mirror of
https://github.com/UberGames/rpgxEF.git
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fixed drip-entity (was stowing duration in wrong state-var) fixed defaultstate for chunks-entity (material was 0 = none, fixed to 1 = metal) disabled spawnfunction for all non-functional SP-Ports (I might look into them gain... maybe I just need to find their shaders) Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> |
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.. | ||
AL | ||
asm | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-8c | ||
libcurl/curl | ||
libmad | ||
libs | ||
libspeex | ||
null | ||
qcommon | ||
renderer | ||
sdl | ||
SDL12/include | ||
server | ||
sys | ||
tools | ||
ui | ||
zlib |