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https://github.com/UberGames/rpgxEF.git
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be557e0052
Im my desire to make sure every command was adminprotected I killed the commands communicating with the trigger... I reverted that and added SQLF_BEAM as a check for restricted destination clearance Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
104 lines
3.7 KiB
C
104 lines
3.7 KiB
C
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#ifndef _G_SQL_H_
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#define _G_SQL_H_
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#define MAX_SQL_RESULT 4096
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#define SQL_ENABLE_FOREIGN_KEY_CONSTRAINTS "PRAGMA foreign_keys = ON;"
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#define SQL_BEGIN_TRANSACTION "BEGIN TRANSACTION"
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#define SQL_ROLLBACK_TRANSACTION "ROLLBACK TRANSACTION"
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#define SQL_COMMIT_TRANSACTION "COMMIT TRANSACTION"
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#define SQL_USER_CREATEUSERTABLE "CREATE TABLE IF NOT EXISTS rpgx_users ( \
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id INTEGER PRIMARY KEY AUTOINCREMENT, \
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username TEXT NOT NULL , \
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password TEXT NOT NULL \
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)"
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#define SQL_USER_CREATERIGHTSTABLE "CREATE TABLE IF NOT EXISTS rpgx_userRights ( \
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id INT NOT NULL PRIMARY KEY, \
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admin BIT NOT NULL, \
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rights LONG NOT NULL, \
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FOREIGN KEY(id) REFERENCES rpgx_users(id) \
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)"
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#define SQL_USER_DELETE "DELETE FROM rpgx_users WHERE username = :UNAME"
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#define SQL_USER_DELTE_RIGHTS "DELETE FROM rpgx_userRights WHERE id = :ID"
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#define SQL_USER_ADD "INSERT INTO rpgx_users VALUES(NULL,:USERNAME,:PASSWORD)"
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#define SQL_USER_ADD_RIGHTS "INSERT INTO rpgx_userRights VALUES(:ID, 0, 0)"
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#define SQL_USER_MOD_RIGHTS "UPDATE rpgx_userRights SET rights = :RIGHTS WHERE id = :ID"
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#define SQL_USER_GET_RIGHTS "SELECT rights FROM rpgx_userRights WHERE id = :ID"
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#define SQL_USER_CHECK_ADMIN "SELECT admin FROM rpgx_userRights WHERE id = :ID"
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#define SQL_USER_GET_PASSWORD "SELECT password FROM rpgx_users WHERE id = :ID"
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#define SQL_USER_SET_PASSWORD "UPDATE rpgx_users SET password = :PASSWORD WHERE id = :ID"
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#define SQL_USER_GET_UID "SELECT id FROM rpgx_users WHERE username = :UNAME"
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#define SQL_USER_LOGIN "SELECT id FROM rpgx_users WHERE username = :UNAME AND password = :PASSWORD"
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/* Okay. I think this list is way too long and some things should be put together. Here is the original list for reference.
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typedef enum {
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SQLF_GIVE = 1,
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SQLF_GOD = 2,
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SQLF_NOCLIP = 4,
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SQLF_CLOAK = 8,
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SQLF_EVOSUIT = 16,
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SQLF_FLIGHT = 32,
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SQLF_FORCENAME = 64, //now SQLF_FORCEPARM = 64
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SQLF_FORCEKILL = 128,
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SQLF_KICK = 256,
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SQLF_DRAG = 512,
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SQLF_DISARM = 1024,
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SQLF_FORCERANK = 2048, //now SQLF_FORCEPARM = 64
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SQLF_REVIVE = 4096,
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SQLF_NOOB = 8192,
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SQLF_MESSAGE = 16384,
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SQLF_FORCEMODEL = 32768, //now SQLF_FORCEPARM = 64
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SQLF_MUSIC = 65536,
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SQLF_SOUND = 131072, //now SQLF_MUSIC = 65536
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SQLF_USEENT = 262144,
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SQLF_BEAM = 524288,
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SQLF_FORCEPLAYER = 1048576, //now SQLF_FORCEPARM = 64
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SQLF_FX = 2097152,
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SQLF_CHARS = 4194304,
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SQLF_CLAMP = 8388608,
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SQLF_LOCK = 16777216,
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SQLF_FFSTUFF = 33554432,
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SQLF_ALERT = 67108864,
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SQLF_TESS = 134217728,
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SQLF_FORCECLASS = 268435456, //now SQLF_FORCEPARM = 64
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SQLF_FORCEVOTE = 536870912,
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SQLF_SHAKE = 1073741824, //now SQLF_FX = 2097152
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//SQLF_ENTLIST = 2147483648 // that is to big ... using SQLF_USEENT for entitylist as it makes sense
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} sql_userflags;*/
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typedef enum {
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SQLF_GIVE = 1,
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SQLF_GOD = 2,
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SQLF_NOCLIP = 4,
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SQLF_CLOAK = 8,
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SQLF_EVOSUIT = 16,
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SQLF_FLIGHT = 32,
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SQLF_FORCEPARM = 64,
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SQLF_FORCEKILL = 128,
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SQLF_KICK = 256,
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SQLF_DRAG = 512,
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SQLF_DISARM = 1024,
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SQLF_SMS = 2048, //Shiphealth, Selfdestruct and associated
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SQLF_REVIVE = 4096,
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SQLF_NOOB = 8192,
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SQLF_MESSAGE = 16384,
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SQLF_DEBUG = 32768, //Debugging Tools
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SQLF_MUSIC = 65536,
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//unused = 131072,
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SQLF_USEENT = 262144,
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SQLF_BEAM = 524288,
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//unused = 1048576,
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SQLF_FX = 2097152,
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SQLF_CHARS = 4194304,
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SQLF_CLAMP = 8388608,
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SQLF_LOCK = 16777216,
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SQLF_FFSTUFF = 33554432,
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SQLF_ALERT = 67108864,
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SQLF_TESS = 134217728,
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//unused = 268435456,
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SQLF_FORCEVOTE = 536870912
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//unused = 1073741824
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//Maximum Value
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} sql_userflags;
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#endif // _G_SQL_H_
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