rpgxef/code/ui/ui_servers2.cpp
Walter Julius Hennecke 9cac290629 Make all game code projects compile as cpp code
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00

2144 lines
56 KiB
C++

// Copyright (C) 1999-2000 Id Software, Inc.
//
/*
=======================================================================
MULTIPLAYER MENU (SERVER BROWSER)
=======================================================================
*/
#include "ui_local.h"
#include "ui_logger.h"
static menubitmap_s s_find_server;
static menubitmap_s s_specific_server;
static menubitmap_s s_create_server;
static const char RPGX_SERVERNAME[] = "RPG-X2";
enum ui_server2Limits_e{
MAX_PINGREQUESTS = 16,
MAX_MAPNAMELENGTH = 30,
MAX_ADDRESSLENGTH = 64,
MAX_HOSTNAMELENGTH = 64,
MAX_STATUSLENGTH = 64,
MAX_LISTBOXWIDTH = 67,
MAX_GLOBALSERVERS = 256,
MAX_LISTBOXITEMS = 256,
MAX_LOCALSERVERS = 256
};
static const char ART_UNKNOWNMAP[] = "levelshots/unknownmap";
enum ui_server2IDs_e {
ID_MASTER = 10,
ID_GAMETYPE,
ID_SORTKEY,
ID_SHOW_FULL,
ID_SHOW_EMPTY,
ID_LIST,
ID_SCROLL_UP,
ID_SCROLL_DOWN,
ID_BACK,
ID_REFRESH,
ID_SPECIFY,
ID_CREATE,
ID_CONNECT,
ID_REMOVE,
ID_STOPREFRESH,
ID_FINDSERVER,
ID_FAVORITE,
ID_MAINMENU = 100
};
enum ui_servers2AS_e {
AS_LOCAL = 0,
//AS_MPLAYER = 1,
AS_GLOBAL1 = 1,
AS_GLOBAL2,
AS_GLOBAL3,
AS_GLOBAL4,
AS_GLOBAL5,
AS_FAVORITES,
};
enum ui_servers2Sort_e {
SORT_HOST,
SORT_MAP,
SORT_CLIENTS,
SORT_GAME,
SORT_PING
};
enum ui_servers2Games_e {
GAMES_ALL,
GAMES_RPGX,
GAMES_FFA,
GAMES_TEAMPLAY,
GAMES_TOURNEY,
GAMES_CTF
};
static int32_t master_items[] =
{
MNT_MASTER_ITEMS_LOCAL,
// MNT_MASTER_ITEMS_MPLAYER,
MNT_MASTER_ITEMS_INTERNET1,
MNT_MASTER_ITEMS_INTERNET2,
MNT_MASTER_ITEMS_INTERNET3,
MNT_MASTER_ITEMS_INTERNET4,
MNT_MASTER_ITEMS_INTERNET5,
MNT_MASTER_ITEMS_FAVORITES,
0
};
static int32_t servertype_items[] =
{
MNT_SERVERTYPE_ALL,
MNT_SERVERTYPE_RPGX,
MNT_SERVERTYPE_FREE_FOR_ALL,
MNT_SERVERTYPE_TEAM_DEATHMATCH,
MNT_SERVERTYPE_TOURNAMENT,
MNT_SERVERTYPE_CAPTURETHEFLAG,
0
};
static int32_t sortkey_items[] =
{
MNT_SORTKEY_SERVER_NAME,
MNT_SORTKEY_MAP_NAME,
MNT_SORTKEY_OPENPLAYER,
MNT_SORTKEY_GAMETYPE,
MNT_SORTKEY_PINGTIME,
0
};
static int32_t noyes_items[] =
{
MNT_NO,
MNT_YES,
0
};
static float server_buttons[5][2] =
{
{ 274, 72 }, // Server type
{ 274, 92 }, // Sort by
{ 274, 112 }, // Game Type
{ 274, 132 }, // All
{ 274, 152 }, // Empty
};
char* gamenames[] = {
"DM ", // deathmatch
"1v1", // tournament
"SP ", // single player
"TDM", // team deathmatch
"CTF", // capture the flag
"???",
};
static char* netnames[] = {
"???",
"UDP",
"IPX",
NULL
};
static char const quake3worldMessage[] = "For more information, please visit : www.ubergames.net www.ravensoft.com/eliteforce www.startrek.com";
typedef struct {
char adrstr[MAX_ADDRESSLENGTH];
int32_t start;
} pinglist_t;
typedef struct servernode_s {
char adrstr[MAX_ADDRESSLENGTH];
char hostname[MAX_HOSTNAMELENGTH];
char mapname[MAX_MAPNAMELENGTH];
int32_t numclients;
int32_t maxclients;
int32_t pingtime;
int32_t gametype;
char gamename[12];
int32_t nettype;
int32_t minPing;
int32_t maxPing;
qboolean isPure;
qboolean isExpansion;
} servernode_t;
typedef struct {
char buff[MAX_LISTBOXWIDTH];
servernode_t* servernode;
} table_t;
typedef struct {
menuframework_s menu;
menubitmap_s mainmenu;
menubitmap_s back;
menulist_s master;
menulist_s gametype;
menulist_s sortkey;
menulist_s showfull;
menulist_s showempty;
menulist_s list;
menubitmap_s mappic;
menubitmap_s arrows;
menubitmap_s up;
menubitmap_s down;
menutext_s status;
menutext_s statusbar;
menubitmap_s remove;
menubitmap_s refresh;
menubitmap_s stoprefresh;
menubitmap_s go;
menubitmap_s favorite;
pinglist_t pinglist[MAX_PINGREQUESTS];
table_t table[MAX_LISTBOXITEMS];
char* items[MAX_LISTBOXITEMS];
int32_t numqueriedservers;
int32_t* numservers;
servernode_t* serverlist;
int32_t currentping;
qboolean refreshservers;
int32_t nextpingtime;
int32_t maxservers;
int32_t refreshtime;
char favoriteaddresses[MAX_FAVORITESERVERS][MAX_ADDRESSLENGTH];
int32_t numfavoriteaddresses;
} arenaservers_t;
static arenaservers_t g_arenaservers;
typedef struct
{
menuframework_s menu;
menubitmap_s main;
} chooseservertype_t;
static chooseservertype_t g_chooseservertype;
static servernode_t g_globalserverlist[MAX_GLOBALSERVERS];
static int32_t g_numglobalservers;
static servernode_t g_localserverlist[MAX_LOCALSERVERS];
static int32_t g_numlocalservers;
static servernode_t g_favoriteserverlist[MAX_FAVORITESERVERS];
static int32_t g_numfavoriteservers;
static int32_t g_servertype;
static int32_t g_gametype;
static int32_t g_sortkey;
static int32_t g_emptyservers;
static int32_t g_fullservers;
/*
=================
ArenaServers_MaxPing
=================
*/
int32_t ArenaServers_MaxPing(void) { /*static*/
UI_LogFuncBegin();
int32_t maxPing;
maxPing = (int32_t)trap_Cvar_VariableValue("cl_maxPing");
if (maxPing < 100) {
maxPing = 100;
}
UI_LogFuncEnd();
return maxPing;
}
/*
=================
ArenaServers_Compare
=================
*/
static int32_t QDECL ArenaServers_Compare(const void *arg1, const void *arg2) {
UI_LogFuncBegin();
float f1;
float f2;
servernode_t* t1;
servernode_t* t2;
t1 = (servernode_t *)arg1;
t2 = (servernode_t *)arg2;
switch (g_sortkey) {
case SORT_HOST:
UI_LogFuncEnd();
return Q_stricmp(t1->hostname, t2->hostname);
case SORT_MAP:
UI_LogFuncEnd();
return Q_stricmp(t1->mapname, t2->mapname);
case SORT_CLIENTS:
f1 = t1->maxclients - t1->numclients;
if (f1 < 0) {
f1 = 0;
}
f2 = t2->maxclients - t2->numclients;
if (f2 < 0) {
f2 = 0;
}
if (f1 < f2) {
UI_LogFuncEnd();
return 1;
}
if (f1 == f2) {
UI_LogFuncEnd();
return 0;
}
UI_LogFuncEnd();
return -1;
case SORT_GAME:
if (t1->gametype < t2->gametype) {
UI_LogFuncEnd();
return -1;
}
if (t1->gametype == t2->gametype) {
UI_LogFuncEnd();
return 0;
}
UI_LogFuncEnd();
return 1;
case SORT_PING:
if (t1->pingtime < t2->pingtime) {
UI_LogFuncEnd();
return -1;
}
if (t1->pingtime > t2->pingtime) {
UI_LogFuncEnd();
return 1;
}
UI_LogFuncEnd();
return Q_stricmp(t1->hostname, t2->hostname);
}
UI_LogFuncEnd();
return 0;
}
/*
=================
ArenaServers_Go
=================
