rpgxef/code/cgame/cg_syscalls.asm
Walter Julius Hennecke a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00

78 lines
2.1 KiB
NASM

code
equ trap_Print -1
equ trap_Error -2
equ trap_Milliseconds -3
equ trap_Cvar_Register -4
equ trap_Cvar_Update -5
equ trap_Cvar_Set -6
equ trap_Cvar_VariableStringBuffer -7
equ trap_Argc -8
equ trap_Argv -9
equ trap_Args -10
equ trap_FS_FOpenFile -11
equ trap_FS_Read -12
equ trap_FS_Write -13
equ trap_FS_FCloseFile -14
equ trap_SendConsoleCommand -15
equ trap_AddCommand -16
equ trap_SendClientCommand -17
equ trap_UpdateScreen -18
equ trap_CM_LoadMap -19
equ trap_CM_NumInlineModels -20
equ trap_CM_InlineModel -21
equ trap_CM_LoadModel -22
equ trap_CM_TempBoxModel -23
equ trap_CM_PointContents -24
equ trap_CM_TransformedPointContents -25
equ trap_CM_BoxTrace -26
equ trap_CM_TransformedBoxTrace -27
equ trap_CM_MarkFragments -28
equ trap_S_StartSound -29
equ trap_S_StartLocalSound -30
equ trap_S_ClearLoopingSounds -31
equ trap_S_AddLoopingSound -32
equ trap_S_UpdateEntityPosition -33
equ trap_S_Respatialize -34
equ trap_S_RegisterSound -35
equ trap_S_StartBackgroundTrack -36
equ trap_R_LoadWorldMap -37
equ trap_R_RegisterModel -38
equ trap_R_RegisterSkin -39
equ trap_R_RegisterShader -40
equ trap_R_ClearScene -41
equ trap_R_AddRefEntityToScene -42
equ trap_R_AddPolyToScene -43
equ trap_R_AddLightToScene -44
equ trap_R_RenderScene -45
equ trap_R_SetColor -46
equ trap_R_DrawStretchPic -47
equ trap_R_ModelBounds -48
equ trap_R_LerpTag -49
equ trap_GetGlconfig -50
equ trap_GetGameState -51
equ trap_GetCurrentSnapshotNumber -52
equ trap_GetSnapshot -53
equ trap_GetServerCommand -54
equ trap_GetCurrentCmdNumber -55
equ trap_GetUserCmd -56
equ trap_SetUserCmdValue -57
equ trap_R_RegisterShaderNoMip -58
equ trap_MemoryRemaining -59
equ trap_R_RegisterShader3D -60
equ trap_Cvar_Set_No_Modify -61
equ memset -101
equ memcpy -102
equ strncpy -103
equ sin -104
equ cos -105
equ atan2 -106
equ sqrt -107
equ floor -108
equ ceil -109
equ testPrintInt -110
equ testPrintFloat -111
equ trap_R_RemapShader -201
equ trap_R_AddPolysToScene -202