mirror of
https://github.com/UberGames/rpgxEF.git
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a39565b783
... not quite content with where the project files lie but it is ok for now. ... compiling works fine so far (only tested mingw32 right now)
25 lines
602 B
C
25 lines
602 B
C
/*
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** $Id: lundump.h,v 1.43 2010/10/26 00:23:46 lhf Exp $
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#ifndef lundump_h
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#define lundump_h
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#include "lobject.h"
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#include "lzio.h"
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/* load one chunk; from lundump.c */
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LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
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/* make header; from lundump.c */
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LUAI_FUNC void luaU_header (char* h);
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/* dump one chunk; from ldump.c */
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LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
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/* size of header of binary files */
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#define LUAC_HEADERSIZE 18
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#endif
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