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79 lines
2 KiB
C++
79 lines
2 KiB
C++
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#include <vector>
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#include "dlls/extdll.h"
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#include "dlls/util.h"
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#include "dlls/cbase.h"
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#include "common/const.h"
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#include "common/com_model.h"
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#include "pm_shared/pm_defs.h"
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#include "common/vector_util.h"
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#include "mod/AvHHulls.h"
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#include "types.h"
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#include "util/MathUtil.h"
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#include "CollisionChecker.h"
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const int CollisionChecker::IGNORE_NONE = 0;
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const int CollisionChecker::IGNORE_INVISIBLE = 1;
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const int CollisionChecker::IGNORE_INTANGIBLE = 2;
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void CollisionChecker::UpdateNumEntities() const
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{
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switch(ignore_entity_class_)
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{
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case IGNORE_NONE:
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memset(&local_ent,0,sizeof(local_ent));
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entity_count_ = gpGlobals->maxEntities;
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break;
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case IGNORE_INVISIBLE:
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entity_count_ = pmove_ ? pmove_->numvisent : 0;
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break;
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case IGNORE_INTANGIBLE:
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entity_count_ = pmove_ ? pmove_->numphysent : 0;
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break;
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default:
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ASSERT(0 && "Unknown ignore entity class");
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};
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}
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const physent_t* CollisionChecker::GetPhysentForIndex(int entity_index) const
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{
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switch(ignore_entity_class_)
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{
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case IGNORE_NONE:
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{
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edict_t* entity = INDEXENT(entity_index);
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if(entity)
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{
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local_ent.info = entity_index;
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local_ent.player = entity_index && entity_index <= gpGlobals->maxClients ? 1 : 0;
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local_ent.origin = entity->v.origin;
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local_ent.angles = entity->v.angles;
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local_ent.mins = entity->v.mins;
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local_ent.maxs = entity->v.maxs;
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local_ent.solid = entity->v.solid;
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if(local_ent.solid != SOLID_BBOX)
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{
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for(int counter = 0; counter < pmove_->numvisent; ++counter)
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{
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if(local_ent.info == pmove_->visents[counter].info)
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{
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local_ent.model = pmove_->visents[counter].model;
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break;
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}
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}
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}
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return &local_ent;
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}
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return NULL;
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}
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case IGNORE_INVISIBLE:
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return pmove_ ? &pmove_->visents[entity_index] : NULL;
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case IGNORE_INTANGIBLE:
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return pmove_ ? &pmove_->physents[entity_index] : NULL;
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}
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ASSERT(0 && "Unknown ignore entity class");
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return NULL;
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}
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