||
|
return &ji.dwZpos;
|
||
|
case JOY_AXIS_R:
|
||
|
return &ji.dwRpos;
|
||
|
case JOY_AXIS_U:
|
||
|
return &ji.dwUpos;
|
||
|
case JOY_AXIS_V:
|
||
|
return &ji.dwVpos;
|
||
|
}
|
||
|
// FIX: need to do some kind of error
|
||
|
return &ji.dwXpos;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
Joy_AdvancedUpdate_f
|
||
|
===========
|
||
|
*/
|
||
|
void Joy_AdvancedUpdate_f (void)
|
||
|
{
|
||
|
|
||
|
// called once by IN_ReadJoystick and by user whenever an update is needed
|
||
|
// cvars are now available
|
||
|
int i;
|
||
|
DWORD dwTemp;
|
||
|
|
||
|
// initialize all the maps
|
||
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
||
|
{
|
||
|
dwAxisMap[i] = AxisNada;
|
||
|
dwControlMap[i] = JOY_ABSOLUTE_AXIS;
|
||
|
pdwRawValue[i] = RawValuePointer(i);
|
||
|
}
|
||
|
|
||
|
if( joy_advanced->value == 0.0)
|
||
|
{
|
||
|
// default joystick initialization
|
||
|
// 2 axes only with joystick control
|
||
|
dwAxisMap[JOY_AXIS_X] = AxisTurn;
|
||
|
// dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
|
||
|
dwAxisMap[JOY_AXIS_Y] = AxisForward;
|
||
|
// dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( strcmp ( joy_name->string, "joystick") != 0 )
|
||
|
{
|
||
|
// notify user of advanced controller
|
||
|
gEngfuncs.Con_Printf ("\n%s configured\n\n", joy_name->string);
|
||
|
}
|
||
|
|
||
|
// advanced initialization here
|
||
|
// data supplied by user via joy_axisn cvars
|
||
|
dwTemp = (DWORD) joy_advaxisx->value;
|
||
|
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
dwTemp = (DWORD) joy_advaxisy->value;
|
||
|
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
dwTemp = (DWORD) joy_advaxisz->value;
|
||
|
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
dwTemp = (DWORD) joy_advaxisr->value;
|
||
|
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
dwTemp = (DWORD) joy_advaxisu->value;
|
||
|
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
dwTemp = (DWORD) joy_advaxisv->value;
|
||
|
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
|
||
|
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
|
||
|
}
|
||
|
|
||
|
// compute the axes to collect from DirectInput
|
||
|
joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
|
||
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
||
|
{
|
||
|
if (dwAxisMap[i] != AxisNada)
|
||
|
{
|
||
|
joy_flags |= dwAxisFlags[i];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_Commands
|
||
|
===========
|
||
|
*/
|
||
|
void IN_Commands (void)
|
||
|
{
|
||
|
int i, key_index;
|
||
|
DWORD buttonstate, povstate;
|
||
|
|
||
|
if (!joy_avail)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
|
||
|
// loop through the joystick buttons
|
||
|
// key a joystick event or auxillary event for higher number buttons for each state change
|
||
|
buttonstate = ji.dwButtons;
|
||
|
for (i=0 ; i < (int)joy_numbuttons ; i++)
|
||
|
{
|
||
|
if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
|
||
|
{
|
||
|
key_index = (i < 4) ? K_JOY1 : K_AUX1;
|
||
|
gEngfuncs.Key_Event (key_index + i, 1);
|
||
|
}
|
||
|
|
||
|
if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
|
||
|
{
|
||
|
key_index = (i < 4) ? K_JOY1 : K_AUX1;
|
||
|
gEngfuncs.Key_Event (key_index + i, 0);
|
||
|
}
|
||
|
}
|
||
|
joy_oldbuttonstate = buttonstate;
|
||
|
|
||
|
if (joy_haspov)
|
||
|
{
|
||
|
// convert POV information into 4 bits of state information
|
||
|
// this avoids any potential problems related to moving from one
|
||
|
// direction to another without going through the center position
|
||
|
povstate = 0;
|
||
|
if(ji.dwPOV != JOY_POVCENTERED)
|
||
|
{
|
||
|
if (ji.dwPOV == JOY_POVFORWARD)
|
||
|
povstate |= 0x01;
|
||
|
