mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-21 01:41:13 +00:00
99 lines
2.4 KiB
C
99 lines
2.4 KiB
C
|
//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
|
||
|
//
|
||
|
// The copyright to the contents herein is the property of Charles G. Cleveland.
|
||
|
// The contents may be used and/or copied only with the written permission of
|
||
|
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
|
||
|
// the agreement/contract under which the contents have been supplied.
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $Workfile: AvHScriptManager.h $
|
||
|
// $Date: 2002/05/23 02:33:20 $
|
||
|
//
|
||
|
//-------------------------------------------------------------------------------
|
||
|
// $Log: AvHScriptManager.h,v $
|
||
|
// Revision 1.1 2002/05/23 02:33:20 Flayra
|
||
|
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
|
||
|
//
|
||
|
//===============================================================================
|
||
|
#ifndef AVH_SCRIPTMANAGER_H
|
||
|
#define AVH_SCRIPTMANAGER_H
|
||
|
|
||
|
#include "util/nowarnings.h"
|
||
|
#include "util/Checksum.h"
|
||
|
#include "util/STLUtil.h"
|
||
|
|
||
|
extern "C" struct lua_State;
|
||
|
|
||
|
class AvHScriptInstance
|
||
|
{
|
||
|
public:
|
||
|
AvHScriptInstance(string inScriptName);
|
||
|
|
||
|
void AddCallback(string& inCallbackName, float inTime);
|
||
|
|
||
|
bool CallbacksPending() const;
|
||
|
|
||
|
void CallSimpleFunction(const string& inFunctionName);
|
||
|
|
||
|
void Cleanup();
|
||
|
|
||
|
lua_State* GetState();
|
||
|
|
||
|
void Reset();
|
||
|
|
||
|
void Run();
|
||
|
|
||
|
void Update(float inTime);
|
||
|
|
||
|
private:
|
||
|
void Init();
|
||
|
|
||
|
void InitShared();
|
||
|
|
||
|
#ifdef AVH_SERVER
|
||
|
void InitServer();
|
||
|
#else
|
||
|
void InitClient();
|
||
|
#endif
|
||
|
|
||
|
// This gets copied around, so make sure elements can be shallow-copied or write a copy constructor
|
||
|
lua_State* mState;
|
||
|
string mScriptName;
|
||
|
|
||
|
typedef pair<string, float> CallbackType;
|
||
|
typedef vector< CallbackType > CallbackListType;
|
||
|
|
||
|
CallbackListType mCallbackList;
|
||
|
CallbackListType mCallbacksQueuedForAdd;
|
||
|
|
||
|
};
|
||
|
|
||
|
class AvHScriptManager
|
||
|
{
|
||
|
public:
|
||
|
static AvHScriptManager* Instance();
|
||
|
|
||
|
void Reset();
|
||
|
|
||
|
void RunScript(const string& inScriptName);
|
||
|
|
||
|
void Update(float inTime);
|
||
|
|
||
|
#ifdef AVH_CLIENT
|
||
|
void ClientUpdate(float inTimePassed);
|
||
|
void DrawNormal();
|
||
|
void DrawTransparent();
|
||
|
void DrawNoZBuffering();
|
||
|
bool GetClientMove(int& outButtonBits, int& outImpulse);
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
static AvHScriptManager* sSingleton;
|
||
|
|
||
|
typedef vector<AvHScriptInstance> AvHScriptInstanceListType;
|
||
|
AvHScriptInstanceListType mScriptList;
|
||
|
|
||
|
};
|
||
|
|
||
|
#endif
|