mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 15:21:34 +00:00
f8eab147d4
- fixed some insecure code - fixed alot of warnings
2694 lines
60 KiB
C
2694 lines
60 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/**********************************************************************
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UI_QMENU.C
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Quake's menu framework system.
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**********************************************************************/
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#include "ui_local.h"
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sfxHandle_t menu_in_sound;
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sfxHandle_t menu_move_sound;
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sfxHandle_t menu_out_sound;
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sfxHandle_t menu_buzz_sound;
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sfxHandle_t menu_null_sound;
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vec4_t menu_text_color = {1.0, 1.0, 1.0, 1.0};
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vec4_t menu_dim_color = {0.0, 0.0, 0.0, 0.75};
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vec4_t color_white = {1.00, 1.00, 1.00, 1.00};
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vec4_t color_yellow = {1.00, 1.00, 0.00, 1.00};
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vec4_t color_blue = {0.00, 0.00, 1.00, 1.00};
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vec4_t color_lightOrange = {1.00, 0.68, 0.00, 1.00 };
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vec4_t color_orange = {1.00, 0.43, 0.00, 1.00};
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vec4_t color_red = {1.00, 0.00, 0.00, 1.00};
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vec4_t color_dim = {0.00, 0.00, 0.00, 0.25};
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// current color scheme
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vec4_t pulse_color = {1.00, 1.00, 1.00, 1.00};
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vec4_t text_color_disabled = {0.50, 0.50, 0.50, 1.00}; // light gray
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vec4_t text_color_normal = {1.00, 0.43, 0.00, 1.00}; // light orange
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vec4_t text_color_highlight = {1.00, 1.00, 0.00, 1.00}; // bright yellow
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vec4_t listbar_color = {1.00, 0.43, 0.00, 0.30}; // transluscent orange
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vec4_t text_color_status = {1.00, 1.00, 1.00, 1.00}; // bright white
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// action widget
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static void Action_Init( menuaction_s *a );
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static void Action_Draw( menuaction_s *a );
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// radio button widget
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static void RadioButton_Init( menuradiobutton_s *rb );
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static void RadioButton_Draw( menuradiobutton_s *rb );
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static sfxHandle_t RadioButton_Key( menuradiobutton_s *rb, int key );
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// slider widget
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static void Slider_Init( menuslider_s *s );
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static sfxHandle_t Slider_Key( menuslider_s *s, int key );
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static void Slider_Draw( menuslider_s *s );
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// spin control widget
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static void SpinControl_Init( menulist_s *s );
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static void SpinControl_Draw( menulist_s *s );
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static sfxHandle_t SpinControl_Key( menulist_s *l, int key );
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// text widget
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static void Text_Init( menutext_s *b );
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// scrolllist widget
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static void ScrollList_Init( menulist_s *l );
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sfxHandle_t ScrollList_Key( menulist_s *l, int key );
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// proportional text widget
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static void PText_Init( menutext_s *b );
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static void PText_Draw( menutext_s *b );
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// proportional banner text widget
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static void BText_Init( menutext_s *b );
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static void BText_Draw( menutext_s *b );
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const char *menu_normal_text[MNT_MAX];
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// BUTTON TEXT and DESCRIPTIONS
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const char *menu_button_text[MBT_MAX][2];
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/*
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=================
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Text_Init
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=================
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*/
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static void Text_Init( menutext_s *t )
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{
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int x;
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int y;
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int w=0,w2,w3;
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int h,lines;
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char buff[512];
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char buff2[512];
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char buff3[512];
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buff[0] = '\0';
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buff2[0] = '\0';
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buff3[0] = '\0';
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if (t->focusX)
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{
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x = t->focusX;
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y = t->focusY;
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w = t->focusWidth;
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h = t->focusHeight;
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}
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else
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{
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// Button text (text can be clicked on)
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if (t->buttontextEnum)
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{
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w = w2 = w3 = 0;
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if (menu_button_text[t->buttontextEnum][0])
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{
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strcpy(buff,menu_button_text[t->buttontextEnum][0]);
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w = UI_ProportionalStringWidth( buff,t->style);
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}
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if (t->buttontextEnum2)
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{
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if (menu_button_text[t->buttontextEnum2][0])
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{
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strcpy(buff2,menu_button_text[t->buttontextEnum2][0]);
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w2 = UI_ProportionalStringWidth( buff2,t->style);
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}
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}
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if (t->buttontextEnum3)
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{
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if (menu_button_text[t->buttontextEnum3][0])
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{
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strcpy(buff3,menu_button_text[t->buttontextEnum3][0]);
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w3 = UI_ProportionalStringWidth( buff3,t->style);
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}
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}
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// Which string is the longest
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if ((w > w2) && (w > w3))
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{
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;
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}
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else if ((w2 > w) && (w2 > w3))
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{
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w = w2;
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}
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else if ((w3 > w) && (w3 > w2))
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{
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w = w3;
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}
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}
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// Normal text
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else if (t->normaltextEnum)
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{
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w = w2 = w3 = 0;
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// Get longest string for width
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if (menu_normal_text[t->normaltextEnum])
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{
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strcpy(buff,menu_normal_text[t->normaltextEnum]);
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w = UI_ProportionalStringWidth( buff,t->style);
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}
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if (t->normaltextEnum2)
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{
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if (menu_normal_text[t->normaltextEnum2])
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{
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strcpy(buff2,menu_normal_text[t->normaltextEnum2]);
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w2 = UI_ProportionalStringWidth( buff2,t->style);
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}
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}
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if (t->normaltextEnum3)
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{
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if (menu_normal_text[t->normaltextEnum3])
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{
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strcpy(buff3,menu_normal_text[t->normaltextEnum3]);
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w3 = UI_ProportionalStringWidth( buff3,t->style);
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}
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}
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// Which string is the longest
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if ((w > w2) && (w > w3))
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{
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;
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}
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else if ((w2 > w) && (w2 > w3))
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{
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w = w2;
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}
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else if ((w3 > w) && (w3 > w2))
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{
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w = w3;
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}
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}
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// possible label
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else if (t->generic.name)
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{
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strcpy(buff,t->generic.name);
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// Get width
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w = UI_ProportionalStringWidth( buff,t->style);
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}
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x = t->generic.x;
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y = t->generic.y;
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lines = 0;
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if (buff2[0] != '\0')
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{
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++lines;
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if (buff3[0] != '\0')
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{
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++lines;
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}
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}
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// Get height
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if (t->style & UI_TINYFONT)
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{
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h = PROP_TINY_HEIGHT;
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}
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else if (t->style & UI_SMALLFONT)
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{
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h = SMALLCHAR_HEIGHT;
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}
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else if (t->style & UI_BIGFONT)
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{
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h = PROP_BIG_HEIGHT;
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}
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else
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{
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h = SMALLCHAR_HEIGHT;
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}
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h += (lines * (h * 1.25));
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}
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if (t->generic.flags & QMF_RIGHT_JUSTIFY)
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{
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x = x - w;
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}
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else if (t->generic.flags & QMF_CENTER_JUSTIFY)
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{
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x = x - w/2;
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}
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t->generic.left = x;
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t->generic.right = x + w;
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t->generic.top = y;
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t->generic.bottom = y + h;
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}
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/*
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=================
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Text_Draw
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=================
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*/
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//static void Text_Draw( menutext_s *t )
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static void Text_Draw(menuframework_s *menu, menutext_s *t )
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{
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int x;
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int y,incY;
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char buff[512];
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char buff2[512];
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char buff3[512];
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float *color;
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x = t->generic.x;
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y = t->generic.y;
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buff[0] = '\0';
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buff2[0] = '\0';
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buff3[0] = '\0';
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// Button text (text can be clicked on)
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if (t->buttontextEnum)
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{
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strcpy(buff,menu_button_text[t->buttontextEnum][0]);
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if (t->buttontextEnum2)
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{
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strcpy(buff2,menu_button_text[t->buttontextEnum2][0]);
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}
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if (t->buttontextEnum3)
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{
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strcpy(buff3,menu_button_text[t->buttontextEnum3][0]);
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}
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}
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// Normal text
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else if (t->normaltextEnum)
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{
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strcpy(buff,menu_normal_text[t->normaltextEnum]);
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if (t->normaltextEnum2)
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{
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strcpy(buff2,menu_normal_text[t->normaltextEnum2]);
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}
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if (t->normaltextEnum3)
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{
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strcpy(buff3,menu_normal_text[t->normaltextEnum3]);
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}
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}
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// possible label
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else if (t->generic.name)
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{
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strcpy(buff,t->generic.name);
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}
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// possible value
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if (t->string)
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{
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strcat(buff,t->string);
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}
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// Is the text grayed
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if (t->generic.flags & QMF_GRAYED)
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{
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color = colorTable[CT_DKGREY];
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}
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else if (((t->generic.flags & QMF_HIGHLIGHT_IF_FOCUS) && (Menu_ItemAtCursor( t->generic.parent ) == t)) ||
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(t->generic.flags & QMF_HIGHLIGHT))
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{
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if (t->color2)
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{
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color = t->color2;
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}
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else
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{
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color = t->color;
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}
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// If there's a description for this text, print it
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if (t->buttontextEnum)
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{
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if (menu_button_text[t->buttontextEnum][1])
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{
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UI_DrawProportionalString( menu->descX, menu->descY, menu_button_text[t->buttontextEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
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}
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}
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}
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else
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{
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color = t->color;
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}
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UI_DrawProportionalString( x, y, buff, t->style, color );
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if (t->style & UI_TINYFONT)
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{
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incY=PROP_TINY_HEIGHT * 1.15;
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}
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else if (t->style & UI_SMALLFONT)
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{
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incY=PROP_HEIGHT * 1.15;
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}
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else //if (t->style & UI_BIGFONT)
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{
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incY=PROP_BIG_HEIGHT * 1.15;
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}
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// A second line?
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if (buff2[0]!='\0')
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{
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y +=incY;
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UI_DrawProportionalString( x, y, buff2, t->style, color);
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}
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// A third?