if (ji.dwPOV == JOY_POVRIGHT)
|
||
|
povstate |= 0x02;
|
||
|
if (ji.dwPOV == JOY_POVBACKWARD)
|
||
|
povstate |= 0x04;
|
||
|
if (ji.dwPOV == JOY_POVLEFT)
|
||
|
povstate |= 0x08;
|
||
|
}
|
||
|
// determine which bits have changed and key an auxillary event for each change
|
||
|
for (i=0 ; i < 4 ; i++)
|
||
|
{
|
||
|
if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
|
||
|
{
|
||
|
gEngfuncs.Key_Event (K_AUX29 + i, 1);
|
||
|
}
|
||
|
|
||
|
if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
|
||
|
{
|
||
|
gEngfuncs.Key_Event (K_AUX29 + i, 0);
|
||
|
}
|
||
|
}
|
||
|
joy_oldpovstate = povstate;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===============
|
||
|
IN_ReadJoystick
|
||
|
===============
|
||
|
*/
|
||
|
int IN_ReadJoystick (void)
|
||
|
{
|
||
|
|
||
|
memset (&ji, 0, sizeof(ji));
|
||
|
ji.dwSize = sizeof(ji);
|
||
|
ji.dwFlags = joy_flags;
|
||
|
|
||
|
if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
|
||
|
{
|
||
|
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
|
||
|
// rather than having 32768 be the zero point, they have the zero point at 32668
|
||
|
// go figure -- anyway, now we get the full resolution out of the device
|
||
|
if (joy_wwhack1->value != 0.0)
|
||
|
{
|
||
|
ji.dwUpos += 100;
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// read error occurred
|
||
|
// turning off the joystick seems too harsh for 1 read error,\
|
||
|
// but what should be done?
|
||
|
// Con_Printf ("IN_ReadJoystick: no response\n");
|
||
|
// joy_avail = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_JoyMove
|
||
|
===========
|
||
|
*/
|
||
|
void IN_JoyMove ( float frametime, float ioRotationDeltas[3], float ioTranslationDeltas[3])
|
||
|
{
|
||
|
float speed, aspeed;
|
||
|
float fAxisValue, fTemp;
|
||
|
int i;
|
||
|
|
||
|
// complete initialization if first time in
|
||
|
// this is needed as cvars are not available at initialization time
|
||
|
if( joy_advancedinit != 1 )
|
||
|
{
|
||
|
Joy_AdvancedUpdate_f();
|
||
|
joy_advancedinit = 1;
|
||
|
}
|
||
|
|
||
|
// verify joystick is available and that the user wants to use it
|
||
|
if (!joy_avail || !in_joystick->value)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// collect the joystick data, if possible
|
||
|
if (IN_ReadJoystick () != 1)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (in_speed.state & 1)
|
||
|
speed = cl_movespeedkey->value;
|
||
|
else
|
||
|
speed = 1;
|
||
|
|
||
|
aspeed = speed * frametime;
|
||
|
|
||
|
// loop through the axes
|
||
|
for (i = 0; i < JOY_MAX_AXES; i++)
|
||
|
{
|
||
|
// get the floating point zero-centered, potentially-inverted data for the current axis
|
||
|
fAxisValue = (float) *pdwRawValue[i];
|
||
|
// move centerpoint to zero
|
||
|
fAxisValue -= 32768.0;
|
||
|
|
||
|
if (joy_wwhack2->value != 0.0)
|
||
|
{
|
||
|
if (dwAxisMap[i] == AxisTurn)
|
||
|
{
|
||
|
// this is a special formula for the Logitech WingMan Warrior
|
||
|
// y=ax^b; where a = 300 and b = 1.3
|
||
|
// also x values are in increments of 800 (so this is factored out)
|
||
|
// then bounds check result to level out excessively high spin rates
|
||
|
fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
|
||
|
if (fTemp > 14000.0)
|
||
|
fTemp = 14000.0;
|
||
|
// restore direction information
|
||
|
fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// convert range from -32768..32767 to -1..1
|
||
|
fAxisValue /= 32768.0;
|
||
|
|
||
|
switch (dwAxisMap[i])
|
||
|
{
|
||
|
case AxisForward:
|
||
|
if ((joy_advanced->value == 0.0) && (in_jlook.state & 1))
|
||
|
{
|
||
|
// user wants forward control to become look control
|
||
|
if (fabs(fAxisValue) > joy_pitchthreshold->value)
|
