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https://github.com/unknownworlds/NS.git
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195 lines
4.3 KiB
C++
195 lines
4.3 KiB
C++
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#include "mod/AvHFont.h"
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#include "mod/AvHSpriteAPI.h"
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#include "mod/AvHConstants.h"
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#include "cl_dll/cl_util.h"
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// Number of characters per row in the font sprite.
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const int kNumCharsPerRow = 16;
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AvHFont::AvHFont()
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{
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mSprite = 0;
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mSpriteWidth = 0;
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mSpriteHeight = 0;
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}
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bool AvHFont::Load(const char* inFileName)
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{
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std::string theSpriteFileName;
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theSpriteFileName = inFileName;
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theSpriteFileName += ".spr";
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std::string theWidthFileName;
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theWidthFileName = getModDirectory();
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theWidthFileName += "/";
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theWidthFileName += inFileName;
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theWidthFileName += ".dat";
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FILE* file = fopen(theWidthFileName.c_str(), "rb");
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if (file != NULL)
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{
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struct LABC
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{
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long a;
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long b;
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long c;
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};
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LABC labc[256];
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fread(labc, sizeof(LABC), 256, file);
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for (int i = 0; i < 256; ++i)
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{
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mCharWidth[i].a = labc[i].a;
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mCharWidth[i].b = labc[i].b;
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mCharWidth[i].c = labc[i].c;
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}
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fclose(file);
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}
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else
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{
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return false;
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}
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mSprite = Safe_SPR_Load(theSpriteFileName.c_str());
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if (mSprite != 0)
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{
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mSpriteWidth = SPR_Width(mSprite, 0);
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mSpriteHeight = SPR_Height(mSprite, 0);
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}
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return mSprite != 0;
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}
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int AvHFont::GetStringWidth(const char* inString) const
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{
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int theWidth = 0;
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for (int i = 0; inString[i] != 0 && inString[i] != '\n'; ++i)
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{
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char c = inString[i];
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if (c < 32)
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{
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// Unprintable.
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continue;
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}
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theWidth += mCharWidth[c].a + mCharWidth[c].b + mCharWidth[c].c;
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}
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return theWidth;
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}
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int AvHFont::GetCharacterWidth(char c) const
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{
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return mCharWidth[c].a + mCharWidth[c].b + mCharWidth[c].c;
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}
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int AvHFont::GetStringHeight() const
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{
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return 16;
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}
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int AvHFont::DrawString(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode) const
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{
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int theX = inX;
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int theY = inY;
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int theCharHeight = GetStringHeight();
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AvHSpriteBeginFrame();
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AvHSpriteSetVGUIOffset(0,0);
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AvHSpriteSetRenderMode(inRenderMode);
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AvHSpriteSetColor(r / 256.0f, g / 256.0f, b / 256.0f);
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int charWidth = mSpriteWidth / 16;
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int charHeight = mSpriteHeight / 16;
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for (int i = 0; inString[i] != 0 && inString[i] != '\n'; ++i)
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{
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unsigned char c = inString[i];
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if (c < 32)
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{
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// Unprintable.
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continue;
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}
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theX += mCharWidth[c].a;
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float theU = ((c % kNumCharsPerRow) * charWidth) / float(mSpriteWidth);
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float theV = ((c / kNumCharsPerRow) * charHeight) / float(mSpriteHeight);
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AvHSpriteDraw(mSprite, 0, theX, theY, theX + mCharWidth[c].b, theY + theCharHeight,
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theU, theV, theU + mCharWidth[c].b / 256.0f, theV + theCharHeight / 256.0f);
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theX += mCharWidth[c].b + mCharWidth[c].c;
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}
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AvHSpriteEndFrame();
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AvHSpriteSetColor(1, 1, 1);
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return theX;
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}
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int AvHFont::DrawStringReverse(int inX, int inY, const char* inString, int r, int g, int b, int inRenderMode) const
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{
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int length = (int)strlen(inString) - 1;
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int theX = inX;
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int theY = inY;
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int theCharHeight = GetStringHeight();
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AvHSpriteBeginFrame();
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AvHSpriteSetRenderMode(inRenderMode);
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AvHSpriteSetColor(r / 256.0f, g / 256.0f, b / 256.0f);
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int charWidth = mSpriteWidth / 16;
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int charHeight = mSpriteHeight / 16;
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for (int i = length; i >= 0; --i)
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{
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char c = inString[i];
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if (c < 32)
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{
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// Unprintable.
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continue;
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}
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theX -= mCharWidth[c].c + mCharWidth[c].b;
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float theU = ((c % kNumCharsPerRow) * charWidth) / float(mSpriteWidth);
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float theV = ((c / kNumCharsPerRow) * charHeight) / float(mSpriteHeight);
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AvHSpriteDraw(mSprite, 0, theX, theY, theX + mCharWidth[c].b, theY + theCharHeight,
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theU, theV, theU + mCharWidth[c].b / 256.0f, theV + theCharHeight / 256.0f);
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theX -= mCharWidth[c].a;
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}
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AvHSpriteEndFrame();
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return theX;
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}
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