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if (buff3[0]!='\0')
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{
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y +=incY;
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UI_DrawProportionalString( x, y, buff3, t->style, color );
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}
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}
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/*
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=================
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BText_Init
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=================
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*/
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static void BText_Init( menutext_s *t )
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{
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t->generic.flags |= QMF_INACTIVE;
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}
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/*
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=================
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BText_Draw
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=================
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*/
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static void BText_Draw( menutext_s *t )
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{
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int x;
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int y;
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float* color;
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x = t->generic.x;
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y = t->generic.y;
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if (t->generic.flags & QMF_GRAYED)
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color = text_color_disabled;
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else
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color = t->color;
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UI_DrawBannerString( x, y, t->string, t->style, color );
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}
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/*
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=================
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PText_Init
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=================
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*/
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static void PText_Init( menutext_s *t )
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{
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int x;
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int y;
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int w;
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int h;
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float sizeScale;
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sizeScale = UI_ProportionalSizeScale( t->style );
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x = t->generic.x;
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y = t->generic.y;
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w = UI_ProportionalStringWidth( t->string,UI_SMALLFONT ) * sizeScale;
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h = PROP_HEIGHT * sizeScale;
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if( t->generic.flags & QMF_RIGHT_JUSTIFY ) {
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x -= w;
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}
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else if( t->generic.flags & QMF_CENTER_JUSTIFY ) {
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x -= w / 2;
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}
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t->generic.left = x - PROP_GAP_WIDTH * sizeScale;
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t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale;
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t->generic.top = y;
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t->generic.bottom = y + h;
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}
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/*
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=================
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PText_Draw
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=================
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*/
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static void PText_Draw( menutext_s *t )
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{
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int x;
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int y;
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float * color;
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int style;
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x = t->generic.x;
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y = t->generic.y;
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if (t->generic.flags & QMF_GRAYED)
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color = text_color_disabled;
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else
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color = t->color;
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style = t->style;
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if( t->generic.flags & QMF_PULSEIFFOCUS ) {
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if( Menu_ItemAtCursor( t->generic.parent ) == t ) {
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style |= UI_PULSE;
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}
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else {
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style |= UI_INVERSE;
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}
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}
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if ((t->generic.flags & QMF_HIGHLIGHT_IF_FOCUS ) && (Menu_ItemAtCursor( t->generic.parent ) == t))
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{
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color = t->color2;
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}
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UI_DrawProportionalString( x, y, t->string, style, color );
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}
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/*
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=================
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Bitmap_Init
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=================
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*/
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void Bitmap_Init( menubitmap_s *b )
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{
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int x;
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int y;
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int w;
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int h;
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x = b->generic.x;
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y = b->generic.y;
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w = b->width;
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h = b->height;
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if( w < 0 ) {
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w = -w;
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}
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if( h < 0 ) {
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h = -h;
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}
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if (b->generic.flags & QMF_RIGHT_JUSTIFY)
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{
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x = x - w;
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}
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else if (b->generic.flags & QMF_CENTER_JUSTIFY)
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{
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x = x - w/2;
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}
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b->generic.left = x;
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b->generic.right = x + w;
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b->generic.top = y;
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b->generic.bottom = y + h;
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b->shader = 0;
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b->focusshader = 0;
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}
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/*
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=================
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Bitmap_Draw
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=================
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*/
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void Bitmap_Draw( menubitmap_s *b )
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{
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float x;
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float y;
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float w;
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float h;
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vec4_t tempcolor;
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float* color;
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int colorI;
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char highlight;
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int textStyle,incY;
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menuframework_s *menu;
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textStyle = b->textStyle;
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x = b->generic.x;
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y = b->generic.y;
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w = b->width;
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h = b->height;
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menu = b->generic.parent;
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highlight = 0;
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if (b->generic.flags & QMF_RIGHT_JUSTIFY)
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{
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x = x - w;
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}
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else if (b->generic.flags & QMF_CENTER_JUSTIFY)
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{
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x = x - w/2;
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}
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// used to refresh shader
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if (b->generic.name && !b->shader)
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{
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b->shader = trap_R_RegisterShaderNoMip( b->generic.name );
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// if (!b->shader && b->errorpic)
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// {
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/// b->shader = trap_R_RegisterShaderNoMip( b->errorpic );
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// }
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}
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if (b->focuspic && !b->focusshader)
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{
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b->focusshader = trap_R_RegisterShaderNoMip( b->focuspic );
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}
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if (b->generic.flags & QMF_GRAYED)
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{
|
|
if (b->shader)
|
|
{
|
|
trap_R_SetColor( colorMdGrey );
|
|
UI_DrawHandlePic( x, y, w, h, b->shader );
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
}
|
|
else if (((b->generic.flags & QMF_HIGHLIGHT_IF_FOCUS) && (Menu_ItemAtCursor( b->generic.parent ) == b)) ||
|
|
(b->generic.flags & QMF_HIGHLIGHT))
|
|
{
|
|
if (b->color2)
|
|
{
|
|
trap_R_SetColor( colorTable[b->color2]);
|
|
highlight = 1;
|
|
}
|
|
|
|
if ( b->shader ) {
|
|
UI_DrawHandlePic( x, y, w, h, b->shader );
|
|
}
|
|
|
|
// If there's a description for this bitmap, print it
|
|
if (menu_button_text[b->textEnum][1])
|
|
{
|
|
UI_DrawProportionalString( menu->descX, menu->descY, menu_button_text[b->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
}
|
|
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
else
|
|
{
|
|
if (b->shader)
|
|
{
|
|
if (b->color)
|
|
{
|
|
trap_R_SetColor( colorTable[b->color]);
|
|
}
|
|
|
|
UI_DrawHandlePic( x, y, w, h, b->shader );
|
|
}
|
|
|
|
if ((b->generic.flags & QMF_PULSE) || ((b->generic.flags & QMF_PULSEIFFOCUS) && (Menu_ItemAtCursor( b->generic.parent ) == b)))
|
|
{
|
|
if (b->focuscolor)
|
|
{
|
|
tempcolor[0] = b->focuscolor[0];
|
|
tempcolor[1] = b->focuscolor[1];
|
|
tempcolor[2] = b->focuscolor[2];
|
|
color = tempcolor;
|
|
}
|
|
else
|
|
color = pulse_color;
|
|
color[3] = 0.5+0.5*sin(uis.realtime/PULSE_DIVISOR);
|
|
|
|
trap_R_SetColor( color );
|
|
UI_DrawHandlePic( x, y, w, h, b->focusshader );
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
else if ((b->generic.flags & QMF_HIGHLIGHT) || ((b->generic.flags & QMF_HIGHLIGHT_IF_FOCUS) && (Menu_ItemAtCursor( b->generic.parent ) == b)))
|
|
{
|
|
if (b->focuscolor)
|
|
{
|
|
trap_R_SetColor( b->focuscolor );
|
|
UI_DrawHandlePic( x, y, w, h, b->focusshader );
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
else
|
|
UI_DrawHandlePic( x, y, w, h, b->focusshader );
|
|
}
|
|
}
|
|
|
|
|
|
// If there's text to go on top of the bitmap
|
|
if ((b->textEnum) || (b->textPtr))
|
|
{
|
|
// Bitmap is highlighted, use textcolor2
|
|
if (highlight)
|
|
{
|
|
colorI = ( b->textcolor2 ) ? b->textcolor2 : CT_WHITE;
|
|
}
|
|
// Bitmap is not highlighted, use textcolor
|
|
else
|
|
{
|
|
colorI = ( b->textcolor ) ? b->textcolor : CT_WHITE;
|
|
}
|
|
|
|
// Draw button text
|
|
if ((b->textEnum) && (menu_button_text[b->textEnum][0]))
|
|
{
|
|
UI_DrawProportionalString( x + b->textX, y + b->textY , menu_button_text[b->textEnum][0], textStyle, colorTable[colorI]);
|
|
}
|
|
else if (b->textPtr)
|
|
{
|
|
UI_DrawProportionalString( x + b->textX, y + b->textY , b->textPtr, textStyle, colorTable[colorI]);
|
|
}
|
|
|
|
|
|
// Is there a 2nd line of button text?
|
|
if (b->textEnum2)
|
|
{
|
|
if (textStyle & UI_SMALLFONT)
|
|
{
|
|
incY=PROP_HEIGHT * 1.15;
|
|
}
|
|
else if (textStyle & UI_TINYFONT)
|
|
{
|
|
incY=PROP_TINY_HEIGHT * 1.15;
|
|
}
|
|
else
|
|
{
|
|
incY=PROP_HEIGHT * 1.15;
|
|
}
|
|
|
|
// Print second line of text
|
|
UI_DrawProportionalString( x + b->textX, y + b->textY + incY , menu_button_text[b->textEnum2][0], textStyle, colorTable[colorI]);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Action_Init
|
|
=================
|
|
*/
|
|
static void Action_Init( menuaction_s *a )
|
|
{
|
|
int x,y,w,h;
|
|
/* int len;
|
|
|
|
// calculate bounds
|
|
if (a->generic.name)
|
|
len = strlen(a->generic.name);
|
|
else
|
|
len = 0;
|
|
|
|
// left justify text
|
|
a->generic.left = a->generic.x;
|
|
a->generic.right = a->generic.x + len*BIGCHAR_WIDTH;
|
|
a->generic.top = a->generic.y;
|
|
a->generic.bottom = a->generic.y + BIGCHAR_HEIGHT;
|
|
*/
|
|
x = a->generic.x;
|
|
y = a->generic.y;
|
|
w = a->width;
|
|
h = a->height;
|
|
|
|
if (a->generic.flags & QMF_RIGHT_JUSTIFY)
|
|
{
|
|
x = x - w;
|
|
}
|
|
else if (a->generic.flags & QMF_CENTER_JUSTIFY)
|
|
{
|
|
x = x - w/2;
|
|
}
|
|
|
|
a->generic.left = x;
|
|
a->generic.right = x + w;
|
|
a->generic.top = y;
|
|
a->generic.bottom = y + h;
|
|
|
|
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Action_Draw
|
|
=================
|
|
*/
|
|
static void Action_Draw( menuaction_s *a )
|
|
{
|
|
int x, y;
|
|
int style;
|
|
// float* color;
|
|
int textColor,buttonColor;
|
|
|
|
style = 0;
|
|
if ( a->generic.flags & QMF_GRAYED )
|
|
{
|
|
buttonColor = a->color3;
|
|
textColor = a->textcolor3;
|
|
}
|
|
else if (( a->generic.flags & QMF_PULSEIFFOCUS ) && ( a->generic.parent->cursor == a->generic.menuPosition ))
|
|
{
|
|
buttonColor = a->color2;
|
|
textColor = a->textcolor2;
|
|
style = UI_PULSE;
|
|
}
|
|
else if (( a->generic.flags & QMF_HIGHLIGHT_IF_FOCUS ) && ( a->generic.parent->cursor == a->generic.menuPosition ))
|
|
{
|
|
buttonColor = a->color2;
|
|
textColor = a->textcolor2;
|
|
}
|
|
else if ( a->generic.flags & QMF_BLINK )
|
|
{
|
|
if ( (uis.realtime/BLINK_DIVISOR) & 1 )
|
|
{
|
|
buttonColor = a->color;
|
|
textColor = a->textcolor;
|
|
}
|
|
else
|
|
{
|
|
buttonColor = a->color2;
|
|
textColor = a->textcolor2;
|
|
}
|
|
style = UI_BLINK;
|
|
}
|
|
else // Just plain old normal
|
|
{
|
|
buttonColor = a->color2;
|
|
textColor = a->textcolor2;
|
|
}
|
|
|
|
x = a->generic.x;
|
|
y = a->generic.y;
|
|
|
|
// UI_DrawString( x, y, a->generic.name, UI_LEFT|style, color );
|
|
trap_R_SetColor( colorTable[buttonColor]);
|
|
UI_DrawHandlePic(x,y, a->width, a->height, uis.whiteShader);
|
|
|
|
|
|
// if ( a->generic.parent->cursor == a->generic.menuPosition )
|
|
// {
|
|
// // draw cursor
|
|
// UI_DrawChar( x - BIGCHAR_WIDTH, y, 13, UI_LEFT|UI_BLINK, color);
|
|
// }
|
|
|
|
// Draw button text
|
|
if (menu_button_text[a->textEnum][0])
|
|
{
|
|
UI_DrawProportionalString( x + a->textX, y + a->textY, menu_button_text[a->textEnum][0], style | UI_SMALLFONT, colorTable[textColor] );
|
|
}
|
|
|
|
// Is there a 2nd line of text?
