mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-14 00:40:34 +00:00
a39565b783
... not quite content with where the project files lie but it is ok for now. ... compiling works fine so far (only tested mingw32 right now)
1354 lines
30 KiB
XML
1354 lines
30 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="cgame"
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ProjectGUID="{EBB0D9E9-00FC-4DBA-AF4A-4052FE9B17B1}"
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<Platform
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Name="Win32"
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/>
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Name="Debug|Win32"
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RuntimeLibrary="1"
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TypeLibraryName=".\Release/cgame.tlb"
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HeaderFileName=""
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ModuleDefinitionFile=".\cgame.def"
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ProgramDatabaseFile=".\Release/cgamex86.pdb"
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<Tool
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Name="VCPostBuildEventTool"
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="c"
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<File
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RelativePath="..\game\bg_lib.c"
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<Tool
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Optimization="0"
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<File
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