*/
static void ArenaServers_Go(void) {
UI_LogFuncBegin();
servernode_t* servernode;
servernode = g_arenaservers.table[g_arenaservers.list.curvalue].servernode;
if (servernode) {
trap_Cmd_ExecuteText(EXEC_APPEND, va("connect %s\n", servernode->adrstr));
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_UpdatePicture
=================
*/
static void ArenaServers_UpdatePicture(void) {
UI_LogFuncBegin();
static char picname[64];
servernode_t* servernodeptr;
qhandle_t hpic;
if (!g_arenaservers.list.numitems) {
g_arenaservers.mappic.generic.name = NULL;
}
else {
servernodeptr = g_arenaservers.table[g_arenaservers.list.curvalue].servernode;
hpic = trap_R_RegisterShaderNoMip(va("levelshots/%s.tga", servernodeptr->mapname));
if (!hpic)
{
Com_sprintf(picname, sizeof(picname), "levelshots/unknownmap.tga");
}
else
{
Com_sprintf(picname, sizeof(picname), "levelshots/%s.tga", servernodeptr->mapname);
}
g_arenaservers.mappic.generic.name = picname;
}
// force shader update during draw
g_arenaservers.mappic.shader = 0;
UI_LogFuncEnd();
}
/*
=================
ArenaServers_UpdateMenu
=================
*/
static void ArenaServers_UpdateMenu(void) {
UI_LogFuncBegin();
int32_t i;
int32_t j;
int32_t count;
char* buff;
servernode_t* servernodeptr;
table_t* tableptr;
char *pingColor, *pongColor;
if (g_arenaservers.numqueriedservers > 0) {
// servers found
if (g_arenaservers.refreshservers && (g_arenaservers.currentping <= g_arenaservers.numqueriedservers)) {
// show progress
Com_sprintf(g_arenaservers.status.string, MAX_STATUSLENGTH, menu_normal_text[MNT_CNT_SERVERS], g_arenaservers.currentping, g_arenaservers.numqueriedservers);
g_arenaservers.statusbar.string = (char*)menu_normal_text[MNT_SPACETOSTOP];
qsort(g_arenaservers.serverlist, *g_arenaservers.numservers, sizeof(servernode_t), ArenaServers_Compare);
}
else {
// all servers pinged - enable controls
g_arenaservers.master.generic.flags &= ~QMF_GRAYED;
g_arenaservers.gametype.generic.flags &= ~QMF_GRAYED;
g_arenaservers.sortkey.generic.flags &= ~QMF_GRAYED;
g_arenaservers.showempty.generic.flags &= ~QMF_GRAYED;
g_arenaservers.showfull.generic.flags &= ~QMF_GRAYED;
g_arenaservers.list.generic.flags &= ~QMF_GRAYED;
g_arenaservers.refresh.generic.flags &= ~QMF_GRAYED;
g_arenaservers.go.generic.flags &= ~QMF_GRAYED;
// update status bar
if ((g_servertype >= AS_GLOBAL1) && (g_servertype <= AS_GLOBAL5))
{
g_arenaservers.statusbar.string = (char*)quake3worldMessage;
}
else
{
g_arenaservers.statusbar.string = "";
}
}
}
else {
// no servers found
if (g_arenaservers.refreshservers)
{
strcpy(g_arenaservers.status.string, menu_normal_text[MNT_SCANNINGFORSERVERS]);
g_arenaservers.statusbar.string = (char*)menu_normal_text[MNT_SPACETOSTOP];
// disable controls during refresh
g_arenaservers.master.generic.flags |= QMF_GRAYED;
g_arenaservers.gametype.generic.flags |= QMF_GRAYED;
g_arenaservers.sortkey.generic.flags |= QMF_GRAYED;
g_arenaservers.showempty.generic.flags |= QMF_GRAYED;
g_arenaservers.showfull.generic.flags |= QMF_GRAYED;
g_arenaservers.list.generic.flags |= QMF_GRAYED;
g_arenaservers.refresh.generic.flags |= QMF_GRAYED;
g_arenaservers.go.generic.flags |= QMF_GRAYED;
g_arenaservers.statusbar.string = (char*)menu_normal_text[MNT_ACCESSING];
}
else {
if (g_arenaservers.numqueriedservers < 0) {
strcpy(g_arenaservers.status.string, menu_normal_text[MNT_NORESPONSE_MASTER]);
}
else {
strcpy(g_arenaservers.status.string, menu_normal_text[MNT_NO_SERVERS]);
}
// update status bar
if ((g_servertype >= AS_GLOBAL1) && (g_servertype <= AS_GLOBAL5))
{
g_arenaservers.statusbar.string = (char*)quake3worldMessage;
}
else {
g_arenaservers.statusbar.string = "";
}
// end of refresh - set control state
g_arenaservers.master.generic.flags &= ~QMF_GRAYED;
g_arenaservers.gametype.generic.flags &= ~QMF_GRAYED;
g_arenaservers.sortkey.generic.flags &= ~QMF_GRAYED;
g_arenaservers.showempty.generic.flags &= ~QMF_GRAYED;
g_arenaservers.showfull.generic.flags &= ~QMF_GRAYED;
g_arenaservers.list.generic.flags |= QMF_GRAYED;
g_arenaservers.refresh.generic.flags &= ~QMF_GRAYED;
g_arenaservers.go.generic.flags |= QMF_GRAYED;
}
// zero out list box
g_arenaservers.list.numitems = 0;
g_arenaservers.list.curvalue = 0;
g_arenaservers.list.top = 0;
// update picture
ArenaServers_UpdatePicture();
UI_LogFuncEnd();
return;
}
// build list box strings - apply culling filters
servernodeptr = g_arenaservers.serverlist;
count = *g_arenaservers.numservers;
for (i = 0, j = 0; i < count; i++, servernodeptr++) {
tableptr = &g_arenaservers.table[j];
tableptr->servernode = servernodeptr;
buff = tableptr->buff;
if (!g_emptyservers && !servernodeptr->numclients) {
continue;
}
if (!g_fullservers && (servernodeptr->numclients == servernodeptr->maxclients)) {
continue;
}
switch (g_gametype) {
case GAMES_ALL:
break;
case GAMES_FFA:
if (servernodeptr->gametype != GT_FFA) {
continue;
}
break;
case GAMES_TEAMPLAY:
if (servernodeptr->gametype != GT_TEAM) {
continue;
}
break;
case GAMES_TOURNEY:
if (servernodeptr->gametype != GT_TOURNAMENT) {
continue;
}
break;
case GAMES_CTF:
if (servernodeptr->gametype != GT_CTF) {
continue;
}
break;
case GAMES_RPGX:
if (Q_stricmp(servernodeptr->gamename, RPGX_SERVERNAME)) {
continue;
}
break;
}
if (servernodeptr->pingtime < servernodeptr->minPing) {
pingColor = S_COLOR_BLUE;
}
else if (servernodeptr->maxPing && servernodeptr->pingtime > servernodeptr->maxPing) {
pingColor = S_COLOR_BLUE;
}
else if (servernodeptr->pingtime < 50) {
pingColor = S_COLOR_WHITE;
}
else if (servernodeptr->pingtime < 200) {
pingColor = S_COLOR_GREEN;
}
else if (servernodeptr->pingtime < 400) {
pingColor = S_COLOR_YELLOW;
}
else {
pingColor = S_COLOR_RED;
}
pongColor = S_COLOR_WHITE;
Com_sprintf(buff, MAX_LISTBOXWIDTH, "%s%-31.31s %s%-11.11s %2d/%2d %-8.8s %3d", //31.31
pongColor, servernodeptr->hostname, pingColor, servernodeptr->mapname, servernodeptr->numclients,
servernodeptr->maxclients, servernodeptr->gamename, servernodeptr->pingtime);
if (!servernodeptr->isPure) { //prev length is 62, we can safely add 2 more chars.
strcat(buff, "*"); //mark this unpure server!