|
|
if (a->textEnum2)
|
|
{
|
|
int incY;
|
|
if (style & UI_SMALLFONT)
|
|
{
|
|
incY=PROP_HEIGHT * 1.15;
|
|
}
|
|
else //if (style & UI_TINYFONT)
|
|
{
|
|
incY=PROP_TINY_HEIGHT * 1.15;
|
|
}
|
|
|
|
// Print second line of text
|
|
UI_DrawProportionalString( x + a->textX, y + a->textY + incY , menu_button_text[a->textEnum2][0], style, colorTable[textColor]);
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
RadioButton_Init
|
|
=================
|
|
*/
|
|
static void RadioButton_Init( menuradiobutton_s *rb )
|
|
{
|
|
int len;
|
|
|
|
// calculate bounds
|
|
if (rb->generic.name)
|
|
len = strlen(rb->generic.name);
|
|
else
|
|
len = 0;
|
|
|
|
rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH;
|
|
rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH;
|
|
rb->generic.top = rb->generic.y;
|
|
rb->generic.bottom = rb->generic.y + SMALLCHAR_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
RadioButton_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t RadioButton_Key( menuradiobutton_s *rb, int key )
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
if (!(rb->generic.flags & QMF_HASMOUSEFOCUS))
|
|
break;
|
|
|
|
case K_JOY1:
|
|
case K_JOY2:
|
|
case K_JOY3:
|
|
case K_JOY4:
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
rb->curvalue = !rb->curvalue;
|
|
if ( rb->generic.callback )
|
|
rb->generic.callback( rb, QM_ACTIVATED );
|
|
|
|
return (menu_move_sound);
|
|
}
|
|
|
|
// key not handled
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
RadioButton_Draw
|
|
=================
|
|
*/
|
|
static void RadioButton_Draw( menuradiobutton_s *rb )
|
|
{
|
|
int x;
|
|
int y;
|
|
float *color;
|
|
int style;
|
|
qboolean focus;
|
|
|
|
x = rb->generic.x;
|
|
y = rb->generic.y;
|
|
|
|
focus = (rb->generic.parent->cursor == rb->generic.menuPosition);
|
|
|
|
if ( rb->generic.flags & QMF_GRAYED )
|
|
{
|
|
color = text_color_disabled;
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
else if ( focus )
|
|
{
|
|
color = text_color_highlight;
|
|
style = UI_LEFT|UI_PULSE|UI_SMALLFONT;
|
|
}
|
|
else
|
|
{
|
|
color = text_color_normal;
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
|
|
if ( focus )
|
|
{
|
|
// draw cursor
|
|
UI_FillRect( rb->generic.left, rb->generic.top, rb->generic.right-rb->generic.left+1, rb->generic.bottom-rb->generic.top+1, listbar_color );
|
|
UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
|
|
}
|
|
|
|
if ( rb->generic.name )
|
|
UI_DrawString( x - SMALLCHAR_WIDTH, y, rb->generic.name, UI_RIGHT|UI_SMALLFONT, color, qtrue );
|
|
|
|
if ( !rb->curvalue )
|
|
{
|
|
UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y + 2, 16, 16, uis.rb_off);
|
|
UI_DrawString( x + SMALLCHAR_WIDTH + 16, y, "off", style, color, qtrue );
|
|
}
|
|
else
|
|
{
|
|
UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y + 2, 16, 16, uis.rb_on );
|
|
UI_DrawString( x + SMALLCHAR_WIDTH + 16, y, "on", style, color, qtrue );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Slider_Init
|
|
=================
|
|
*/
|
|
static void Slider_Init( menuslider_s *s )
|
|
{
|
|
// Labels go on the left side.
|
|
if (s->picX)
|
|
{
|
|
s->generic.left = s->picX;
|
|
s->generic.right = s->generic.x + s->focusWidth;
|
|
s->generic.top = s->picY;
|
|
s->generic.bottom = s->generic.y + s->focusHeight;
|
|
}
|
|
else
|
|
{
|
|
s->generic.left = s->generic.x;
|
|
s->generic.right = s->generic.x + s->focusWidth;
|
|
s->generic.top = s->generic.y;
|
|
s->generic.bottom = s->generic.y + s->focusHeight;
|
|
}
|
|
|
|
if (s->thumbName)
|
|
{
|
|
s->thumbShader = trap_R_RegisterShaderNoMip( s->thumbName);
|
|
}
|
|
|
|
if (s->picName)
|
|
{
|
|
s->picShader = trap_R_RegisterShaderNoMip( s->picName);
|
|
}
|
|
|
|
if (s->generic.name)
|
|
{
|
|
s->shader = trap_R_RegisterShaderNoMip( s->generic.name);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Slider_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t Slider_Key( menuslider_s *s, int key )
|
|
{
|
|
sfxHandle_t sound;
|
|
int x;
|
|
int oldvalue;
|
|
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
x = uis.cursorx - s->generic.x;
|
|
oldvalue = s->curvalue;
|
|
s->curvalue = (x/(float)(s->focusWidth)) * (s->maxvalue-s->minvalue) + s->minvalue;
|
|
|
|
//TiM | If a default was set, reset it in this case
|
|
if ( x < 0 && s->defvalue ) {
|
|
s->curvalue = s->defvalue;
|
|
sound = menu_move_sound;
|
|
break;
|
|
}
|
|
|
|
s->mouseDown = qtrue;
|
|
|
|
if (s->curvalue < s->minvalue)
|
|
s->curvalue = s->minvalue;
|
|
else if (s->curvalue > s->maxvalue)
|
|
s->curvalue = s->maxvalue;
|
|
if (s->curvalue != oldvalue)
|
|
sound = menu_move_sound;
|
|
else
|
|
sound = 0;
|
|
break;
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
if (s->curvalue > s->minvalue)
|
|
{
|
|
s->curvalue--;
|
|
sound = menu_move_sound;
|
|
}
|
|
else
|
|
sound = menu_buzz_sound;
|
|
break;
|
|
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
if (s->curvalue < s->maxvalue)
|
|
{
|
|
s->curvalue++;
|
|
sound = menu_move_sound;
|
|
}
|
|
else
|
|
sound = menu_buzz_sound;
|
|
break;
|
|
|
|
default:
|
|
// key not handled
|
|
sound = 0;
|
|
break;
|
|
}
|
|
|
|
if ( sound && s->generic.callback )
|
|
s->generic.callback( s, QM_ACTIVATED );
|
|
|
|
return (sound);
|
|
}
|
|
|
|
#if 1
|
|
/*
|
|
=================
|
|
Slider_Draw
|
|
=================
|
|
*/
|
|
static void Slider_Draw( menuslider_s *s )
|
|
{
|
|
int color;
|
|
int textColor=CT_RED;
|
|
int thumbColor=CT_LTGREY,backgroundColor=CT_DKGREY;
|
|
int focus,thumbX;
|
|
|
|
|
|
focus = 0;
|
|
|
|
if ( s->generic.flags & QMF_GRAYED )
|
|
{
|
|
color = CT_DKGREY;
|
|
}
|
|
else if (Menu_ItemAtCursor( s->generic.parent ) == s)
|
|
{
|
|
color = s->color2;
|
|
textColor = s->textcolor2;
|
|
thumbColor = s->thumbColor2;
|
|
backgroundColor = CT_LTGREY;
|
|
focus = 1;
|
|
}
|
|
else
|
|
{
|
|
color = s->color;
|
|
textColor = s->textcolor;
|
|
thumbColor = s->thumbColor;
|
|
}
|
|
|
|
//TiM - Reset
|
|
if ( !trap_Key_IsDown( K_MOUSE1 ) && s->mouseDown ) {
|
|
s->mouseDown = qfalse;
|
|
s->generic.parent->noNewSelecting = qfalse;
|
|
}
|
|
|
|
if ( s->mouseDown ) {
|
|
s->curvalue = ((uis.cursorx - s->generic.x)/(float)(s->focusWidth)) * (s->maxvalue-s->minvalue) + s->minvalue;
|
|
s->curvalue = Com_Clamp( s->minvalue, s->maxvalue, s->curvalue);
|
|
|
|
s->generic.parent->noNewSelecting = qtrue;
|
|
}
|
|
|
|
// Print pic
|
|
if (s->picShader)
|
|
{
|
|
trap_R_SetColor( colorTable[color]);
|
|
UI_DrawHandlePic( s->picX , s->picY, s->picWidth, s->picHeight, s->picShader);
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
|
|
// Button text
|
|
if (s->textEnum)
|
|
{
|
|
UI_DrawProportionalString( s->picX + s->textX, s->picY + s->textY,menu_button_text[s->textEnum][0], UI_SMALLFONT, colorTable[textColor] );
|
|
}
|
|
|
|
if ((focus) && (menu_button_text[s->textEnum][1]))
|
|
{
|
|
UI_DrawProportionalString( s->generic.parent->descX, s->generic.parent->descY, menu_button_text[s->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
}
|
|
|
|
// clamp thumb
|
|
if (s->maxvalue > s->minvalue)
|
|
{
|
|
s->range = ( s->curvalue - s->minvalue ) / ( float ) ( s->maxvalue - s->minvalue );
|
|
if ( s->range < 0)
|
|
{
|
|
s->range = 0;
|
|
}
|
|
else if ( s->range > 1)
|
|
{
|
|
s->range = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
s->range = 0;
|
|
}
|
|
|
|
thumbX = s->generic.x - (s->thumbGraphicWidth / 2) + (s->focusWidth * s->range);
|
|
if (s->range)
|
|
{
|
|
trap_R_SetColor( colorTable[backgroundColor]);
|
|
UI_DrawHandlePic( s->generic.x, s->generic.y, (thumbX - s->generic.x) + 4, 18, uis.whiteShader); // Hard coded height is bad
|
|
}
|
|
|
|
//draw slider graph
|
|
if (s->shader)
|
|
{
|
|
trap_R_SetColor( colorTable[color]);
|
|
UI_DrawHandlePic( s->generic.x, s->generic.y, s->width, s->height, s->shader);
|
|
}
|
|
|
|
// Draw thumb and background
|
|
if (s->thumbShader)
|
|
{
|
|
trap_R_SetColor( colorTable[thumbColor]);
|
|
UI_DrawHandlePic( thumbX, s->generic.y, s->thumbWidth, s->thumbHeight, s->thumbShader);
