mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 07:11:34 +00:00
a39565b783
... not quite content with where the project files lie but it is ok for now. ... compiling works fine so far (only tested mingw32 right now)
290 lines
7.6 KiB
C
290 lines
7.6 KiB
C
/*
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** $Id: ltablib.c,v 1.58 2010/11/23 17:21:14 roberto Exp $
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** Library for Table Manipulation
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** See Copyright Notice in lua.h
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*/
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#include <stddef.h>
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#define ltablib_c
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#include "lualib.h"
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#define aux_getn(L,n) \
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(luaL_checktype(L, n, LUA_TTABLE), (int)lua_rawlen(L, n))
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static int deprecatedfunc (lua_State *L) {
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return luaL_error(L, "deprecated function");
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}
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#if defined(LUA_COMPAT_MAXN)
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static int maxn (lua_State *L) {
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lua_Number max = 0;
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luaL_checktype(L, 1, LUA_TTABLE);
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lua_pushnil(L); /* first key */
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while (lua_next(L, 1)) {
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lua_pop(L, 1); /* remove value */
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if (lua_type(L, -1) == LUA_TNUMBER) {
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lua_Number v = lua_tonumber(L, -1);
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if (v > max) max = v;
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}
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}
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lua_pushnumber(L, max);
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return 1;
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}
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#else
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#define maxn deprecatedfunc
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#endif
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static int tinsert (lua_State *L) {
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int e = aux_getn(L, 1) + 1; /* first empty element */
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int pos; /* where to insert new element */
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switch (lua_gettop(L)) {
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case 2: { /* called with only 2 arguments */
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pos = e; /* insert new element at the end */
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break;
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}
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case 3: {
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int i;
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pos = luaL_checkint(L, 2); /* 2nd argument is the position */
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if (pos > e) e = pos; /* `grow' array if necessary */
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for (i = e; i > pos; i--) { /* move up elements */
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lua_rawgeti(L, 1, i-1);
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lua_rawseti(L, 1, i); /* t[i] = t[i-1] */
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}
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break;
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}
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default: {
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return luaL_error(L, "wrong number of arguments to " LUA_QL("insert"));
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}
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}
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lua_rawseti(L, 1, pos); /* t[pos] = v */
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return 0;
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}
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static int tremove (lua_State *L) {
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int e = aux_getn(L, 1);
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int pos = luaL_optint(L, 2, e);
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if (!(1 <= pos && pos <= e)) /* position is outside bounds? */
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return 0; /* nothing to remove */
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lua_rawgeti(L, 1, pos); /* result = t[pos] */
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for ( ;pos<e; pos++) {
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lua_rawgeti(L, 1, pos+1);
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lua_rawseti(L, 1, pos); /* t[pos] = t[pos+1] */
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}
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lua_pushnil(L);
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lua_rawseti(L, 1, e); /* t[e] = nil */
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return 1;
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}
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static void addfield (lua_State *L, luaL_Buffer *b, int i) {
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lua_rawgeti(L, 1, i);
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if (!lua_isstring(L, -1))
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luaL_error(L, "invalid value (%s) at index %d in table for "
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LUA_QL("concat"), luaL_typename(L, -1), i);
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luaL_addvalue(b);
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}
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static int tconcat (lua_State *L) {
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luaL_Buffer b;
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size_t lsep;
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int i, last;
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const char *sep = luaL_optlstring(L, 2, "", &lsep);
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luaL_checktype(L, 1, LUA_TTABLE);
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i = luaL_optint(L, 3, 1);
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last = luaL_opt(L, luaL_checkint, 4, (int)lua_rawlen(L, 1));
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luaL_buffinit(L, &b);
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for (; i < last; i++) {
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addfield(L, &b, i);
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luaL_addlstring(&b, sep, lsep);
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}
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if (i == last) /* add last value (if interval was not empty) */
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addfield(L, &b, i);
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luaL_pushresult(&b);
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return 1;
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}
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/*
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** {======================================================
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** Pack/unpack
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** =======================================================
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*/
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static int pack (lua_State *L) {
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int top = lua_gettop(L);
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lua_createtable(L, top, 1); /* create result table */
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lua_pushinteger(L, top); /* number of elements */
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lua_setfield(L, -2, "n"); /* t.n = number of elements */
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if (top > 0) { /* at least one element? */
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lua_pushvalue(L, 1);
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lua_rawseti(L, -2, 1); /* insert first element */
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lua_replace(L, 1); /* move table into its position (index 1) */
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for (; top >= 2; top--) /* assign other elements */
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lua_rawseti(L, 1, top);
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}
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return 1;
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}
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static int unpack (lua_State *L) {
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int i, e, n;
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luaL_checktype(L, 1, LUA_TTABLE);
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i = luaL_optint(L, 2, 1);
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e = luaL_opt(L, luaL_checkint, 3, (int)lua_rawlen(L, 1));
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if (i > e) return 0; /* empty range */
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n = e - i + 1; /* number of elements */
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if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
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return luaL_error(L, "too many results to unpack");
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lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
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while (i++ < e) /* push arg[i + 1...e] */
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lua_rawgeti(L, 1, i);
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return n;
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}
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/* }====================================================== */
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/*
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** {======================================================
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** Quicksort
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** (based on `Algorithms in MODULA-3', Robert Sedgewick;
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** Addison-Wesley, 1993.)