}
j++;
}
// Com_sprintf( g_arenaservers.status.string, MAX_STATUSLENGTH, "%d of %d Arena Servers.", j, *g_arenaservers.numservers );
g_arenaservers.list.numitems = j;
g_arenaservers.list.curvalue = 0;
g_arenaservers.list.top = 0;
if (!g_arenaservers.list.numitems)
{
g_arenaservers.go.generic.flags |= QMF_GRAYED;
}
// update picture
ArenaServers_UpdatePicture();
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Remove
=================
*/
static void ArenaServers_Remove(void)
{
UI_LogFuncBegin();
int32_t i;
servernode_t* servernodeptr;
table_t* tableptr;
if (!g_arenaservers.list.numitems){
UI_LogFuncEnd();
return;
}
// remove selected item from display list
// items are in scattered order due to sort and cull
// perform delete on list box contents, resync all lists
tableptr = &g_arenaservers.table[g_arenaservers.list.curvalue];
servernodeptr = tableptr->servernode;
// find address in master list
for (i = 0; i < g_arenaservers.numfavoriteaddresses; i++)
if (!Q_stricmp(g_arenaservers.favoriteaddresses[i], servernodeptr->adrstr))
break;
// delete address from master list
if (i <= g_arenaservers.numfavoriteaddresses - 1)
{
if (i < g_arenaservers.numfavoriteaddresses - 1)
{
// shift items up
memcpy(&g_arenaservers.favoriteaddresses[i], &g_arenaservers.favoriteaddresses[i + 1], (g_arenaservers.numfavoriteaddresses - i - 1)*sizeof(MAX_ADDRESSLENGTH));
}
g_arenaservers.numfavoriteaddresses--;
}
// find address in server list
for (i = 0; i < g_numfavoriteservers; i++)
if (&g_favoriteserverlist[i] == servernodeptr)
break;
// delete address from server list
if (i <= g_numfavoriteservers - 1)
{
if (i < g_numfavoriteservers - 1)
{
// shift items up
memcpy(&g_favoriteserverlist[i], &g_favoriteserverlist[i + 1], (g_numfavoriteservers - i - 1)*sizeof(servernode_t));
}
g_numfavoriteservers--;
}
g_arenaservers.numqueriedservers = g_arenaservers.numfavoriteaddresses;
g_arenaservers.currentping = g_arenaservers.numfavoriteaddresses;
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Insert
=================
*/
static void ArenaServers_Insert(char* adrstr, char* info, int32_t pingtime)
{
UI_LogFuncBegin();
servernode_t* servernodeptr;
char* s;
int32_t i;
if ((pingtime >= ArenaServers_MaxPing()) && (g_servertype != AS_FAVORITES))
{
// slow global or local servers do not get entered
UI_LogFuncEnd();
return;
}
if (*g_arenaservers.numservers >= g_arenaservers.maxservers) {
// list full;
servernodeptr = g_arenaservers.serverlist + (*g_arenaservers.numservers) - 1;
}
else {
// next slot
servernodeptr = g_arenaservers.serverlist + (*g_arenaservers.numservers);
(*g_arenaservers.numservers)++;
}
Q_strncpyz(servernodeptr->adrstr, adrstr, MAX_ADDRESSLENGTH);
Q_strncpyz(servernodeptr->hostname, Info_ValueForKey(info, "hostname"), MAX_HOSTNAMELENGTH);
Q_CleanStr(servernodeptr->hostname);
Q_CleanStr(servernodeptr->hostname);
Q_CleanStr(servernodeptr->hostname);
Q_CleanStr(servernodeptr->hostname);
Q_strncpyz(servernodeptr->mapname, Info_ValueForKey(info, "mapname"), MAX_MAPNAMELENGTH);
Q_CleanStr(servernodeptr->mapname);
Q_strlwr(servernodeptr->mapname);
servernodeptr->numclients = atoi(Info_ValueForKey(info, "clients"));
servernodeptr->maxclients = atoi(Info_ValueForKey(info, "sv_maxclients"));
servernodeptr->pingtime = pingtime;
servernodeptr->minPing = atoi(Info_ValueForKey(info, "minPing"));
servernodeptr->maxPing = atoi(Info_ValueForKey(info, "maxPing"));
servernodeptr->isPure = static_cast<qboolean>(atoi(Info_ValueForKey(info, "pure")));
servernodeptr->isExpansion = static_cast<qboolean>(atoi(Info_ValueForKey(info, "vv")));
s = Info_ValueForKey(info, "nettype");
for (i = 0;; i++)
{
if (!netnames[i])
{
servernodeptr->nettype = 0;
break;
}
else if (!Q_stricmp(netnames[i], s))
{
servernodeptr->nettype = i;
break;
}
}
s = Info_ValueForKey(info, "game");
i = atoi(Info_ValueForKey(info, "gametype"));
if (i < 0) {
i = 0;
}
else if (i > 5) {
i = 5;
}
if (*s) {
servernodeptr->gametype = -1;
Q_strncpyz(servernodeptr->gamename, s, sizeof(servernodeptr->gamename));
}
else {
servernodeptr->gametype = i;
if (servernodeptr->isExpansion) {
Com_sprintf(servernodeptr->gamename, sizeof(servernodeptr->gamename), "vv-%s", gamenames[i]);
}
else {
Q_strncpyz(servernodeptr->gamename, gamenames[i], sizeof(servernodeptr->gamename));
}
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_InsertFavorites
Insert nonresponsive address book entries into display lists.
=================
*/
void ArenaServers_InsertFavorites(void)
{
UI_LogFuncBegin();
int32_t i;
int32_t j;
char info[MAX_INFO_STRING];
// resync existing results with new or deleted cvars
info[0] = '\0';
Info_SetValueForKey(info, "hostname", "No Response");
for (i = 0; i < g_arenaservers.numfavoriteaddresses; i++)
{
// find favorite address in refresh list
for (j = 0; j < g_numfavoriteservers; j++)
if (!Q_stricmp(g_arenaservers.favoriteaddresses[i], g_favoriteserverlist[j].adrstr))
break;
if (j >= g_numfavoriteservers)
{
// not in list, add it
ArenaServers_Insert(g_arenaservers.favoriteaddresses[i], info, ArenaServers_MaxPing());
}
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_LoadFavorites
Load cvar address book entries into local lists.
=================
*/
void ArenaServers_LoadFavorites(void)
{
UI_LogFuncBegin();
int32_t i;
int32_t j;
int32_t numtempitems;
char adrstr[MAX_ADDRESSLENGTH];
servernode_t templist[MAX_FAVORITESERVERS];
qboolean found;
found = qfalse;
// copy the old
memcpy(templist, g_favoriteserverlist, sizeof(servernode_t)*MAX_FAVORITESERVERS);
numtempitems = g_numfavoriteservers;
// clear the current for sync
memset(g_favoriteserverlist, 0, sizeof(servernode_t)*MAX_FAVORITESERVERS);
g_numfavoriteservers = 0;
// resync existing results with new or deleted cvars
for (i = 0; i < MAX_FAVORITESERVERS; i++)
{
trap_Cvar_VariableStringBuffer(va("server%d", i + 1), adrstr, MAX_ADDRESSLENGTH);
if (!adrstr[0])
continue;
// quick sanity check to avoid slow domain name resolving
// first character must be numeric
if (adrstr[0] < '0' || adrstr[0] > '9')
continue;
// favorite server addresses must be maintained outside refresh list
// this mimics local and global netadr's stored in client
// these can be fetched to fill ping list
strcpy(g_arenaservers.favoriteaddresses[g_numfavoriteservers], adrstr);
// find this server in the old list
for (j = 0; j < numtempitems; j++)
if (!Q_stricmp(templist[j].adrstr, adrstr))
break;
if (j < numtempitems)
{
// found server - add exisiting results
memcpy(&g_favoriteserverlist[g_numfavoriteservers], &templist[j], sizeof(servernode_t));
found = qtrue;
}
else
{
// add new server
Q_strncpyz(g_favoriteserverlist[g_numfavoriteservers].adrstr, adrstr, MAX_ADDRESSLENGTH);
g_favoriteserverlist[g_numfavoriteservers].pingtime = ArenaServers_MaxPing();
}
g_numfavoriteservers++;
}
g_arenaservers.numfavoriteaddresses = g_numfavoriteservers;
if (!found)
{
// no results were found, reset server list
// list will be automatically refreshed when selected
g_numfavoriteservers = 0;
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_StopRefresh
=================
*/
static void ArenaServers_StopRefresh(void)
{
UI_LogFuncBegin();
if (!g_arenaservers.refreshservers){
// not currently refreshing
UI_LogFuncEnd();
return;
}
g_arenaservers.refreshservers = qfalse;
if (g_servertype == AS_FAVORITES)
{
// nonresponsive favorites must be shown
ArenaServers_InsertFavorites();
}
// final tally
if (g_arenaservers.numqueriedservers >= 0)
{
g_arenaservers.currentping = *g_arenaservers.numservers;
g_arenaservers.numqueriedservers = *g_arenaservers.numservers;
}
// sort
qsort(g_arenaservers.serverlist, *g_arenaservers.numservers, sizeof(servernode_t), ArenaServers_Compare);
ArenaServers_UpdateMenu();
UI_LogFuncEnd();
}
/*
=================
ArenaServers_DoRefresh
=================
*/
static void ArenaServers_DoRefresh(void)
{
UI_LogFuncBegin();
int32_t i;
int32_t j;
int32_t time;
int32_t maxPing;
char adrstr[MAX_ADDRESSLENGTH];
char info[MAX_INFO_STRING];
if (uis.realtime < g_arenaservers.refreshtime)
{
// wait for timeout or results
if (g_servertype == AS_LOCAL)
{
if (!trap_LAN_GetLocalServerCount())
{
// still waiting for response
UI_LogFuncEnd();
return;
}
}
else if ((g_servertype >= AS_GLOBAL1) && (g_servertype <= AS_GLOBAL5))
{
if (trap_LAN_GetGlobalServerCount() < 0)
{
// still waiting for master server response
UI_LogFuncEnd();
return;
}
}
}
if (uis.realtime < g_arenaservers.nextpingtime)
{
// wait for time trigger
UI_LogFuncEnd();
return;
}
// trigger at 10Hz intervals
g_arenaservers.nextpingtime = uis.realtime + 50;
// process ping results
maxPing = ArenaServers_MaxPing();
for (i = 0; i < MAX_PINGREQUESTS; i++)
{
trap_LAN_GetPing(i, adrstr, MAX_ADDRESSLENGTH, &time);
if (!adrstr[0])
{
// ignore empty or pending pings
continue;
}
// find ping result in our local list
for (j = 0; j < MAX_PINGREQUESTS; j++)
if (!Q_stricmp(adrstr, g_arenaservers.pinglist[j].adrstr))
break;
if (j < MAX_PINGREQUESTS)
{
// found it
if (!time)
{
time = uis.realtime - g_arenaservers.pinglist[j].start;
if (time < maxPing)
{
// still waiting
continue;
}
}
if (time > maxPing)
{
// stale it out
info[0] = '\0';
time = maxPing;
}
else
{
trap_LAN_GetPingInfo(i, info, MAX_INFO_STRING); //bookmark - TiM: This is where the info is received!