|
|
}
|
|
}
|
|
#else
|
|
/*
|
|
=================
|
|
Slider_Draw
|
|
=================
|
|
*/
|
|
static void Slider_Draw( menuslider_s *s )
|
|
{
|
|
float *color;
|
|
int style;
|
|
int i;
|
|
int x;
|
|
int y;
|
|
qboolean focus;
|
|
|
|
x = s->generic.x;
|
|
y = s->generic.y;
|
|
focus = (s->generic.parent->cursor == s->generic.menuPosition);
|
|
|
|
style = UI_SMALLFONT;
|
|
if ( s->generic.flags & QMF_GRAYED )
|
|
{
|
|
color = text_color_disabled;
|
|
}
|
|
else if (focus)
|
|
{
|
|
color = text_color_highlight;
|
|
style |= UI_PULSE;
|
|
}
|
|
else
|
|
{
|
|
color = text_color_normal;
|
|
}
|
|
|
|
if ( focus )
|
|
{
|
|
// draw cursor
|
|
UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color );
|
|
UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
|
|
}
|
|
|
|
// draw label
|
|
UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, UI_RIGHT|style, color );
|
|
|
|
// draw slider
|
|
UI_DrawChar( x + SMALLCHAR_WIDTH, y, 128, UI_LEFT|style, color);
|
|
for ( i = 0; i < SLIDER_RANGE; i++ )
|
|
UI_DrawChar( x + (i+2)*SMALLCHAR_WIDTH, y, 129, UI_LEFT|style, color);
|
|
UI_DrawChar( x + (i+2)*SMALLCHAR_WIDTH, y, 130, UI_LEFT|style, color);
|
|
|
|
// clamp thumb
|
|
if (s->maxvalue > s->minvalue)
|
|
{
|
|
s->range = ( s->curvalue - s->minvalue ) / ( float ) ( s->maxvalue - s->minvalue );
|
|
if ( s->range < 0)
|
|
s->range = 0;
|
|
else if ( s->range > 1)
|
|
s->range = 1;
|
|
}
|
|
else
|
|
s->range = 0;
|
|
|
|
// draw thumb
|
|
if (style & UI_PULSE) {
|
|
style &= ~UI_PULSE;
|
|
style |= UI_BLINK;
|
|
}
|
|
UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, UI_LEFT|style, color);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Init
|
|
=================
|
|
*/
|
|
static void SpinControl_Init( menulist_s *s )
|
|
{
|
|
if ((!s->listnames) && (!s->itemnames))
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Count number of choices for this spin control
|
|
s->numitems=0;
|
|
|
|
if (s->listnames)
|
|
{
|
|
while ( (menu_normal_text[s->listnames[s->numitems]]) != 0 )
|
|
{
|
|
s->numitems++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while ( s->itemnames[s->numitems] != 0 )
|
|
{
|
|
s->numitems++;
|
|
}
|
|
}
|
|
|
|
if (!s->focusWidth && !s->focusHeight)
|
|
{
|
|
s->generic.left = s->generic.x;
|
|
s->generic.right = s->generic.x + MENU_BUTTON_MED_HEIGHT + MENU_BUTTON_MED_WIDTH + MENU_BUTTON_MED_HEIGHT;
|
|
s->generic.top = s->generic.y;
|
|
s->generic.bottom = s->generic.y + MENU_BUTTON_MED_HEIGHT;
|
|
}
|
|
else
|
|
{
|
|
s->generic.left = s->generic.x;
|
|
s->generic.right = s->generic.x + s->focusWidth;
|
|
s->generic.top = s->generic.y;
|
|
s->generic.bottom = s->generic.y + s->focusHeight;
|
|
}
|
|
}
|
|
|
|
static sfxHandle_t SpinControl_InitListRender( menulist_s* s ) {
|
|
int bestWidth=0;
|
|
int i;
|
|
int widthOffset;
|
|
int heightOffset;
|
|
|
|
if ( !s->generic.parent->displaySpinList ) {
|
|
if ( (s->generic.flags & QMF_HASMOUSEFOCUS) ) { //we clicked on the button, and the list wasn't open lol
|
|
//in case the data was changed, init the box height data and such again
|
|
{
|
|
//init the data area
|
|
memset( &s->drawList, 0, sizeof( drawList_t ) );
|
|
|
|
//first, find the longest string in the list
|
|
for ( i=0; i<s->numitems; i++ ) {
|
|
if ( s->listnames ) {
|
|
if ( UI_ProportionalStringWidth( menu_normal_text[s->listnames[i]], UI_SMALLFONT ) > bestWidth ) {
|
|
bestWidth = UI_ProportionalStringWidth( menu_normal_text[s->listnames[i]], UI_SMALLFONT );
|
|
}
|
|
}
|
|
else {
|
|
if ( UI_ProportionalStringWidth( s->itemnames[i], UI_SMALLFONT ) > bestWidth ) {
|
|
bestWidth = UI_ProportionalStringWidth( s->itemnames[i], UI_SMALLFONT );
|
|
}
|
|
}
|
|
}
|
|
|
|
//check for necessary offsetting
|
|
if (!s->listX && !s->listY)
|
|
{
|
|
if ( s->width )
|
|
widthOffset = s->width;
|
|
else
|
|
widthOffset = MENU_BUTTON_MED_WIDTH;
|
|
|
|
widthOffset = MENU_BUTTON_MED_HEIGHT + widthOffset - 8 + MENU_BUTTON_MED_HEIGHT + 2; //4
|
|
|
|
heightOffset = s->textX;
|
|
}
|
|
else {
|
|
widthOffset = s->listX;
|
|
heightOffset = s->listY;
|
|
}
|
|
|
|
//set up the co-ords
|
|
// -1 to account for the border
|
|
s->drawList.left = s->generic.x + widthOffset - 2;
|
|
s->drawList.up = s->generic.y + heightOffset - 2;
|
|
//+1 to account for the border
|
|
s->drawList.right = s->drawList.left + bestWidth + 4;
|
|
s->drawList.down = s->drawList.up + ( SMALLCHAR_HEIGHT * s->numitems ) + 3;
|
|
|
|
//if the text is centered, offset the box to match
|
|
if ( s->textFlags & UI_CENTER ) {
|
|
int half = ( s->drawList.right - s->drawList.left) >> 1;
|
|
s->drawList.left -= half;
|
|
s->drawList.right -= half;
|
|
}
|
|
//MIGHTNEEDFIXME: UI_RIGHT...? Eh, If I need it, I'll come back here hehe
|
|
|
|
//If we can, cause it's cool, move the list up 1/3 of it's height
|
|
heightOffset = (float)( s->drawList.down - s->drawList.up ) * (float)0.33;
|
|
s->drawList.up -= heightOffset;
|
|
s->drawList.down -= heightOffset;
|
|
|
|
//Okay, ugh... error trapping. It's possible the box could leave the screen,
|
|
//so we'll need to check and account for that
|
|
if ( s->drawList.right > SCREEN_WIDTH ) {
|
|
s->drawList.xOffset = s->drawList.right - SCREEN_WIDTH + 6; //1 for good luck heh
|
|
|
|
s->drawList.left -= s->drawList.xOffset;
|
|
s->drawList.right -= s->drawList.xOffset;
|
|
}
|
|
|
|
if ( s->drawList.down > SCREEN_HEIGHT ) {
|
|
s->drawList.yOffset = s->drawList.down - SCREEN_HEIGHT + 6;
|
|
|
|
s->drawList.up -= s->drawList.yOffset;
|
|
s->drawList.down -= s->drawList.yOffset;
|
|
}
|
|
|
|
//also due to offsetting, it may be possible we overshot the top now... which is a prob cause it means our list is too big lol
|
|
if ( s->drawList.up < 0 ) {
|
|
s->drawList.yOffset = 0 - s->drawList.up;
|
|
s->drawList.up += s->drawList.yOffset;
|
|
s->drawList.down += s->drawList.yOffset;
|
|
}
|
|
|
|
if ( s->drawList.left < 0 ) {
|
|
s->drawList.xOffset = 0 - s->drawList.left;
|
|
s->drawList.left += s->drawList.xOffset;
|
|
s->drawList.right += s->drawList.xOffset;
|
|
}
|
|
}
|
|
|
|
//set the main menu to know to draw the box for this
|
|
s->generic.parent->displaySpinList = s;
|
|
s->generic.parent->noNewSelecting = qtrue;
|
|
|
|
return menu_move_sound;
|
|
}
|
|
}
|
|
else {
|
|
//inside the box region, so select whatever we selected
|
|
if ( UI_CursorInRect(s->drawList.left,
|
|
s->drawList.up,
|
|
(s->drawList.right - s->drawList.left),
|
|
(s->drawList.down - s->drawList.up ) )
|
|
||
|
|
( ( s->numitems >= MAX_LIST ) && UI_CursorInRect( s->drawList.left,
|
|
s->drawList.up,
|
|
(s->drawList.right - s->drawList.left) * 2,
|
|
(s->drawList.down - s->drawList.up ) ) ) )
|
|
{
|
|
int selectedNum;
|
|
|
|
selectedNum = ( uis.cursory - s->drawList.up+1 ) / SMALLCHAR_HEIGHT;
|
|
|
|
if ( s->numitems > MAX_LIST && uis.cursorx > s->drawList.right && selectedNum + MAX_LIST < s->numitems ) {
|
|
selectedNum += MAX_LIST;
|
|
}
|
|
|
|
if ( selectedNum < 0 ) {
|
|
selectedNum = 0;
|
|
}
|
|
else if ( selectedNum > s->numitems - 1 ) {
|
|
selectedNum = s->numitems - 1;
|
|
}
|
|
|
|
s->curvalue = selectedNum;
|
|
|
|
s->generic.parent->displaySpinList = NULL;
|
|
s->generic.parent->noNewSelecting = qfalse;
|
|
|
|
return menu_out_sound;
|
|
}
|
|
else //clicked outside the box, so just cancel
|
|
{
|
|
s->generic.parent->displaySpinList = NULL;
|
|
s->generic.parent->noNewSelecting = qfalse;
|
|
return menu_out_sound;
|
|
}
|
|
}
|
|
|
|
return menu_move_sound;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t SpinControl_Key( menulist_s *s, int key )
|
|
{
|
|
sfxHandle_t sound;
|
|
qboolean callback=qfalse;
|
|
|
|
sound = 0;
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
case K_ENTER:
|
|
case K_KP_ENTER:
|
|
if ( !s->listshaders && !s->ignoreList ) {
|
|
sound = SpinControl_InitListRender( s );
|
|
if ( !s->generic.parent->displaySpinList ) {
|
|
callback = qtrue;
|
|
}
|
|
}
|
|
else { // for list shaders (ie a crosshair scoller ). not really necessary, but prob a good safety net
|
|