||
|
{
|
||
|
// if mouse invert is on, invert the joystick pitch value
|
||
|
// only absolute control support here (joy_advanced is 0)
|
||
|
if (m_pitch->value < 0.0)
|
||
|
{
|
||
|
ioRotationDeltas[PITCH] -= (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ioRotationDeltas[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
|
||
|
}
|
||
|
V_StopPitchDrift();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// no pitch movement
|
||
|
// disable pitch return-to-center unless requested by user
|
||
|
// *** this code can be removed when the lookspring bug is fixed
|
||
|
// *** the bug always has the lookspring feature on
|
||
|
if(lookspring->value == 0.0)
|
||
|
{
|
||
|
V_StopPitchDrift();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// user wants forward control to be forward control
|
||
|
if (fabs(fAxisValue) > joy_forwardthreshold->value)
|
||
|
{
|
||
|
ioTranslationDeltas[0] += (fAxisValue * joy_forwardsensitivity->value) * speed * kForwardSpeed;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case AxisSide:
|
||
|
if (fabs(fAxisValue) > joy_sidethreshold->value)
|
||
|
{
|
||
|
ioTranslationDeltas[1] += (fAxisValue * joy_sidesensitivity->value) * speed * kSideSpeed;
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case AxisTurn:
|
||
|
if ((in_strafe.state & 1) || (lookstrafe->value && (in_jlook.state & 1)))
|
||
|
{
|
||
|
// user wants turn control to become side control
|
||
|
if (fabs(fAxisValue) > joy_sidethreshold->value)
|
||
|
{
|
||
|
ioTranslationDeltas[1] -= (fAxisValue * joy_sidesensitivity->value) * speed * kSideSpeed;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// user wants turn control to be turn control
|
||
|
if (fabs(fAxisValue) > joy_yawthreshold->value)
|
||
|
{
|
||
|
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
|
||
|
{
|
||
|
ioRotationDeltas[YAW] += (fAxisValue * joy_yawsensitivity->value) * aspeed * cl_yawspeed->value;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ioRotationDeltas[YAW] += (fAxisValue * joy_yawsensitivity->value) * speed * 180.0;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case AxisLook:
|
||
|
if (in_jlook.state & 1)
|
||
|
{
|
||
|
if (fabs(fAxisValue) > joy_pitchthreshold->value)
|
||
|
{
|
||
|
// pitch movement detected and pitch movement desired by user
|
||
|
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
|
||
|
{
|
||
|
ioRotationDeltas[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ioRotationDeltas[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * speed * 180.0;
|
||
|
}
|
||
|
V_StopPitchDrift();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// no pitch movement
|
||
|
// disable pitch return-to-center unless requested by user
|
||
|
// *** this code can be removed when the lookspring bug is fixed
|
||
|
// *** the bug always has the lookspring feature on
|
||
|
if( lookspring->value == 0.0 )
|
||
|
{
|
||
|
V_StopPitchDrift();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_Move
|
||
|
===========
|
||
|
*/
|
||
|
void IN_Move ( float frametime, float ioRotationDeltas[3], float ioTranslationDeltas[3])
|
||
|
{
|
||
|
if ( !iMouseInUse && mouseactive )
|
||
|
{
|
||
|
IN_MouseMove ( frametime, ioRotationDeltas, ioTranslationDeltas);
|
||
|
}
|
||
|
|
||
|
IN_JoyMove ( frametime, ioRotationDeltas, ioTranslationDeltas);
|
||
|
}
|
||
|
|
||
|
LRESULT CALLBACK KeyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam)
|
||
|
{
|
||
|
|
||
|
UINT virtualKey = wParam;
|
||
|
UINT scanCode = (lParam & 0xFF0000) >> 16;
|
||
|
bool pressed = (lParam & 0x80000000) == 0;
|
||
|
|
||
|
if (gHUD.OnKeyEvent(virtualKey, scanCode, pressed))
|
||
|
{
|
||
|
// Don't let Half-Life get the key.