//TiM - testing the data output from this baby
//if ( !Q_stricmp( Info_ValueForKey( info, "game" ), "rpg-x" ) )
//UI_Logger( LL_DEBUG, "%s", info );
}
// insert ping results
ArenaServers_Insert(adrstr, info, time);
// clear this query from internal list
g_arenaservers.pinglist[j].adrstr[0] = '\0';
}
// clear this query from external list
trap_LAN_ClearPing(i);
}
// get results of servers query
// counts can increase as servers respond
switch (g_servertype)
{
case AS_LOCAL:
g_arenaservers.numqueriedservers = trap_LAN_GetLocalServerCount();
break;
case AS_GLOBAL1:
case AS_GLOBAL2:
case AS_GLOBAL3:
case AS_GLOBAL4:
case AS_GLOBAL5:
g_arenaservers.numqueriedservers = trap_LAN_GetGlobalServerCount();
break;
case AS_FAVORITES:
g_arenaservers.numqueriedservers = g_arenaservers.numfavoriteaddresses;
break;
}
// send ping requests in reasonable bursts
// iterate ping through all found servers
for (i = 0; i < MAX_PINGREQUESTS && g_arenaservers.currentping < g_arenaservers.numqueriedservers; i++)
{
if (trap_LAN_GetPingQueueCount() >= MAX_PINGREQUESTS)
{
// ping queue is full
break;
}
// find empty slot
for (j = 0; j < MAX_PINGREQUESTS; j++)
if (!g_arenaservers.pinglist[j].adrstr[0])
break;
if (j >= MAX_PINGREQUESTS)
// no empty slots available yet - wait for timeout
break;
// get an address to ping
switch (g_servertype)
{
case AS_LOCAL:
trap_LAN_GetLocalServerAddressString(g_arenaservers.currentping, adrstr, MAX_ADDRESSLENGTH);
break;
case AS_GLOBAL1:
case AS_GLOBAL2:
case AS_GLOBAL3:
case AS_GLOBAL4:
case AS_GLOBAL5:
trap_LAN_GetGlobalServerAddressString(g_arenaservers.currentping, adrstr, MAX_ADDRESSLENGTH);
break;
case AS_FAVORITES:
strcpy(adrstr, g_arenaservers.favoriteaddresses[g_arenaservers.currentping]);
break;
}
strcpy(g_arenaservers.pinglist[j].adrstr, adrstr);
g_arenaservers.pinglist[j].start = uis.realtime;
trap_Cmd_ExecuteText(EXEC_NOW, va("ping %s\n", adrstr));
// advance to next server
g_arenaservers.currentping++;
}
if (!trap_LAN_GetPingQueueCount())
{
// all pings completed
ArenaServers_StopRefresh();
UI_LogFuncEnd();
return;
}
// update the user interface with ping status
ArenaServers_UpdateMenu();
UI_LogFuncEnd();
}
/*
=================
ArenaServers_StartRefresh
=================
*/
static void ArenaServers_StartRefresh(void)
{
UI_LogFuncBegin();
int32_t i;
char myargs[32];
memset(g_arenaservers.serverlist, 0, g_arenaservers.maxservers*sizeof(table_t));
for (i = 0; i < MAX_PINGREQUESTS; i++)
{
g_arenaservers.pinglist[i].adrstr[0] = '\0';
trap_LAN_ClearPing(i);
}
g_arenaservers.refreshservers = qtrue;
g_arenaservers.currentping = 0;
g_arenaservers.nextpingtime = 0;
*g_arenaservers.numservers = 0;
g_arenaservers.numqueriedservers = 0;
// allow max 5 seconds for responses
g_arenaservers.refreshtime = uis.realtime + 5000;
// place menu in zeroed state
ArenaServers_UpdateMenu();
if (g_servertype == AS_LOCAL) {
trap_Cmd_ExecuteText(EXEC_APPEND, "localservers\n");
UI_LogFuncEnd();
return;
}
if ((g_servertype >= AS_GLOBAL1) && (g_servertype <= AS_GLOBAL5))
{
i = g_servertype - AS_GLOBAL1;
switch (g_arenaservers.gametype.curvalue) {
default:
case GAMES_RPGX:
case GAMES_ALL:
myargs[0] = 0;
break;
case GAMES_FFA:
strcpy(myargs, " ffa");
break;
case GAMES_TEAMPLAY:
strcpy(myargs, " team");
break;
case GAMES_TOURNEY:
strcpy(myargs, " tourney");
break;
case GAMES_CTF:
strcpy(myargs, " ctf");
break;
}
if (g_emptyservers) {
strcat(myargs, " empty");
}
if (g_fullservers) {
strcat(myargs, " full");
}
trap_Cmd_ExecuteText(EXEC_APPEND, va("globalservers %d %d%s\n", i, (int32_t)trap_Cvar_VariableValue("protocol"), myargs));
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_SaveChanges
=================
*/
void ArenaServers_SaveChanges(void)
{
UI_LogFuncBegin();
int32_t i;
for (i = 0; i < g_arenaservers.numfavoriteaddresses; i++)
trap_Cvar_Set(va("server%d", i + 1), g_arenaservers.favoriteaddresses[i]);
for (; i < MAX_FAVORITESERVERS; i++)
trap_Cvar_Set(va("server%d", i + 1), "");
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Sort
=================
*/
void ArenaServers_Sort(int32_t type) {
UI_LogFuncBegin();
if (g_sortkey == type) {
UI_LogFuncEnd();
return;
}
g_sortkey = type;
qsort(g_arenaservers.serverlist, *g_arenaservers.numservers, sizeof(servernode_t), ArenaServers_Compare);
UI_LogFuncEnd();
}
/*
=================
ArenaServers_SetType
=================
*/
void ArenaServers_SetType(int32_t type)
{
UI_LogFuncBegin();
char IP[128];
if (g_servertype == type){
UI_LogFuncEnd();
return;
}
if (type == AS_GLOBAL1)
{
trap_Cvar_VariableStringBuffer("sv_master1", IP, 128);
if (!IP[0])
{
type = AS_GLOBAL2;
}
if (g_arenaservers.numservers)
{
*g_arenaservers.numservers = 0;
}
}
if (type == AS_GLOBAL2)
{
trap_Cvar_VariableStringBuffer("sv_master2", IP, 128);
if (!IP[0])
{
type = AS_GLOBAL3;
}
if (g_arenaservers.numservers)
{
*g_arenaservers.numservers = 0;
}
}
if (type == AS_GLOBAL3)
{
trap_Cvar_VariableStringBuffer("sv_master3", IP, 128);
if (!IP[0])
{
type = AS_GLOBAL4;
}
if (g_arenaservers.numservers)
{
*g_arenaservers.numservers = 0;
}
}
if (type == AS_GLOBAL4)
{
trap_Cvar_VariableStringBuffer("sv_master4", IP, 128);
if (!IP[0])
{
type = AS_GLOBAL5;
}
if (g_arenaservers.numservers)
{
*g_arenaservers.numservers = 0;
}
}
if (type == AS_GLOBAL5)
{
trap_Cvar_VariableStringBuffer("sv_master5", IP, 128);
if (!IP[0])
{
type = AS_FAVORITES;
}
if (g_arenaservers.numservers)
{
*g_arenaservers.numservers = 0;
}
}
g_arenaservers.master.curvalue = type;
g_servertype = type;
switch (type) {
default:
case AS_LOCAL:
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE | QMF_HIDDEN);
g_arenaservers.serverlist = g_localserverlist;
g_arenaservers.numservers = &g_numlocalservers;
g_arenaservers.maxservers = MAX_LOCALSERVERS;
break;
case AS_GLOBAL1:
case AS_GLOBAL2:
case AS_GLOBAL3:
case AS_GLOBAL4:
case AS_GLOBAL5:
g_arenaservers.remove.generic.flags |= (QMF_INACTIVE | QMF_HIDDEN);
g_arenaservers.serverlist = g_globalserverlist;
g_arenaservers.numservers = &g_numglobalservers;
g_arenaservers.maxservers = MAX_GLOBALSERVERS;
break;
case AS_FAVORITES:
g_arenaservers.remove.generic.flags &= ~(QMF_INACTIVE | QMF_HIDDEN);
g_arenaservers.serverlist = g_favoriteserverlist;
g_arenaservers.numservers = &g_numfavoriteservers;
g_arenaservers.maxservers = MAX_FAVORITESERVERS;
break;
}
if (!*g_arenaservers.numservers) {
ArenaServers_StartRefresh();
}
else {
// avoid slow operation, use existing results
g_arenaservers.currentping = *g_arenaservers.numservers;
g_arenaservers.numqueriedservers = *g_arenaservers.numservers;
ArenaServers_UpdateMenu();
}
strcpy(g_arenaservers.status.string, menu_normal_text[MNT_HITREFRESH]);
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Favorites_Add
Add current server to favorites
=================
*/
void ArenaServers_Favorites_Add(void)