s->curvalue++;
|
|
if (s->curvalue >= s->numitems)
|
|
s->curvalue = 0;
|
|
|
|
sound = menu_move_sound;
|
|
callback=qtrue;
|
|
}
|
|
break;
|
|
/*if (!(s->generic.flags & QMF_HASMOUSEFOCUS))
|
|
{
|
|
break;
|
|
}*/
|
|
|
|
/*case K_ENTER:
|
|
case K_KP_ENTER:
|
|
s->curvalue++;
|
|
if (s->curvalue >= s->numitems)
|
|
s->curvalue = 0;
|
|
sound = menu_move_sound;
|
|
break;*/
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
if (s->curvalue > 0)
|
|
s->curvalue--;
|
|
else
|
|
s->curvalue = s->numitems-1;
|
|
|
|
sound = menu_move_sound;
|
|
callback=qtrue;
|
|
//sound = menu_buzz_sound;
|
|
break;
|
|
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
if (s->curvalue < s->numitems-1)
|
|
s->curvalue++;
|
|
else
|
|
s->curvalue = 0;
|
|
|
|
sound = menu_move_sound;
|
|
callback=qtrue;
|
|
//sound = menu_buzz_sound;
|
|
break;
|
|
}
|
|
|
|
if ( sound && s->generic.callback && callback)
|
|
s->generic.callback( s, QM_ACTIVATED );
|
|
|
|
return (sound);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Draw
|
|
=================
|
|
*/
|
|
static void SpinControl_Draw( menulist_s *s )
|
|
{
|
|
int x,y,listX,buttonColor,buttonTextColor;
|
|
int boxWidth,color;
|
|
char text[64];
|
|
|
|
x = s->generic.x;
|
|
y = s->generic.y;
|
|
|
|
//Calculate width of button
|
|
if (s->width)
|
|
{
|
|
boxWidth = s->width;
|
|
}
|
|
else
|
|
{
|
|
boxWidth = MENU_BUTTON_MED_WIDTH;
|
|
}
|
|
|
|
// Choose colors
|
|
if (s->generic.flags & QMF_GRAYED)
|
|
{
|
|
buttonColor = CT_DKGREY;
|
|
buttonTextColor = s->textcolor;
|
|
}
|
|
else if (Menu_ItemAtCursor( s->generic.parent ) == s)
|
|
{
|
|
// Button description
|
|
if (menu_button_text[s->textEnum][1])
|
|
{
|
|
UI_DrawProportionalString( s->generic.parent->descX, s->generic.parent->descY, menu_button_text[s->textEnum][1], UI_LEFT|UI_TINYFONT, colorTable[CT_BLACK]);
|
|
}
|
|
|
|
buttonColor = s->color2;
|
|
buttonTextColor = s->textcolor2;
|
|
}
|
|
else
|
|
{
|
|
buttonColor = s->color;
|
|
buttonTextColor = s->textcolor;
|
|
}
|
|
|
|
// Print little dot to show it was updated
|
|
if (s->updated)
|
|
{
|
|
trap_R_SetColor( colorTable[CT_LTGOLD1]);
|
|
UI_DrawHandlePic(x - 10,y + 6, 8, 8, uis.graphicCircle);
|
|
}
|
|
|
|
if ( s->listshaders )
|
|
{
|
|
// Draw the shader instead of the button graphics and text
|
|
UI_DrawHandlePic( x, y, s->width, s->height, s->listshaders[s->curvalue] );
|
|
}
|
|
else
|
|
{
|
|
// Draw button and button text
|
|
trap_R_SetColor( colorTable[buttonColor]);
|
|
//if (!s->focusHeight && !s->focusWidth)
|
|
//{
|
|
if( s->generic.flags & QMF_ALTERNATE ) {
|
|
UI_DrawHandlePic(x, y, boxWidth, PROP_BIG_HEIGHT, uis.whiteShader );
|
|
} else if( s->generic.flags & QMF_ALTERNATE2 ) {
|
|
UI_DrawHandlePic(x, y, boxWidth, PROP_BIG_HEIGHT, uis.graphicButtonLeft );
|
|
} else {
|
|
UI_DrawHandlePic(x,y, MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); // left
|
|
UI_DrawHandlePic(x+ boxWidth+ MENU_BUTTON_MED_HEIGHT - 16,y, -MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd); // right
|
|
UI_DrawHandlePic(x + MENU_BUTTON_MED_HEIGHT - 8,y, boxWidth, MENU_BUTTON_MED_HEIGHT, uis.whiteShader); // middle
|
|
}
|
|
//}
|
|
//else
|
|
//{
|
|
// UI_DrawHandlePic(x ,y, s->focusWidth, s->focusHeight, uis.whiteShader);
|
|
//}
|
|
|
|
if (menu_button_text[s->textEnum][0])
|
|
{
|
|
if(s->generic.flags & QMF_ALTERNATE || s->generic.flags & QMF_ALTERNATE2)
|
|
UI_DrawProportionalString( x + s->textX, y + s->textY, menu_button_text[s->textEnum][0], UI_TINYFONT | s->textFlags, colorTable[buttonTextColor] );
|
|
else
|
|
UI_DrawProportionalString( x + s->textX, y + s->textY, menu_button_text[s->textEnum][0], UI_SMALLFONT | s->textFlags, colorTable[buttonTextColor] );
|
|
}
|
|
|
|
// Print current value
|
|
if (s->listnames)
|
|
{
|
|
if ( !strchr( menu_normal_text[s->listnames[s->curvalue]], '\n' ) )
|
|
{
|
|
Q_strncpyz( text, menu_normal_text[s->listnames[s->curvalue]], sizeof( text ) );
|
|
|
|
//TiM - Cap its max chars if need be
|
|
if ( s->maxChars && strlen( text ) >= s->maxChars ) {
|
|
text[s->maxChars] = '\0';
|
|
strcat( text, "..." );
|
|
}
|
|
|
|
if (!s->listcolor)
|
|
{
|
|
color = CT_WHITE;
|
|
}
|
|
else
|
|
{
|
|
color = s->listcolor;
|
|
}
|
|
if (!s->listX && !s->listY)
|
|
{
|
|
listX = x + MENU_BUTTON_MED_HEIGHT + boxWidth - 8 + MENU_BUTTON_MED_HEIGHT + 2; //+ 4
|
|
if(s->generic.flags & QMF_ALTERNATE || s->generic.flags & QMF_ALTERNATE2)
|
|
UI_DrawProportionalString( listX, y + 5, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
else
|
|
UI_DrawProportionalString( listX, y + s->textY, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
}
|
|
else
|
|
{
|
|
if(s->generic.flags & QMF_ALTERNATE || s->generic.flags & QMF_ALTERNATE2)
|
|
UI_DrawProportionalString( x+ s->listX, y + 5, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
else
|
|
UI_DrawProportionalString( x+ s->listX, y + s->listY, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
}
|
|
}
|
|
}
|
|
else if (s->itemnames[0])
|
|
{
|
|
if ( !strchr(s->itemnames[s->curvalue], '\n' ) )
|
|
{
|
|
Q_strncpyz( text, s->itemnames[s->curvalue], sizeof( text ) );
|
|
|
|
//TiM - Cap its max chars if need be
|
|
if ( s->maxChars && strlen( text ) >= s->maxChars ) {
|
|
text[s->maxChars+1] = '\0';
|
|
strcat( text, "..." );
|
|
}
|
|
|
|
if (!s->listcolor)
|
|
{
|
|
color = CT_WHITE;
|
|
}
|
|
else
|
|
{
|
|
color = s->listcolor;
|
|
}
|
|
if (!s->listX && !s->listY)
|
|
{
|
|
listX = x + MENU_BUTTON_MED_HEIGHT + boxWidth - 8 + MENU_BUTTON_MED_HEIGHT + 2;//+ 4;
|
|
if(s->generic.flags & QMF_ALTERNATE ||s->generic.flags & QMF_ALTERNATE2)
|
|
UI_DrawProportionalString( listX, y + 5, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
else
|
|
UI_DrawProportionalString( listX, y + s->textY,text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
}
|
|
else
|
|
{
|
|
if(s->generic.flags & QMF_ALTERNATE || s->generic.flags & QMF_ALTERNATE2)
|
|
UI_DrawProportionalString( x+ s->listX, y + 5, text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
else
|
|
UI_DrawProportionalString( x+ s->listX, y + s->listY,text, UI_SMALLFONT | s->listFlags, colorTable[color] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Init
|
|
=================
|
|
*/
|
|
static void ScrollList_Init( menulist_s *l )
|
|
{
|
|
int w;
|
|
|
|
l->oldvalue = 0;
|
|
l->curvalue = 0;
|
|
l->top = 0;
|
|
|
|
if( !l->columns ) {
|
|
l->columns = 1;
|
|
l->seperation = 0;
|
|
}
|
|
else if( !l->seperation ) {
|
|
l->seperation = 3;
|
|
}
|
|
|
|
w = ( (l->width + l->seperation) * l->columns - l->seperation) * SMALLCHAR_WIDTH;
|
|
|
|
l->generic.left = l->generic.x;
|
|
l->generic.top = l->generic.y;
|
|
l->generic.right = l->generic.x + w;
|
|
l->generic.bottom = l->generic.y + l->height * SMALLCHAR_HEIGHT;
|
|
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
l->generic.left -= w / 2;
|
|
l->generic.right -= w / 2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Key
|
|
=================
|
|
*/
|
|
sfxHandle_t ScrollList_Key( menulist_s *l, int key )
|
|
{
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int i;
|
|
int j;
|
|
int c;
|
|
int cursorx;
|
|
int cursory;
|
|
int column;
|
|
int index;
|
|
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
if (l->generic.flags & QMF_HASMOUSEFOCUS)
|
|
{
|
|
// check scroll region
|
|
x = l->generic.x;
|
|
y = l->generic.y;
|
|
w = ( (l->width + l->seperation) * l->columns - l->seperation) * SMALLCHAR_WIDTH;
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
x -= w / 2;
|
|
}
|
|
if (UI_CursorInRect( x, y, w, l->height*SMALLCHAR_HEIGHT ))
|
|
{
|
|
cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH;
|
|
column = cursorx / (l->width + l->seperation);
|
|
cursory = (uis.cursory - y)/SMALLCHAR_HEIGHT;
|
|
index = column * l->height + cursory;
|
|
if (l->top + index < l->numitems)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = l->top + index;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
}
|
|
}
|
|
|
|
// absorbed, silent sound effect
|
|