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_Init
|
||
|
===========
|
||
|
*/
|
||
|
void IN_Init (void)
|
||
|
{
|
||
|
m_filter = gEngfuncs.pfnRegisterVariable ( "m_filter","0", FCVAR_ARCHIVE );
|
||
|
sensitivity = gEngfuncs.pfnRegisterVariable ( "sensitivity","3", FCVAR_ARCHIVE ); // user mouse sensitivity setting.
|
||
|
|
||
|
in_joystick = gEngfuncs.pfnRegisterVariable ( "joystick","0", FCVAR_ARCHIVE );
|
||
|
joy_name = gEngfuncs.pfnRegisterVariable ( "joyname", "joystick", 0 );
|
||
|
joy_advanced = gEngfuncs.pfnRegisterVariable ( "joyadvanced", "0", 0 );
|
||
|
joy_advaxisx = gEngfuncs.pfnRegisterVariable ( "joyadvaxisx", "0", 0 );
|
||
|
joy_advaxisy = gEngfuncs.pfnRegisterVariable ( "joyadvaxisy", "0", 0 );
|
||
|
joy_advaxisz = gEngfuncs.pfnRegisterVariable ( "joyadvaxisz", "0", 0 );
|
||
|
joy_advaxisr = gEngfuncs.pfnRegisterVariable ( "joyadvaxisr", "0", 0 );
|
||
|
joy_advaxisu = gEngfuncs.pfnRegisterVariable ( "joyadvaxisu", "0", 0 );
|
||
|
joy_advaxisv = gEngfuncs.pfnRegisterVariable ( "joyadvaxisv", "0", 0 );
|
||
|
joy_forwardthreshold = gEngfuncs.pfnRegisterVariable ( "joyforwardthreshold", "0.15", 0 );
|
||
|
joy_sidethreshold = gEngfuncs.pfnRegisterVariable ( "joysidethreshold", "0.15", 0 );
|
||
|
joy_pitchthreshold = gEngfuncs.pfnRegisterVariable ( "joypitchthreshold", "0.15", 0 );
|
||
|
joy_yawthreshold = gEngfuncs.pfnRegisterVariable ( "joyyawthreshold", "0.15", 0 );
|
||
|
joy_forwardsensitivity = gEngfuncs.pfnRegisterVariable ( "joyforwardsensitivity", "-1.0", 0 );
|
||
|
joy_sidesensitivity = gEngfuncs.pfnRegisterVariable ( "joysidesensitivity", "-1.0", 0 );
|
||
|
joy_pitchsensitivity = gEngfuncs.pfnRegisterVariable ( "joypitchsensitivity", "1.0", 0 );
|
||
|
joy_yawsensitivity = gEngfuncs.pfnRegisterVariable ( "joyyawsensitivity", "-1.0", 0 );
|
||
|
joy_wwhack1 = gEngfuncs.pfnRegisterVariable ( "joywwhack1", "0.0", 0 );
|
||
|
joy_wwhack2 = gEngfuncs.pfnRegisterVariable ( "joywwhack2", "0.0", 0 );
|
||
|
|
||
|
gEngfuncs.pfnAddCommand ("force_centerview", Force_CenterView_f);
|
||
|
gEngfuncs.pfnAddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
|
||
|
|
||
|
IN_StartupMouse ();
|
||
|
IN_StartupJoystick ();
|
||
|
|
||
|
// Install a keyboard hook so we can trap ESC before Steam gets it.
|
||
|
|
||
|
DWORD threadID = GetCurrentThreadId();
|
||
|
gKeyboardHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardHookProc, GetModuleHandle(NULL), threadID);
|
||
|
|
||
|
if (gKeyboardHook == NULL)
|
||
|
{
|
||
|
ConsolePrint("Unable to install keyboard hook\n");
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
===========
|
||
|
IN_Shutdown
|
||
|
===========
|
||
|
*/
|
||
|
void IN_Shutdown (void)
|
||
|
{
|
||
|
|
||
|
IN_DeactivateMouse ();
|
||
|
|
||
|
if (gKeyboardHook != NULL)
|
||
|
{
|
||
|
UnhookWindowsHookEx(gKeyboardHook);
|
||
|
}
|
||
|
|
||
|
}
|