mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 07:11:34 +00:00
a39565b783
... not quite content with where the project files lie but it is ok for now. ... compiling works fine so far (only tested mingw32 right now)
1345 lines
29 KiB
XML
1345 lines
29 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="game"
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ProjectGUID="{F4A59392-23BD-4787-A7D5-AAC517803246}"
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RootNamespace="game"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\Debug"
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IntermediateDirectory="..\Debug"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_DEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Debug/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="lua\include;mysql"
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PreprocessorDefinitions="__WIN32__;WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;XTRA;G_LUA;CG_LUA"
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StringPooling="false"
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RuntimeLibrary="1"
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BufferSecurityCheck="false"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile="..\Debug\game.pch"
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AssemblerListingLocation="..\Debug\"
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ObjectFile="..\Debug\"
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ProgramDataBaseFileName="..\Debug\"
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BrowseInformation="1"
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WarningLevel="4"
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SuppressStartupBanner="true"
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DebugInformationFormat="3"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_DEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib lua52.lib mysqlclient.lib"
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OutputFile="C:\Program Files\Raven\Star Trek Voyager Elite Force\RPG-X2\qagamex86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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ModuleDefinitionFile=".\game.def"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="..\Debug\qagamex86.pdb"
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GenerateMapFile="true"
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MapFileName="..\Debug\qagamex86.map"
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SubSystem="2"
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OptimizeReferences="0"
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LinkTimeCodeGeneration="1"
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BaseAddress="0x20000000"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary="..\Debug\qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
|
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Name="Release|Win32"
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OutputDirectory="..\Release"
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IntermediateDirectory="..\Release"
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ConfigurationType="2"
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InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDEBUG"
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MkTypLibCompatible="true"
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SuppressStartupBanner="true"
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TargetEnvironment="1"
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TypeLibraryName=".\Release/game.tlb"
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HeaderFileName=""
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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InlineFunctionExpansion="1"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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StringPooling="true"
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RuntimeLibrary="0"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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PrecompiledHeaderFile=".\Release/game.pch"
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AssemblerListingLocation=".\Release/"
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ObjectFile=".\Release/"
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ProgramDataBaseFileName=".\Release/"
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WarningLevel="4"
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SuppressStartupBanner="true"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
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Culture="1033"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
|
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Name="VCLinkerTool"
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AdditionalDependencies="winmm.lib"
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OutputFile="..\Release/qagamex86.dll"
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|
LinkIncremental="1"
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SuppressStartupBanner="true"
|
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ModuleDefinitionFile=".\game.def"
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ProgramDatabaseFile=".\Release/qagamex86.pdb"
|
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GenerateMapFile="true"
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MapFileName=".\Release/qagamex86.map"
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SubSystem="2"
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BaseAddress="0x20000000"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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ImportLibrary=".\Release/qagamex86.lib"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc"
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>
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<File
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RelativePath="ai_chat.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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BrowseInformation="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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</FileConfiguration>
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</File>
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<File
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RelativePath="ai_cmd.c"
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Name="Debug|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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BrowseInformation="1"
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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RelativePath="ai_dmnet.c"
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Name="Debug|Win32"
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<Tool
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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BrowseInformation="1"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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</FileConfiguration>
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<File
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RelativePath="ai_dmq3.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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BrowseInformation="1"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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<Tool
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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<File
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RelativePath="ai_team.c"
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<FileConfiguration
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Name="Debug|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="true"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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<FileConfiguration
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Name="Release|Win32"
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ExcludedFromBuild="true"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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<File
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<Tool
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<FileConfiguration
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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<File
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Name="Debug|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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<FileConfiguration
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<Tool
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Name="VCCLCompilerTool"
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Name="Debug|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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<File
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<FileConfiguration
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<Tool
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Name="Debug|Win32"
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<Tool
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<FileConfiguration
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"
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/>
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<File
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RelativePath="g_client.c"
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<FileConfiguration
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Name="Debug|Win32"
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<Tool
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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<FileConfiguration
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<File
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Name="Debug|Win32"
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<Tool
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;DEBUG;QAGAME;$(NoInherit)"
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<FileConfiguration
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