return (menu_null_sound);
|
|
}
|
|
break;
|
|
|
|
case K_KP_HOME:
|
|
case K_HOME:
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = 0;
|
|
l->top = 0;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_KP_END:
|
|
case K_END:
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = l->numitems-1;
|
|
if( l->columns > 1 ) {
|
|
c = (l->curvalue / l->height + 1) * l->height;
|
|
l->top = c - (l->columns * l->height);
|
|
}
|
|
else {
|
|
l->top = l->curvalue - (l->height - 1);
|
|
}
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_PGUP:
|
|
case K_KP_PGUP:
|
|
if( l->columns > 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if (l->curvalue > 0)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue -= l->height-1;
|
|
if (l->curvalue < 0)
|
|
l->curvalue = 0;
|
|
l->top = l->curvalue;
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_PGDN:
|
|
case K_KP_PGDN:
|
|
if( l->columns > 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if (l->curvalue < l->numitems-1)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue += l->height-1;
|
|
if (l->curvalue > l->numitems-1)
|
|
l->curvalue = l->numitems-1;
|
|
l->top = l->curvalue - (l->height-1);
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_KP_UPARROW:
|
|
case K_UPARROW:
|
|
if( l->curvalue == 0 ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue--;
|
|
|
|
if( l->curvalue < l->top ) {
|
|
if( l->columns == 1 ) {
|
|
l->top--;
|
|
}
|
|
else {
|
|
l->top -= l->height;
|
|
}
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return (menu_move_sound);
|
|
|
|
case K_KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
if( l->curvalue == l->numitems - 1 ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue++;
|
|
|
|
if( l->curvalue >= l->top + l->columns * l->height ) {
|
|
if( l->columns == 1 ) {
|
|
l->top++;
|
|
}
|
|
else {
|
|
l->top += l->height;
|
|
}
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
if( l->columns == 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if( l->curvalue < l->height ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue -= l->height;
|
|
|
|
if( l->curvalue < l->top ) {
|
|
l->top -= l->height;
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
if( l->columns == 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
c = l->curvalue + l->height;
|
|
|
|
if( c >= l->numitems ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = c;
|
|
|
|
if( l->curvalue > l->top + l->columns * l->height - 1 ) {
|
|
l->top += l->height;
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
}
|
|
|
|
// cycle look for ascii key inside list items
|
|
if ( !Q_isprint( key ) )
|
|
return (0);
|
|
|
|
// force to lower for case insensitive compare
|
|
if ( Q_isupper( key ) )
|
|
{
|
|
key -= 'A' - 'a';
|
|
}
|
|
|
|
// iterate list items
|
|
for (i=1; i<=l->numitems; i++)
|
|
{
|
|
j = (l->curvalue + i) % l->numitems;
|
|
c = l->itemnames[j][0];
|
|
if ( Q_isupper( c ) )
|
|
{
|
|
c -= 'A' - 'a';
|
|
}
|
|
|
|
if (c == key)
|
|
{
|
|
// set current item, mimic windows listbox scroll behavior
|
|
if (j < l->top)
|
|
{
|
|
// behind top most item, set this as new top
|
|
l->top = j;
|
|
}
|
|
else if (j > l->top+l->height-1)
|
|
{
|
|
// past end of list box, do page down
|
|
l->top = (j+1) - l->height;
|
|
}
|
|
|
|
if (l->curvalue != j)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = j;
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return ( menu_move_sound );
|
|
}
|
|
|
|
return (menu_buzz_sound);
|
|
}
|
|
}
|
|
|
|
return (menu_buzz_sound);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Draw
|
|
=================
|
|
*/
|
|
void ScrollList_Draw( menulist_s *l )
|
|
{
|
|
int x;
|
|
int u;
|
|
int y;
|
|
int i;
|
|
int base;
|
|
int column;
|
|
float* color;
|
|
qboolean hasfocus;
|
|
int style;
|
|
|
|
hasfocus = (l->generic.parent->cursor == l->generic.menuPosition);
|
|
|
|
x = l->generic.x;
|
|
for( column = 0; column < l->columns; column++ ) {
|
|
y = l->generic.y;
|
|
base = l->top + column * l->height;
|
|
for( i = base; i < base + l->height; i++) {
|
|
if (i >= l->numitems)
|
|
break;
|
|
|
|
if (i == l->curvalue)
|
|
{
|
|
u = x - 2;
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1;
|
|
}
|
|
|
|
UI_FillRect(u,y,l->width*SMALLCHAR_WIDTH,SMALLCHAR_HEIGHT+2,listbar_color);
|
|
color = text_color_highlight;
|
|
|
|
if (hasfocus)
|
|
style = UI_PULSE|UI_LEFT|UI_SMALLFONT;
|
|
else
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
else
|
|
{
|
|
color = text_color_normal;
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
style |= UI_CENTER;
|
|
}
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
style |= UI_CENTER;
|
|
}
|
|
|
|
UI_DrawString(
|
|
x,
|
|
y,
|
|
l->itemnames[i],
|
|
style,
|
|
color, qfalse);
|
|
|
|
y += SMALLCHAR_HEIGHT;
|
|
}
|
|
x += (l->width + l->seperation) * SMALLCHAR_WIDTH;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_AddItem
|
|
=================
|
|
*/
|
|
void Menu_AddItem( menuframework_s *menu, void *item )
|
|
{
|
|
menucommon_s *itemptr;
|
|
|
|
if (menu->nitems >= MAX_MENUITEMS)
|
|
trap_Error ("Menu_AddItem: excessive items");
|
|
|
|
menu->items[menu->nitems] = item;
|
|
((menucommon_s*)menu->items[menu->nitems])->parent = menu;
|
|
((menucommon_s*)menu->items[menu->nitems])->menuPosition = menu->nitems;
|
|
((menucommon_s*)menu->items[menu->nitems])->flags &= ~QMF_HASMOUSEFOCUS;
|
|
|
|
// perform any item specific initializations
|
|
itemptr = (menucommon_s*)item;
|
|
if (!(itemptr->flags & QMF_NODEFAULTINIT))
|
|
{
|
|
switch (itemptr->type)
|
|
{
|
|
case MTYPE_ACTION:
|
|
Action_Init((menuaction_s*)item);
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
MenuField_Init((menufield_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SPINCONTROL:
|
|
SpinControl_Init((menulist_s*)item);
|
|
break;
|
|
|
|
case MTYPE_RADIOBUTTON:
|
|
RadioButton_Init((menuradiobutton_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
Slider_Init((menuslider_s*)item);
|
|
break;
|
|
|
|
case MTYPE_BITMAP:
|
|
Bitmap_Init((menubitmap_s*)item);
|
|
break;
|
|
|
|
case MTYPE_TEXT:
|
|
Text_Init((menutext_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
ScrollList_Init((menulist_s*)item);
|
|
break;
|
|
|
|
case MTYPE_PTEXT:
|
|
PText_Init((menutext_s*)item);
|
|
break;
|
|
|
|
case MTYPE_BTEXT:
|
|
BText_Init((menutext_s*)item);
|
|
break;
|
|
|
|
default:
|
|
//Com_Printf( S_COLOR_RED "Menu_Init: unknown type %d, ID was %i\n", itemptr->type, itemptr->id );
|
|
trap_Error( va("Menu_Init: unknown type %d, ID was %i", itemptr->type, itemptr->id) );
|
|
}
|
|
}
|
|
|
|
menu->nitems++;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_CursorMoved
|
|
=================
|
|
*/
|
|
void Menu_CursorMoved( menuframework_s *m )
|
|
{
|
|
void (*callback)( void *self, int notification );
|
|
|
|
if (m->cursor_prev == m->cursor)
|
|
return;
|
|
|
|
if (m->cursor_prev >= 0 && m->cursor_prev < m->nitems)
|
|
{
|
|
callback = ((menucommon_s*)(m->items[m->cursor_prev]))->callback;
|
|
if (callback)
|
|
callback(m->items[m->cursor_prev],QM_LOSTFOCUS);
|
|
}
|
|
|
|
if (m->cursor >= 0 && m->cursor < m->nitems)
|
|
{
|
|
callback = ((menucommon_s*)(m->items[m->cursor]))->callback;
|
|
if (callback)
|
|
callback(m->items[m->cursor],QM_GOTFOCUS);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_SetCursor
|
|
=================
|
|
*/
|
|
void Menu_SetCursor( menuframework_s *m, int cursor )
|
|
{
|
|
if (((menucommon_s*)(m->items[cursor]))->flags & (QMF_GRAYED|QMF_INACTIVE))
|
|
{
|
|
// cursor can't go there
|
|
return;
|
|
}
|
|
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor = cursor;
|
|
|
|
Menu_CursorMoved( m );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_SetCursorToItem
|
|
=================
|
|
*/
|
|
void Menu_SetCursorToItem( menuframework_s *m, void* ptr )
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<m->nitems; i++)
|
|
{
|
|
if (m->items[i] == ptr)
|
|
{
|
|
Menu_SetCursor( m, i );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Menu_AdjustCursor