{
UI_LogFuncBegin();
char adrstr[128];
int32_t i;
int32_t best;
if (!g_arenaservers.table[g_arenaservers.list.curvalue].servernode->adrstr){
UI_LogFuncEnd();
return;
}
best = 0;
for (i = 0; i < MAX_FAVORITESERVERS; i++)
{
trap_Cvar_VariableStringBuffer(va("server%d", i + 1), adrstr, sizeof(adrstr));
if (!Q_stricmp(g_arenaservers.table[g_arenaservers.list.curvalue].servernode->adrstr, adrstr))
{
// already in list
UI_LogFuncEnd();
return;
}
// use first empty or non-numeric available slot
if ((adrstr[0] < '0' || adrstr[0] > '9') && !best)
best = i + 1;
}
if (best)
trap_Cvar_Set(va("server%d", best), g_arenaservers.table[g_arenaservers.list.curvalue].servernode->adrstr);
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Event
=================
*/
static void ArenaServers_Event(void* ptr, int32_t event) {
UI_LogFuncBegin();
int32_t id;
id = ((menucommon_s*)ptr)->id;
if (event != QM_ACTIVATED && id != ID_LIST)
{
UI_LogFuncEnd();
return;
}
switch (id)
{
case ID_MAINMENU:
UI_PopMenu();
UI_MainMenu();
break;
case ID_MASTER:
trap_Cvar_SetValue("ui_browserMaster", g_arenaservers.master.curvalue);
ArenaServers_SetType(g_arenaservers.master.curvalue);
if (master_items[g_arenaservers.master.curvalue] == MNT_MASTER_ITEMS_FAVORITES)
{
g_arenaservers.favorite.generic.flags |= QMF_GRAYED;
}
else
{
g_arenaservers.favorite.generic.flags &= ~QMF_GRAYED;
}
break;
case ID_GAMETYPE:
trap_Cvar_SetValue("ui_browserGameType", g_arenaservers.gametype.curvalue);
g_gametype = g_arenaservers.gametype.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_SORTKEY:
trap_Cvar_SetValue("ui_browserSortKey", g_arenaservers.sortkey.curvalue);
ArenaServers_Sort(g_arenaservers.sortkey.curvalue);
ArenaServers_UpdateMenu();
break;
case ID_SHOW_FULL:
trap_Cvar_SetValue("ui_browserShowFull", g_arenaservers.showfull.curvalue);
g_fullservers = g_arenaservers.showfull.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_SHOW_EMPTY:
trap_Cvar_SetValue("ui_browserShowEmpty", g_arenaservers.showempty.curvalue);
g_emptyservers = g_arenaservers.showempty.curvalue;
ArenaServers_UpdateMenu();
break;
case ID_LIST:
if (event == QM_GOTFOCUS) {
ArenaServers_UpdatePicture();
}
break;
case ID_SCROLL_UP:
ScrollList_Key(&g_arenaservers.list, K_UPARROW);
break;
case ID_SCROLL_DOWN:
ScrollList_Key(&g_arenaservers.list, K_DOWNARROW);
break;
case ID_FAVORITE:
ArenaServers_Favorites_Add();
ArenaServers_LoadFavorites();
break;
case ID_BACK:
ArenaServers_StopRefresh();
ArenaServers_SaveChanges();
UI_PopMenu();
break;
case ID_STOPREFRESH:
ArenaServers_StopRefresh();
break;
case ID_REFRESH:
ArenaServers_StartRefresh();
break;
case ID_SPECIFY:
UI_SpecifyServerMenu();
break;
case ID_CREATE:
UI_StartServerMenu(qtrue);
break;
case ID_FINDSERVER:
UI_ArenaServersMenu();
break;
case ID_CONNECT:
ArenaServers_Go();
break;
case ID_REMOVE:
ArenaServers_Remove();
ArenaServers_UpdateMenu();
break;
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Graphics
=================
*/
void ArenaServers_Graphics(void)
{
UI_LogFuncBegin();
UI_MenuFrame2(&g_arenaservers.menu);
trap_R_SetColor(colorTable[CT_LTBROWN1]);
UI_DrawHandlePic(30, 203, 47, 186, uis.whiteShader); // Left side of frame
// Frame map picture
trap_R_SetColor(colorTable[CT_DKPURPLE3]);
UI_DrawHandlePic(87, 53, 158, 16, uis.whiteShader); // Top line
UI_DrawHandlePic(232, 69, 13, 103, uis.whiteShader); // Side line
UI_DrawProportionalString(90, 53, menu_normal_text[MNT_CURRENTMAP], UI_SMALLFONT, colorTable[CT_BLACK]);
// Frame sort options
trap_R_SetColor(colorTable[CT_DKPURPLE3]);
UI_DrawHandlePic(252, 53, 359, 16, uis.whiteShader); // Top line
UI_DrawHandlePic(252, 69, 13, 103, uis.whiteShader); // Side line
UI_DrawProportionalString(272, 53, menu_normal_text[MNT_SORTPARMS], UI_SMALLFONT, colorTable[CT_BLACK]);
// Frame servers
trap_R_SetColor(colorTable[CT_DKORANGE]);
UI_DrawHandlePic(87, 175, 523, 13, uis.whiteShader); // Top line
UI_DrawHandlePic(87, 188, 16, 11, uis.whiteShader); // Side line
UI_DrawHandlePic(87, 202, 16, 17, uis.whiteShader); // Side line
UI_DrawHandlePic(87, 222, 16, 110, uis.whiteShader); // Side line
UI_DrawHandlePic(87, 335, 16, 17, uis.whiteShader); // Side line
UI_DrawHandlePic(87, 355, 16, 11, uis.whiteShader); // Side line
UI_DrawHandlePic(87, 366, 268, 18, uis.whiteShader); // Bottom line
UI_DrawProportionalString(105, 177, menu_normal_text[MNT_HOSTNAME], UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(360, 177, menu_normal_text[MNT_MAP], UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(466, 177, menu_normal_text[MNT_PLAYERS], UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(504, 177, menu_normal_text[MNT_TYPE], UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(583, 177, menu_normal_text[MNT_PING], UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 27, "819", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 149, "42", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 205, "4363", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 395, "6700", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
// Left rounded ends for buttons
trap_R_SetColor(colorTable[g_arenaservers.mainmenu.color]);
UI_DrawHandlePic(g_arenaservers.mainmenu.generic.x - 14, g_arenaservers.mainmenu.generic.y,
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
trap_R_SetColor(colorTable[g_arenaservers.back.color]);
UI_DrawHandlePic(g_arenaservers.back.generic.x - 14, g_arenaservers.back.generic.y,
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
UI_LogFuncEnd();
}
/*
=================
ArenaServers_MenuDraw
=================
*/
static void ArenaServers_MenuDraw(void)
{
UI_LogFuncBegin();
ArenaServers_Graphics();
if (g_arenaservers.refreshservers)
{
ArenaServers_DoRefresh();
}
trap_R_SetColor(colorTable[CT_WHITE]);
Menu_Draw(&g_arenaservers.menu);
UI_LogFuncEnd();
}
/*
=================
ArenaServers_MenuKey
=================
*/
static sfxHandle_t ArenaServers_MenuKey(int32_t key) {
UI_LogFuncBegin();
if (key == K_SPACE && g_arenaservers.refreshservers) {
ArenaServers_StopRefresh();
UI_LogFuncEnd();
return menu_move_sound;
}
if ((key == K_DEL || key == K_KP_DEL) && (g_servertype == AS_FAVORITES) &&
(Menu_ItemAtCursor(&g_arenaservers.menu) == &g_arenaservers.list)) {
ArenaServers_Remove();
ArenaServers_UpdateMenu();
UI_LogFuncEnd();
return menu_move_sound;
}
if (key == K_MOUSE2 || key == K_ESCAPE) {
ArenaServers_StopRefresh();
ArenaServers_SaveChanges();
}
UI_LogFuncEnd();
return Menu_DefaultKey(&g_arenaservers.menu, key);
}
/*
=================
ArenaServers_MenuInit
=================
*/
static void ArenaServers_MenuInit(void)
{
UI_LogFuncBegin();
int32_t i;
int32_t type;
static char statusbuffer[MAX_STATUSLENGTH];
// zero set all our globals
memset(&g_arenaservers, 0, sizeof(arenaservers_t));