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** =======================================================
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*/
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static void set2 (lua_State *L, int i, int j) {
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lua_rawseti(L, 1, i);
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lua_rawseti(L, 1, j);
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}
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static int sort_comp (lua_State *L, int a, int b) {
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if (!lua_isnil(L, 2)) { /* function? */
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int res;
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lua_pushvalue(L, 2);
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lua_pushvalue(L, a-1); /* -1 to compensate function */
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lua_pushvalue(L, b-2); /* -2 to compensate function and `a' */
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lua_call(L, 2, 1);
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res = lua_toboolean(L, -1);
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lua_pop(L, 1);
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return res;
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}
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else /* a < b? */
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return lua_compare(L, a, b, LUA_OPLT);
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}
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static void auxsort (lua_State *L, int l, int u) {
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while (l < u) { /* for tail recursion */
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int i, j;
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/* sort elements a[l], a[(l+u)/2] and a[u] */
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lua_rawgeti(L, 1, l);
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lua_rawgeti(L, 1, u);
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if (sort_comp(L, -1, -2)) /* a[u] < a[l]? */
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set2(L, l, u); /* swap a[l] - a[u] */
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else
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lua_pop(L, 2);
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if (u-l == 1) break; /* only 2 elements */
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i = (l+u)/2;
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lua_rawgeti(L, 1, i);
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lua_rawgeti(L, 1, l);
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if (sort_comp(L, -2, -1)) /* a[i]<a[l]? */
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set2(L, i, l);
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else {
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lua_pop(L, 1); /* remove a[l] */
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lua_rawgeti(L, 1, u);
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if (sort_comp(L, -1, -2)) /* a[u]<a[i]? */
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set2(L, i, u);
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else
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lua_pop(L, 2);
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}
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if (u-l == 2) break; /* only 3 elements */
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lua_rawgeti(L, 1, i); /* Pivot */
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lua_pushvalue(L, -1);
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lua_rawgeti(L, 1, u-1);
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set2(L, i, u-1);
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/* a[l] <= P == a[u-1] <= a[u], only need to sort from l+1 to u-2 */
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i = l; j = u-1;
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for (;;) { /* invariant: a[l..i] <= P <= a[j..u] */
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/* repeat ++i until a[i] >= P */
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while (lua_rawgeti(L, 1, ++i), sort_comp(L, -1, -2)) {
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if (i>=u) luaL_error(L, "invalid order function for sorting");
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lua_pop(L, 1); /* remove a[i] */
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}
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/* repeat --j until a[j] <= P */
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while (lua_rawgeti(L, 1, --j), sort_comp(L, -3, -1)) {
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if (j<=l) luaL_error(L, "invalid order function for sorting");
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lua_pop(L, 1); /* remove a[j] */
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}
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if (j<i) {
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lua_pop(L, 3); /* pop pivot, a[i], a[j] */
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break;
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}
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set2(L, i, j);
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}
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lua_rawgeti(L, 1, u-1);
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lua_rawgeti(L, 1, i);
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set2(L, u-1, i); /* swap pivot (a[u-1]) with a[i] */
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/* a[l..i-1] <= a[i] == P <= a[i+1..u] */
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/* adjust so that smaller half is in [j..i] and larger one in [l..u] */
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if (i-l < u-i) {
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j=l; i=i-1; l=i+2;
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}
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else {
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j=i+1; i=u; u=j-2;
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}
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auxsort(L, j, i); /* call recursively the smaller one */
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} /* repeat the routine for the larger one */
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}
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static int sort (lua_State *L) {
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int n = aux_getn(L, 1);
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luaL_checkstack(L, 40, ""); /* assume array is smaller than 2^40 */
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if (!lua_isnoneornil(L, 2)) /* is there a 2nd argument? */
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luaL_checktype(L, 2, LUA_TFUNCTION);
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lua_settop(L, 2); /* make sure there is two arguments */
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auxsort(L, 1, n);
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return 0;
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}
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/* }====================================================== */
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static const luaL_Reg tab_funcs[] = {
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{"concat", tconcat},
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{"foreach", deprecatedfunc},
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{"foreachi", deprecatedfunc},
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{"getn", deprecatedfunc},
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{"maxn", maxn},
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{"insert", tinsert},
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{"pack", pack},
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{"unpack", unpack},
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{"remove", tremove},
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{"sort", sort},
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{NULL, NULL}
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};
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LUAMOD_API int luaopen_table (lua_State *L) {
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luaL_newlib(L, tab_funcs);
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#if defined(LUA_COMPAT_UNPACK)
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/* _G.unpack = table.unpack */
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lua_getfield(L, -1, "unpack");
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lua_setglobal(L, "unpack");
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#endif
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return 1;
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}
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