|
|
**
|
|
** This function takes the given menu, the direction, and attempts
|
|
** to adjust the menu's cursor so that it's at the next available
|
|
** slot.
|
|
*/
|
|
void Menu_AdjustCursor( menuframework_s *m, int dir ) {
|
|
menucommon_s *item = NULL;
|
|
qboolean wrapped = qfalse;
|
|
|
|
wrap:
|
|
while ( m->cursor >= 0 && m->cursor < m->nitems ) {
|
|
item = ( menucommon_s * ) m->items[m->cursor];
|
|
if (( item->flags & (QMF_GRAYED|QMF_MOUSEONLY|QMF_INACTIVE) ) ) {
|
|
m->cursor += dir;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( dir == 1 ) {
|
|
if ( m->cursor >= m->nitems ) {
|
|
if ( m->wrapAround ) {
|
|
if ( wrapped ) {
|
|
m->cursor = m->cursor_prev;
|
|
return;
|
|
}
|
|
m->cursor = 0;
|
|
wrapped = qtrue;
|
|
goto wrap;
|
|
}
|
|
m->cursor = m->cursor_prev;
|
|
}
|
|
}
|
|
else {
|
|
if ( m->cursor < 0 ) {
|
|
if ( m->wrapAround ) {
|
|
if ( wrapped ) {
|
|
m->cursor = m->cursor_prev;
|
|
return;
|
|
}
|
|
m->cursor = m->nitems - 1;
|
|
wrapped = qtrue;
|
|
goto wrap;
|
|
}
|
|
m->cursor = m->cursor_prev;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_Draw
|
|
=================
|
|
*/
|
|
void Menu_Draw( menuframework_s *menu )
|
|
{
|
|
int i;
|
|
menucommon_s *itemptr;
|
|
|
|
// draw menu
|
|
for (i=0; i<menu->nitems; i++)
|
|
{
|
|
itemptr = (menucommon_s*)menu->items[i];
|
|
|
|
if (itemptr->flags & QMF_HIDDEN)
|
|
continue;
|
|
|
|
if (itemptr->ownerdraw)
|
|
{
|
|
// total subclassing, owner draws everything
|
|
itemptr->ownerdraw( itemptr );
|
|
}
|
|
else
|
|
{
|
|
switch (itemptr->type)
|
|
{
|
|
case MTYPE_RADIOBUTTON:
|
|
RadioButton_Draw( (menuradiobutton_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
MenuField_Draw( (menufield_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
Slider_Draw( (menuslider_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SPINCONTROL:
|
|
SpinControl_Draw( (menulist_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_ACTION:
|
|
Action_Draw( (menuaction_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_BITMAP:
|
|
Bitmap_Draw( (menubitmap_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_TEXT:
|
|
Text_Draw( menu,(menutext_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
ScrollList_Draw( (menulist_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_PTEXT:
|
|
PText_Draw( (menutext_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_BTEXT:
|
|
BText_Draw( (menutext_s*)itemptr );
|
|
break;
|
|
|
|
default:
|
|
trap_Error( va("Menu_Draw: unknown type %d", itemptr->type) );
|
|
}
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
if( uis.debug ) {
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int h;
|
|
|
|
if( !( itemptr->flags & QMF_INACTIVE ) ) {
|
|
x = itemptr->left;
|
|
y = itemptr->top;
|
|
w = itemptr->right - itemptr->left + 1;
|
|
h = itemptr->bottom - itemptr->top + 1;
|
|
|
|
if (itemptr->flags & QMF_HASMOUSEFOCUS) {
|
|
UI_DrawRect(x, y, w, h, colorYellow );
|
|
}
|
|
else {
|
|
UI_DrawRect(x, y, w, h, colorWhite );
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
itemptr = Menu_ItemAtCursor( menu );
|
|
if ( itemptr && itemptr->statusbar)
|
|
itemptr->statusbar( ( void * ) itemptr );
|
|
|
|
//=================================================================
|
|
|
|
//TiM - Small override. To make the scroll list render over all else, it must be put here:
|
|
if ( menu->displaySpinList )
|
|
{
|
|
menulist_s *s;
|
|
int selectedNum;
|
|
int i;
|
|
|
|
s = (menulist_s *) menu->displaySpinList;
|
|
|
|
//first... the black box
|
|
trap_R_SetColor( colorTable[CT_BLACK] );
|
|
if ( s->numitems < MAX_LIST )
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.up, ( s->drawList.right - s->drawList.left ), ( s->drawList.down - s->drawList.up ), uis.whiteShader );
|
|
else
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.up, ( s->drawList.right - s->drawList.left )*2, ( s->drawList.down - s->drawList.up ), uis.whiteShader );
|
|
|
|
//next the border outline
|
|
trap_R_SetColor( colorTable[s->color2] );
|
|
|
|
//left
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.up+1, 1, ( s->drawList.down - s->drawList.up ) - 2, uis.whiteShader );
|
|
|
|
if ( s->numitems < MAX_LIST ) {
|
|
//top
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.up, (s->drawList.right - s->drawList.left), 1, uis.whiteShader );
|
|
//right
|
|
UI_DrawHandlePic( s->drawList.right-1, s->drawList.up+1, 1, ( s->drawList.down - s->drawList.up ) - 2, uis.whiteShader );
|
|
//down
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.down-1, (s->drawList.right - s->drawList.left), 1, uis.whiteShader );
|
|
}
|
|
else {
|
|
//top
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.up, (s->drawList.right - s->drawList.left)*2, 1, uis.whiteShader );
|
|
//right
|
|
UI_DrawHandlePic( (s->drawList.right+((s->drawList.right - s->drawList.left)))-1, s->drawList.up+1, 1, ( s->drawList.down - s->drawList.up ) - 2, uis.whiteShader );
|
|
//down
|
|
UI_DrawHandlePic( s->drawList.left, s->drawList.down-1, (s->drawList.right - s->drawList.left)*2, 1, uis.whiteShader );
|
|
}
|
|
|
|
//Now the selected section
|
|
selectedNum = ( uis.cursory - s->drawList.up+1 ) / SMALLCHAR_HEIGHT;
|
|
|
|
if ( s->numitems > MAX_LIST && uis.cursorx > s->drawList.right && (selectedNum + MAX_LIST ) < s->numitems )
|
|
selectedNum += MAX_LIST;
|
|
|
|
if ( selectedNum < 0 ) {
|
|
selectedNum = 0;
|
|
}
|
|
if ( selectedNum >= s->numitems ) {
|
|
selectedNum = s->numitems - 1;
|
|
}
|
|
|
|
if ( selectedNum >= MAX_LIST )
|
|
UI_DrawHandlePic( s->drawList.left+((s->drawList.right - s->drawList.left) + 1), (s->drawList.up+1) + SMALLCHAR_HEIGHT * (selectedNum-MAX_LIST), (s->drawList.right - s->drawList.left) - 2, SMALLCHAR_HEIGHT+1, uis.whiteShader );
|
|
else
|
|
UI_DrawHandlePic( s->drawList.left+1, (s->drawList.up+1) + SMALLCHAR_HEIGHT * selectedNum, (s->drawList.right - s->drawList.left) - 2, SMALLCHAR_HEIGHT+1, uis.whiteShader );
|
|
|
|
//And the text
|
|
for ( i=0; i < MAX_LIST; i++ ) {
|
|
|
|
if ( i >= s->numitems )
|
|
break;
|
|
|
|
if ( s->listnames ) {
|
|
if ( !( s->textFlags & UI_CENTER ) ) {
|
|
UI_DrawProportionalString( s->drawList.left + 2, (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, menu_normal_text[s->listnames[i]], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
|
|
if ( i + MAX_LIST < s->numitems )
|
|
UI_DrawProportionalString( s->drawList.left + 2 + (s->drawList.right-s->drawList.left), (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, menu_normal_text[s->listnames[i+MAX_LIST]], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
}
|
|
else {
|
|
UI_DrawProportionalString( s->generic.x + s->textX - 2, (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, menu_normal_text[s->listnames[i]], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
|
|
if ( i + MAX_LIST < s->numitems )
|
|
UI_DrawProportionalString( s->drawList.left + s->textX + 2 + (s->drawList.right-s->drawList.left), (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, menu_normal_text[s->listnames[i+MAX_LIST]], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
}
|
|
}
|
|
else {
|
|
if ( !( s->textFlags & UI_CENTER ) ) {
|
|
UI_DrawProportionalString( s->drawList.left + 2, (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, s->itemnames[i], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
|
|
if ( i + MAX_LIST < s->numitems )
|
|
UI_DrawProportionalString( s->drawList.left + 2 + (s->drawList.right-s->drawList.left), (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, s->itemnames[i+MAX_LIST], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