ArenaServers_Cache();
g_arenaservers.menu.fullscreen = qtrue;
g_arenaservers.menu.wrapAround = qtrue;
g_arenaservers.menu.draw = ArenaServers_MenuDraw;
g_arenaservers.menu.key = ArenaServers_MenuKey;
g_arenaservers.menu.descX = MENU_DESC_X;
g_arenaservers.menu.descY = MENU_DESC_Y;
g_arenaservers.menu.titleX = MENU_TITLE_X;
g_arenaservers.menu.titleY = MENU_TITLE_Y;
g_arenaservers.menu.titleI = MNT_MULTIPLAYER_TITLE;
g_arenaservers.menu.footNoteEnum = MNT_FINDSERVER;
g_arenaservers.mainmenu.generic.type = MTYPE_BITMAP;
g_arenaservers.mainmenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.mainmenu.generic.x = 110;
g_arenaservers.mainmenu.generic.y = 391;
g_arenaservers.mainmenu.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
g_arenaservers.mainmenu.generic.id = ID_MAINMENU;
g_arenaservers.mainmenu.generic.callback = ArenaServers_Event;
g_arenaservers.mainmenu.width = MENU_BUTTON_MED_WIDTH;
g_arenaservers.mainmenu.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.mainmenu.color = CT_DKPURPLE1;
g_arenaservers.mainmenu.color2 = CT_LTPURPLE1;
g_arenaservers.mainmenu.textX = 5;
g_arenaservers.mainmenu.textY = 2;
g_arenaservers.mainmenu.textEnum = MBT_MAINMENU;
g_arenaservers.mainmenu.textcolor = CT_BLACK;
g_arenaservers.mainmenu.textcolor2 = CT_WHITE;
g_arenaservers.back.generic.type = MTYPE_BITMAP;
g_arenaservers.back.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.back.generic.x = 110;
g_arenaservers.back.generic.y = 415;
g_arenaservers.back.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
g_arenaservers.back.generic.id = ID_BACK;
g_arenaservers.back.generic.callback = ArenaServers_Event;
g_arenaservers.back.width = MENU_BUTTON_MED_WIDTH;
g_arenaservers.back.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.back.color = CT_DKPURPLE1;
g_arenaservers.back.color2 = CT_LTPURPLE1;
g_arenaservers.back.textX = 5;
g_arenaservers.back.textY = 2;
g_arenaservers.back.textEnum = MBT_BACK;
g_arenaservers.back.textcolor = CT_BLACK;
g_arenaservers.back.textcolor2 = CT_WHITE;
g_arenaservers.master.generic.type = MTYPE_SPINCONTROL;
g_arenaservers.master.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.master.generic.callback = ArenaServers_Event;
g_arenaservers.master.generic.id = ID_MASTER;
g_arenaservers.master.generic.x = server_buttons[0][0];
g_arenaservers.master.generic.y = server_buttons[0][1];
g_arenaservers.master.textEnum = MBT_SERVERS;
g_arenaservers.master.textcolor = CT_BLACK;
g_arenaservers.master.textcolor2 = CT_WHITE;
g_arenaservers.master.color = CT_DKPURPLE1;
g_arenaservers.master.color2 = CT_LTPURPLE1;
g_arenaservers.master.width = 80;
g_arenaservers.master.textX = 5;
g_arenaservers.master.textY = 2;
g_arenaservers.master.listnames = master_items;
g_arenaservers.gametype.generic.type = MTYPE_SPINCONTROL;
g_arenaservers.gametype.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.gametype.generic.callback = ArenaServers_Event;
g_arenaservers.gametype.generic.id = ID_GAMETYPE;
g_arenaservers.gametype.generic.x = server_buttons[1][0];
g_arenaservers.gametype.generic.y = server_buttons[1][1];
g_arenaservers.gametype.textEnum = MBT_SERVERTYPE_GAMETYPE;
g_arenaservers.gametype.textcolor = CT_BLACK;
g_arenaservers.gametype.textcolor2 = CT_WHITE;
g_arenaservers.gametype.color = CT_DKPURPLE1;
g_arenaservers.gametype.color2 = CT_LTPURPLE1;
g_arenaservers.gametype.width = 80;
g_arenaservers.gametype.textX = 5;
g_arenaservers.gametype.textY = 2;
g_arenaservers.gametype.listnames = servertype_items;
g_arenaservers.sortkey.generic.type = MTYPE_SPINCONTROL;
g_arenaservers.sortkey.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.sortkey.generic.callback = ArenaServers_Event;
g_arenaservers.sortkey.generic.id = ID_SORTKEY;
g_arenaservers.sortkey.generic.x = server_buttons[2][0];
g_arenaservers.sortkey.generic.y = server_buttons[2][1];
g_arenaservers.sortkey.textEnum = MBT_SORTTYPE;
g_arenaservers.sortkey.textcolor = CT_BLACK;
g_arenaservers.sortkey.textcolor2 = CT_WHITE;
g_arenaservers.sortkey.color = CT_DKPURPLE1;
g_arenaservers.sortkey.color2 = CT_LTPURPLE1;
g_arenaservers.sortkey.width = 80;
g_arenaservers.sortkey.textX = 5;
g_arenaservers.sortkey.textY = 2;
g_arenaservers.sortkey.listnames = sortkey_items;
g_arenaservers.showfull.generic.type = MTYPE_SPINCONTROL;
g_arenaservers.showfull.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.showfull.generic.callback = ArenaServers_Event;
g_arenaservers.showfull.generic.id = ID_SHOW_FULL;
g_arenaservers.showfull.generic.x = server_buttons[3][0];
g_arenaservers.showfull.generic.y = server_buttons[3][1];
g_arenaservers.showfull.textEnum = MBT_SHOWFULL;
g_arenaservers.showfull.textcolor = CT_BLACK;
g_arenaservers.showfull.textcolor2 = CT_WHITE;
g_arenaservers.showfull.color = CT_DKPURPLE1;
g_arenaservers.showfull.color2 = CT_LTPURPLE1;
g_arenaservers.showfull.width = 80;
g_arenaservers.showfull.textX = 5;
g_arenaservers.showfull.textY = 2;
g_arenaservers.showfull.listnames = noyes_items;
g_arenaservers.showempty.generic.type = MTYPE_SPINCONTROL;
g_arenaservers.showempty.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.showempty.generic.callback = ArenaServers_Event;
g_arenaservers.showempty.generic.id = ID_SHOW_EMPTY;
g_arenaservers.showempty.generic.x = server_buttons[4][0];
g_arenaservers.showempty.generic.y = server_buttons[4][1];
g_arenaservers.showempty.textEnum = MBT_SHOWEMPTY;
g_arenaservers.showempty.textcolor = CT_BLACK;
g_arenaservers.showempty.textcolor2 = CT_WHITE;
g_arenaservers.showempty.color = CT_DKPURPLE1;
g_arenaservers.showempty.color2 = CT_LTPURPLE1;
g_arenaservers.showempty.width = 80;
g_arenaservers.showempty.textX = 5;
g_arenaservers.showempty.textY = 2;
g_arenaservers.showempty.listnames = noyes_items;
g_arenaservers.list.generic.type = MTYPE_SCROLLLIST;
g_arenaservers.list.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.list.generic.id = ID_LIST;
g_arenaservers.list.generic.callback = ArenaServers_Event;
g_arenaservers.list.generic.x = 103;
g_arenaservers.list.generic.y = 188;
g_arenaservers.list.width = MAX_LISTBOXWIDTH - 3;
g_arenaservers.list.height = 11;
g_arenaservers.list.itemnames = (const char **)g_arenaservers.items;
for (i = 0; i < MAX_LISTBOXITEMS; i++)
{
g_arenaservers.items[i] = g_arenaservers.table[i].buff;
}
g_arenaservers.mappic.generic.type = MTYPE_BITMAP;
g_arenaservers.mappic.generic.flags = QMF_LEFT_JUSTIFY | QMF_INACTIVE;
g_arenaservers.mappic.generic.x = 95;
g_arenaservers.mappic.generic.y = 71;
g_arenaservers.mappic.width = 128;
g_arenaservers.mappic.height = 96;
g_arenaservers.mappic.errorpic = (char*)ART_UNKNOWNMAP;
g_arenaservers.up.generic.type = MTYPE_BITMAP;
g_arenaservers.up.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_MOUSEONLY;
g_arenaservers.up.generic.callback = ArenaServers_Event;
