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64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
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/***
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*
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* Copyright (c) 1999, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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//
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// Geiger.cpp
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//
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// implementation of CHudAmmo class
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//
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#include "hud.h"
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#include "cl_util.h"
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#include <string.h>
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#include <time.h>
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#include <stdio.h>
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#include "mod/AvHNetworkMessages.h"
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DECLARE_MESSAGE(m_Geiger, Geiger )
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int CHudGeiger::Init(void)
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{
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HOOK_MESSAGE( Geiger );
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m_iGeigerRange = 0;
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m_iFlags = 0;
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//gHUD.AddHudElem(this);
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srand( (unsigned)time( NULL ) );
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return 1;
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};
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int CHudGeiger::VidInit(void)
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{
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return 1;
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};
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int CHudGeiger::MsgFunc_Geiger(const char *pszName, int iSize, void *pbuf)
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{
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//update geiger data
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NetMsg_GeigerRange( pbuf, iSize, m_iGeigerRange );
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m_iGeigerRange <<= 2;
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m_iFlags |= HUD_ACTIVE;
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return 1;
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}
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int CHudGeiger::Draw (float flTime)
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{
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return 1;
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}
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