}
|
|
else {
|
|
UI_DrawProportionalString( s->generic.x + s->textX + s->drawList.xOffset - 2, (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, s->itemnames[i], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
|
|
if ( i + MAX_LIST < s->numitems )
|
|
UI_DrawProportionalString( s->drawList.left + s->textX + 2 + (s->drawList.right-s->drawList.left), (s->drawList.up+2) + SMALLCHAR_HEIGHT * i, s->itemnames[i+MAX_LIST], UI_SMALLFONT|s->textFlags, colorTable[CT_WHITE] );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_ItemAtCursor
|
|
=================
|
|
*/
|
|
void *Menu_ItemAtCursor( menuframework_s *m )
|
|
{
|
|
if ( m->cursor < 0 || m->cursor >= m->nitems )
|
|
return 0;
|
|
|
|
return m->items[m->cursor];
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_ActivateItem
|
|
=================
|
|
*/
|
|
sfxHandle_t Menu_ActivateItem( menuframework_s *s, menucommon_s* item ) {
|
|
if ( item->callback ) {
|
|
item->callback( item, QM_ACTIVATED );
|
|
if( !( item->flags & QMF_SILENT ) ) {
|
|
return menu_move_sound;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_DefaultKey
|
|
=================
|
|
*/
|
|
sfxHandle_t Menu_DefaultKey( menuframework_s *m, int key )
|
|
{
|
|
sfxHandle_t sound = 0;
|
|
menucommon_s *item;
|
|
int cursor_prev;
|
|
|
|
// menu system keys
|
|
switch ( key )
|
|
{
|
|
case K_MOUSE2:
|
|
case K_ESCAPE:
|
|
//TiM - Escape from spin menu if we're in it
|
|
if ( m->displaySpinList ) {
|
|
m->displaySpinList = NULL;
|
|
m->noNewSelecting = qfalse;
|
|
|
|
return menu_out_sound;
|
|
}
|
|
else {
|
|
UI_PopMenu();
|
|
return menu_out_sound;
|
|
}
|
|
}
|
|
|
|
if (!m || !m->nitems)
|
|
return 0;
|
|
|
|
// route key stimulus to widget
|
|
item = Menu_ItemAtCursor( m );
|
|
if (item && !(item->flags & (QMF_GRAYED|QMF_INACTIVE)))
|
|
{
|
|
switch (item->type)
|
|
{
|
|
case MTYPE_SPINCONTROL:
|
|
sound = SpinControl_Key( (menulist_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_RADIOBUTTON:
|
|
sound = RadioButton_Key( (menuradiobutton_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
sound = Slider_Key( (menuslider_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
sound = ScrollList_Key( (menulist_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
sound = MenuField_Key( (menufield_s*)item, &key );
|
|
break;
|
|
}
|
|
|
|
if (sound) {
|
|
// key was handled
|
|
return sound;
|
|
}
|
|
}
|
|
|
|
// default handling
|
|
switch ( key )
|
|
{
|
|
#ifndef NDEBUG
|
|
case K_F11:
|
|
uis.debug ^= 1;
|
|
break;
|
|
|
|
case K_F12:
|
|
trap_Cmd_ExecuteText(EXEC_APPEND, "screenshot\n");
|
|
break;
|
|
#endif
|
|
case K_KP_UPARROW:
|
|
case K_UPARROW:
|
|
cursor_prev = m->cursor;
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor--;
|
|
Menu_AdjustCursor( m, -1 );
|
|
if ( cursor_prev != m->cursor ) {
|
|
Menu_CursorMoved( m );
|
|
sound = menu_move_sound;
|
|
}
|
|
break;
|
|
|
|
case K_TAB:
|
|
case K_KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
cursor_prev = m->cursor;
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor++;
|
|
Menu_AdjustCursor( m, 1 );
|
|
if ( cursor_prev != m->cursor ) {
|
|
Menu_CursorMoved( m );
|
|
sound = menu_move_sound;
|
|
}
|
|
break;
|
|
|
|
case K_MOUSE1:
|
|
case K_MOUSE3:
|
|
case K_MOUSE4:
|
|
case K_MOUSE5:
|
|
if (item)
|
|
if ((item->flags & QMF_HASMOUSEFOCUS) && !(item->flags & (QMF_GRAYED|QMF_INACTIVE)))
|
|
return (Menu_ActivateItem( m, item ));
|
|
break;
|
|
|
|
case K_JOY1:
|
|
case K_JOY2:
|
|
case K_JOY3:
|
|
case K_JOY4:
|
|
case K_AUX1:
|
|
case K_AUX2:
|
|
case K_AUX3:
|
|
case K_AUX4:
|
|
case K_AUX5:
|
|
case K_AUX6:
|
|
case K_AUX7:
|
|
case K_AUX8:
|
|
case K_AUX9:
|
|
case K_AUX10:
|
|
case K_AUX11:
|
|
case K_AUX12:
|
|
case K_AUX13:
|
|
case K_AUX14:
|
|
case K_AUX15:
|
|
case K_AUX16:
|
|
case K_KP_ENTER:
|
|
case K_ENTER:
|
|
if (item)
|
|
if (!(item->flags & (QMF_MOUSEONLY|QMF_GRAYED|QMF_INACTIVE)))
|
|
return (Menu_ActivateItem( m, item ));
|
|
break;
|
|
}
|
|
|
|
return sound;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_Cache
|
|
=================
|
|
*/
|
|
void Menu_Cache( void )
|
|
{
|
|
int i;
|
|
static const char *smallNumbers[]=
|
|
{
|
|
"gfx/2d/numbers/s_zero.tga",
|
|
"gfx/2d/numbers/s_one.tga",
|
|
"gfx/2d/numbers/s_two.tga",
|
|
"gfx/2d/numbers/s_three.tga",
|
|
"gfx/2d/numbers/s_four.tga",
|
|
"gfx/2d/numbers/s_five.tga",
|
|
"gfx/2d/numbers/s_six.tga",
|
|
"gfx/2d/numbers/s_seven.tga",
|
|
"gfx/2d/numbers/s_eight.tga",
|
|
"gfx/2d/numbers/s_nine.tga",
|
|
"gfx/2d/numbers/s_nine.tga",
|
|
};
|
|
|
|
uis.charset = trap_R_RegisterShaderNoMip( "gfx/2d/charsgrid_med");
|
|
uis.charsetProp = trap_R_RegisterShaderNoMip("gfx/2d/chars_medium");
|
|
uis.charsetPropTiny = trap_R_RegisterShaderNoMip("gfx/2d/chars_tiny");
|
|
uis.charsetPropBig = trap_R_RegisterShaderNoMip("gfx/2d/chars_big");
|
|
uis.charsetPropB = trap_R_RegisterShaderNoMip( "gfx/2d/chars_medium" );
|
|
uis.cursor = trap_R_RegisterShaderNoMip( "menu/common/cursor" );
|
|
|
|
//trek doens't use these
|
|
//uis.rb_on = trap_R_RegisterShaderNoMip( "menu/controls/switch_on" );
|
|
//uis.rb_off = trap_R_RegisterShaderNoMip( "menu/controls/switch_off" );
|
|
|
|
uis.whiteShader = trap_R_RegisterShaderNoMip( "white" );
|
|
/* if ( uis.glconfig.hardwareType == GLHW_RAGEPRO )
|
|
{
|
|
// the blend effect turns to shit with the normal
|
|
uis.menuBackShader = trap_R_RegisterShaderNoMip( "menubackRagePro" );
|
|
}
|
|
else
|
|
{
|
|
uis.menuBackShader = trap_R_RegisterShaderNoMip( "menuback" );
|
|
}
|
|
*/
|
|
uis.menuBackShader = trap_R_RegisterShaderNoMip( "gfx/2d/conback.tga" );
|
|
|
|
// When hitting enter
|
|
menu_in_sound = trap_S_RegisterSound( "sound/interface/button2.wav" );
|
|
// When dragging mouse over buttons
|
|
menu_move_sound = trap_S_RegisterSound( "sound/interface/button1.wav" );
|
|
menu_out_sound = trap_S_RegisterSound( "sound/interface/button2.wav" );
|
|
menu_buzz_sound = trap_S_RegisterSound( "sound/interface/button2.wav" );
|
|
|
|
// need a nonzero sound, make an empty sound for this
|
|
menu_null_sound = -1;
|
|
|
|
// Common menu graphics
|
|
uis.graphicCircle = trap_R_RegisterShaderNoMip("menu/common/circle.tga");
|
|
uis.graphicButtonLeftEnd = trap_R_RegisterShaderNoMip("menu/common/barbuttonleft.tga");
|
|
|
|
uis.graphicBracket1CornerLU = trap_R_RegisterShaderNoMip("menu/common/corner_lu.tga");
|
|
uis.corner_12_18 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_12_18.tga");
|
|
uis.halfroundr_22 = trap_R_RegisterShaderNoMip( "menu/common/halfroundr_22.tga" );
|
|
|
|
uis.graphicButtonLeft = trap_R_RegisterShaderNoMip("menu/new/bar2.tga");
|
|
|
|
for (i=0;i<10;++i)
|
|
{
|
|
uis.smallNumbers[i] = trap_R_RegisterShaderNoMip(smallNumbers[i]);
|
|
}
|
|
|
|
uis.menu_choice1_snd = trap_S_RegisterSound( "sound/interface/button3.wav" );
|
|
uis.menu_datadisp1_snd = trap_S_RegisterSound( "sound/interface/button4.wav" );
|
|
uis.menu_datadisp2_snd = trap_S_RegisterSound( "sound/interface/button7.wav" );
|
|
uis.menu_datadisp3_snd = trap_S_RegisterSound( "sound/interface/button5.wav" );
|
|
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mouse_Hide
|
|
=================
|
|
*/
|
|
void Mouse_Hide(void)
|
|
{
|
|
uis.cursorDraw = qfalse;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mouse_Show
|
|
=================
|
|
*/
|
|
void Mouse_Show(void)
|
|
{
|
|
uis.cursorDraw = qtrue;
|
|
}
|