g_arenaservers.up.generic.id = ID_SCROLL_UP;
g_arenaservers.up.generic.x = 87;
g_arenaservers.up.generic.y = 204;
g_arenaservers.up.width = 16;
g_arenaservers.up.height = 16;
g_arenaservers.up.color = CT_DKGOLD1;
g_arenaservers.up.color2 = CT_LTGOLD1;
g_arenaservers.up.generic.name = "menu/common/arrow_up_16.tga";
g_arenaservers.up.textEnum = MBT_ARROW_UP;
g_arenaservers.down.generic.type = MTYPE_BITMAP;
g_arenaservers.down.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_MOUSEONLY;
g_arenaservers.down.generic.callback = ArenaServers_Event;
g_arenaservers.down.generic.id = ID_SCROLL_DOWN;
g_arenaservers.down.generic.x = 87;
g_arenaservers.down.generic.y = 337;
g_arenaservers.down.width = 16;
g_arenaservers.down.height = 16;
g_arenaservers.down.color = CT_DKGOLD1;
g_arenaservers.down.color2 = CT_LTGOLD1;
g_arenaservers.down.generic.name = "menu/common/arrow_dn_16.tga";
g_arenaservers.down.textEnum = MBT_ARROW_DOWN;
g_arenaservers.favorite.generic.type = MTYPE_BITMAP;
g_arenaservers.favorite.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_MOUSEONLY;
g_arenaservers.favorite.generic.callback = ArenaServers_Event;
g_arenaservers.favorite.generic.id = ID_FAVORITE;
g_arenaservers.favorite.generic.x = 285;
g_arenaservers.favorite.generic.y = 415;
g_arenaservers.favorite.width = MENU_BUTTON_MED_WIDTH + 15;
g_arenaservers.favorite.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.favorite.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
g_arenaservers.favorite.textEnum = MBT_ADDTOFAVS;
g_arenaservers.favorite.color = CT_DKPURPLE1;
g_arenaservers.favorite.color2 = CT_LTPURPLE1;
g_arenaservers.favorite.textX = 5;
g_arenaservers.favorite.textY = 2;
g_arenaservers.favorite.textcolor = CT_BLACK;
g_arenaservers.favorite.textcolor2 = CT_WHITE;
g_arenaservers.status.generic.type = MTYPE_TEXT;
g_arenaservers.status.generic.flags = QMF_INACTIVE;
g_arenaservers.status.generic.x = 129;
g_arenaservers.status.generic.y = 368;
g_arenaservers.status.string = statusbuffer;
g_arenaservers.status.style = UI_SMALLFONT;
g_arenaservers.status.color = menu_text_color;
g_arenaservers.refresh.generic.type = MTYPE_BITMAP;
g_arenaservers.refresh.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.refresh.generic.callback = ArenaServers_Event;
g_arenaservers.refresh.generic.id = ID_REFRESH;
g_arenaservers.refresh.generic.x = 358;
g_arenaservers.refresh.generic.y = 366;
g_arenaservers.refresh.generic.name = "menu/common/square.tga";
g_arenaservers.refresh.generic.callback = ArenaServers_Event;
g_arenaservers.refresh.width = 85;
g_arenaservers.refresh.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.refresh.color = CT_DKPURPLE1;
g_arenaservers.refresh.color2 = CT_LTPURPLE1;
g_arenaservers.refresh.textX = 5;
g_arenaservers.refresh.textY = 2;
g_arenaservers.refresh.textEnum = MBT_REFRESH;
g_arenaservers.refresh.textcolor = CT_BLACK;
g_arenaservers.refresh.textcolor2 = CT_WHITE;
g_arenaservers.stoprefresh.generic.type = MTYPE_BITMAP;
g_arenaservers.stoprefresh.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.stoprefresh.generic.callback = ArenaServers_Event;
g_arenaservers.stoprefresh.generic.id = ID_STOPREFRESH;
g_arenaservers.stoprefresh.generic.x = 446;
g_arenaservers.stoprefresh.generic.y = 366;
g_arenaservers.stoprefresh.generic.name = "menu/common/square.tga";
g_arenaservers.stoprefresh.width = 85;
g_arenaservers.stoprefresh.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.stoprefresh.color = CT_DKPURPLE1;
g_arenaservers.stoprefresh.color2 = CT_LTPURPLE1;
g_arenaservers.stoprefresh.textX = 5;
g_arenaservers.stoprefresh.textY = 2;
g_arenaservers.stoprefresh.textEnum = MBT_STOPREFRESH;
g_arenaservers.stoprefresh.textcolor = CT_BLACK;
g_arenaservers.stoprefresh.textcolor2 = CT_WHITE;
g_arenaservers.remove.generic.type = MTYPE_BITMAP;
g_arenaservers.remove.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.remove.generic.callback = ArenaServers_Event;
g_arenaservers.remove.generic.id = ID_REMOVE;
g_arenaservers.remove.generic.x = 534;
g_arenaservers.remove.generic.y = 366;
g_arenaservers.remove.generic.name = "menu/common/square.tga";
g_arenaservers.remove.width = 85;
g_arenaservers.remove.height = MENU_BUTTON_MED_HEIGHT;
g_arenaservers.remove.color = CT_DKPURPLE1;
g_arenaservers.remove.color2 = CT_LTPURPLE1;
g_arenaservers.remove.textX = 5;
g_arenaservers.remove.textY = 2;
g_arenaservers.remove.textEnum = MBT_REMOVE;
g_arenaservers.remove.textcolor = CT_BLACK;
g_arenaservers.remove.textcolor2 = CT_WHITE;
g_arenaservers.go.generic.type = MTYPE_BITMAP;
g_arenaservers.go.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_arenaservers.go.generic.x = 462;
g_arenaservers.go.generic.y = 391;
g_arenaservers.go.generic.name = "menu/common/square.tga";
g_arenaservers.go.generic.id = ID_CONNECT;
g_arenaservers.go.generic.callback = ArenaServers_Event;
g_arenaservers.go.width = 150;
g_arenaservers.go.height = 42;
g_arenaservers.go.color = CT_DKPURPLE1;
g_arenaservers.go.color2 = CT_LTPURPLE1;
g_arenaservers.go.textX = 5;
g_arenaservers.go.textY = 2;
g_arenaservers.go.textEnum = MBT_ENGAGEMULTIPLAYER;
g_arenaservers.go.textcolor = CT_BLACK;
g_arenaservers.go.textcolor2 = CT_WHITE;
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.mainmenu);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.back);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.master);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.gametype);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.sortkey);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.showfull);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.showempty);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.mappic);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.list);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.status);
// Menu_AddItem( &g_arenaservers.menu, (void*) &g_arenaservers.statusbar );
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.up);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.down);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.refresh);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.stoprefresh);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.remove);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.favorite);
Menu_AddItem(&g_arenaservers.menu, (void*)&g_arenaservers.go);
ArenaServers_LoadFavorites();
g_servertype = Com_Clamp(0, 3, ui_browserMaster.integer);
g_arenaservers.master.curvalue = g_servertype;
g_gametype = Com_Clamp(0, 13, ui_browserGameType.integer);
g_arenaservers.gametype.curvalue = g_gametype;
g_sortkey = Com_Clamp(0, 4, ui_browserSortKey.integer);
g_arenaservers.sortkey.curvalue = g_sortkey;
g_fullservers = Com_Clamp(0, 1, ui_browserShowFull.integer);
g_arenaservers.showfull.curvalue = g_fullservers;
g_emptyservers = Com_Clamp(0, 1, ui_browserShowEmpty.integer);
g_arenaservers.showempty.curvalue = g_emptyservers;
// force to initial state and refresh
type = g_servertype;
g_servertype = -1;
ArenaServers_SetType(type);
if (master_items[g_arenaservers.master.curvalue] == MNT_MASTER_ITEMS_FAVORITES)
{
g_arenaservers.favorite.generic.flags |= QMF_GRAYED;
}
else
{
g_arenaservers.favorite.generic.flags &= ~QMF_GRAYED;
}
UI_LogFuncEnd();
}
/*
=================
ArenaServers_Cache
=================
*/
void ArenaServers_Cache(void)
{
trap_R_RegisterShaderNoMip(ART_UNKNOWNMAP);
}
/*
=================
UI_ArenaServersMenu
=================
*/
void UI_ArenaServersMenu(void)
{
ArenaServers_MenuInit();
UI_PushMenu(&g_arenaservers.menu);
UI_LogFuncEnd();
}
/*
=================
ChooseServerType_MenuKey
=================
*/
static sfxHandle_t ChooseServerType_MenuKey(int32_t key)
{
return Menu_DefaultKey(&g_chooseservertype.menu, key);
}
/*
=================
ChooseServerType_Graphics
=================
*/
void ChooseServerType_Graphics(void)
{
UI_LogFuncBegin();
UI_MenuFrame(&g_chooseservertype.menu);
trap_R_SetColor(colorTable[CT_LTPURPLE2]);
UI_DrawHandlePic(30, 203, 47, 186, uis.whiteShader); // Frame Left side
UI_DrawProportionalString(74, 27, "66809", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 84, "809", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 188, "991", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 206, "6-513", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
UI_DrawProportionalString(74, 395, "7814", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]);
// Left rounded ends for buttons
trap_R_SetColor(colorTable[s_find_server.color]);
UI_DrawHandlePic(s_find_server.generic.x - 14, s_find_server.generic.y,
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
trap_R_SetColor(colorTable[s_create_server.color]);
UI_DrawHandlePic(s_create_server.generic.x - 14, s_create_server.generic.y,
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
trap_R_SetColor(colorTable[s_specific_server.color]);
UI_DrawHandlePic(s_specific_server.generic.x - 14, s_specific_server.generic.y,
MENU_BUTTON_MED_HEIGHT, MENU_BUTTON_MED_HEIGHT, uis.graphicButtonLeftEnd);
UI_LogFuncEnd();
}
/*
=================
ChooseServerType_MenuDraw
=================
*/
static void ChooseServerType_MenuDraw(void)
{
UI_LogFuncBegin();
ChooseServerType_Graphics();
Menu_Draw(&g_chooseservertype.menu);
UI_LogFuncEnd();
}
/*
=================
UI_ChooseServerTypeMenu_Cache
=================
*/
void UI_ChooseServerTypeMenu_Cache(void)
{
}
/*
=================
ChooseServerType_MenuInit
=================
*/
static void ChooseServerType_MenuInit(void)
{
UI_LogFuncBegin();
// zero set all our globals
memset(&g_chooseservertype, 0, sizeof(chooseservertype_t));
g_chooseservertype.menu.fullscreen = qtrue;
g_chooseservertype.menu.wrapAround = qtrue;
g_chooseservertype.menu.draw = ChooseServerType_MenuDraw;
g_chooseservertype.menu.key = ChooseServerType_MenuKey;
g_chooseservertype.menu.descX = MENU_DESC_X;
g_chooseservertype.menu.descY = MENU_DESC_Y;
g_chooseservertype.menu.titleX = MENU_TITLE_X;
g_chooseservertype.menu.titleY = MENU_TITLE_Y;
g_chooseservertype.menu.titleI = MNT_MULTIPLAYER_TITLE;
g_chooseservertype.menu.footNoteEnum = MNT_FINDSERVER;
g_chooseservertype.main.generic.type = MTYPE_BITMAP;
g_chooseservertype.main.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
g_chooseservertype.main.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
g_chooseservertype.main.generic.id = ID_BACK;
g_chooseservertype.main.generic.callback = ArenaServers_Event;
g_chooseservertype.main.generic.x = 482;
g_chooseservertype.main.generic.y = 136;
g_chooseservertype.main.width = MENU_BUTTON_MED_WIDTH;
g_chooseservertype.main.height = MENU_BUTTON_MED_HEIGHT;
g_chooseservertype.main.color = CT_DKPURPLE1;
g_chooseservertype.main.color2 = CT_LTPURPLE1;
g_chooseservertype.main.textX = MENU_BUTTON_TEXT_X;
g_chooseservertype.main.textY = MENU_BUTTON_TEXT_Y;
g_chooseservertype.main.textEnum = MBT_MAINMENU;
g_chooseservertype.main.textcolor = CT_BLACK;
g_chooseservertype.main.textcolor2 = CT_WHITE;
s_find_server.generic.type = MTYPE_BITMAP;
s_find_server.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_find_server.generic.x = 282;
s_find_server.generic.y = 229;
s_find_server.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_find_server.generic.id = ID_FINDSERVER;
s_find_server.generic.callback = ArenaServers_Event;
s_find_server.width = MENU_BUTTON_MED_WIDTH + 16;
s_find_server.height = MENU_BUTTON_MED_HEIGHT;
s_find_server.color = CT_DKPURPLE1;
s_find_server.color2 = CT_LTPURPLE1;
s_find_server.textX = 5;
s_find_server.textY = 2;
s_find_server.textEnum = MBT_SEARCHSERVER;
s_find_server.textcolor = CT_BLACK;
s_find_server.textcolor2 = CT_WHITE;
s_create_server.generic.type = MTYPE_BITMAP;
s_create_server.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_create_server.generic.x = 282;
s_create_server.generic.y = 279;
s_create_server.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_create_server.generic.id = ID_CREATE;
s_create_server.generic.callback = ArenaServers_Event;
s_create_server.width = MENU_BUTTON_MED_WIDTH + 16;
s_create_server.height = MENU_BUTTON_MED_HEIGHT;
s_create_server.color = CT_DKPURPLE1;
s_create_server.color2 = CT_LTPURPLE1;
s_create_server.textX = 5;
s_create_server.textY = 2;
s_create_server.textEnum = MBT_CREATE;
s_create_server.textcolor = CT_BLACK;
s_create_server.textcolor2 = CT_WHITE;
s_specific_server.generic.type = MTYPE_BITMAP;
s_specific_server.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
s_specific_server.generic.x = 282;
s_specific_server.generic.y = 329;
s_specific_server.generic.name = BUTTON_GRAPHIC_LONGRIGHT;
s_specific_server.generic.id = ID_SPECIFY;
s_specific_server.generic.callback = ArenaServers_Event;
s_specific_server.width = MENU_BUTTON_MED_WIDTH + 16;
s_specific_server.height = MENU_BUTTON_MED_HEIGHT;
s_specific_server.color = CT_DKPURPLE1;
s_specific_server.color2 = CT_LTPURPLE1;
s_specific_server.textX = 5;
s_specific_server.textY = 2;
s_specific_server.textEnum = MBT_SPECIFY;
s_specific_server.textcolor = CT_BLACK;
s_specific_server.textcolor2 = CT_WHITE;
Menu_AddItem(&g_chooseservertype.menu, (void *)&g_chooseservertype.main);
Menu_AddItem(&g_chooseservertype.menu, (void *)&s_find_server);
Menu_AddItem(&g_chooseservertype.menu, (void *)&s_create_server);
Menu_AddItem(&g_chooseservertype.menu, (void *)&s_specific_server);
UI_ChooseServerTypeMenu_Cache();
UI_LogFuncEnd();
}
/*
=================
UI_ChooseServerTypeMenu
=================
*/
void UI_ChooseServerTypeMenu(void)
{
UI_LogFuncBegin();
ChooseServerType_MenuInit();
UI_PushMenu(&g_chooseservertype.menu);
UI_LogFuncEnd();
}