mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-14 17:01:21 +00:00
65f2b94ca2
Outfitted almost every function with begin and end-loggers Removed some UI's and functions that were not in use Fixed an issue with UI_MSD not precaching Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
408 lines
11 KiB
C
408 lines
11 KiB
C
/**********************************************************************
|
|
UI_HOLODECK.C
|
|
|
|
User interface trigger from within game
|
|
**********************************************************************/
|
|
#include "ui_local.h"
|
|
#include "ui_logger.h"
|
|
|
|
typedef struct {
|
|
char name[5][MAX_QPATH];
|
|
char desc[5][1024];
|
|
char image[5][MAX_QPATH];
|
|
int32_t active;
|
|
int32_t numProgs;
|
|
int32_t currentProg;
|
|
int32_t currentPart;
|
|
} holoData_t;
|
|
|
|
holoData_t holoData;
|
|
|
|
typedef struct //static
|
|
{
|
|
menuframework_s menu;
|
|
sfxHandle_t openingVoice;
|
|
menubitmap_s quitmenu;
|
|
menubitmap_s engage;
|
|
menulist_s progButton;
|
|
|
|
char *prgListPtr[6];
|
|
|
|
int32_t targetEntID;
|
|
} holodeck_t;
|
|
|
|
holodeck_t s_holodeck;
|
|
|
|
void HoloDataReceived(const char *data) {
|
|
UI_LogFuncBegin();
|
|
char *temp;
|
|
if(holoData.currentPart < 0){
|
|
UI_LogFuncEnd();
|
|
return;
|
|
}
|
|
if(!holoData.numProgs) {
|
|
holoData.numProgs = atoi(data);
|
|
holoData.currentProg = 0;
|
|
holoData.currentPart = 0;
|
|
UI_LogFuncEnd();
|
|
return;
|
|
}
|
|
switch(holoData.currentPart) {
|
|
case 0: // name
|
|
temp = Info_ValueForKey(data, va("n%i", holoData.currentProg));
|
|
Q_strncpyz(holoData.name[holoData.currentProg], temp, sizeof(holoData.name[holoData.currentProg]));
|
|
break;
|
|
case 1: // desc1
|
|
temp = Info_ValueForKey(data, va("d1%i", holoData.currentProg));
|
|
Q_strcat(holoData.desc[holoData.currentProg], sizeof(holoData.desc[holoData.currentProg]), temp);
|
|
break;
|
|
case 2:
|
|
temp = Info_ValueForKey(data, va("d2%i", holoData.currentProg));
|
|
Q_strcat(holoData.desc[holoData.currentProg], sizeof(holoData.desc[holoData.currentProg]), temp);
|
|
break;
|
|
case 3:
|
|
temp = Info_ValueForKey(data, va("i%i", holoData.currentProg));
|
|
Q_strncpyz(holoData.image[holoData.currentProg], temp, sizeof(holoData.image[holoData.currentProg]));
|
|
break;
|
|
}
|
|
holoData.currentProg++;
|
|
if(holoData.currentProg == holoData.numProgs) {
|
|
holoData.currentProg = 0;
|
|
holoData.currentPart++;
|
|
}
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
PrgmList_Init
|
|
===============
|
|
*/
|
|
void PrgmList_Init(void) {
|
|
UI_LogFuncBegin();
|
|
int32_t i;
|
|
|
|
for(i = 0; i < holoData.numProgs; i++) {
|
|
s_holodeck.prgListPtr[i] = holoData.name[i];
|
|
}
|
|
s_holodeck.prgListPtr[holoData.numProgs] = 0;
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
void HolodeckMenu_LoadText (void);
|
|
|
|
#define ID_COMPUTERVOICE 6
|
|
|
|
#define ID_QUIT 10
|
|
#define ID_ENGAGE 100
|
|
#define ID_PRGM_BUTTON 101
|
|
|
|
void UI_HolodeckMenu_Cache (void);
|
|
void UI_HolodeckMenu(int32_t trNum);
|
|
|
|
/*
|
|
=================
|
|
M_Holodeck_Event
|
|
=================
|
|
*/
|
|
static void M_Holodeck_Event (void* ptr, int32_t notification)
|
|
{
|
|
UI_LogFuncBegin();
|
|
int32_t id;
|
|
int32_t i;
|
|
|
|
id = ((menucommon_s*)ptr)->id;
|
|
|
|
switch (id)
|
|
{
|
|
case ID_QUIT:
|
|
if ( notification == QM_ACTIVATED )
|
|
UI_PopMenu();
|
|
break;
|
|
case ID_ENGAGE:
|
|
if ( notification == QM_ACTIVATED ) {
|
|
// do somthing
|
|
UI_ForceMenuOff();
|
|
}
|
|
break;
|
|
case ID_PRGM_BUTTON:
|
|
i = s_holodeck.targetEntID;
|
|
UI_PopMenu();
|
|
UI_HolodeckMenu(i);
|
|
break;
|
|
}
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
HolodeckMenu_Key
|
|
=================
|
|
*/
|
|
sfxHandle_t HolodeckMenu_Key (int32_t key)
|
|
{
|
|
UI_LogFuncBegin();
|
|
UI_LogFuncEnd();
|
|
return ( Menu_DefaultKey( &s_holodeck.menu, key ) );
|
|
}
|
|
|
|
extern qhandle_t leftRound;
|
|
extern qhandle_t corner_ul_24_60;
|
|
extern qhandle_t corner_ll_12_60;
|
|
qhandle_t prgImage1;
|
|
qhandle_t prgImage2;
|
|
qhandle_t prgImage3;
|
|
qhandle_t prgImage4;
|
|
qhandle_t prgImage5;
|
|
|
|
/*
|
|
=================
|
|
M_HolodeckMenu_Graphics
|
|
=================
|
|
*/
|
|
static void M_HolodeckMenu_Graphics (void)
|
|
{
|
|
UI_LogFuncBegin();
|
|
int32_t i,length,xTurboStart;
|
|
int32_t numColor,roundColor;
|
|
|
|
// Draw the basic screen frame
|
|
|
|
// Upper corners
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
UI_DrawHandlePic( 20, 24, 64, 32, corner_ul_24_60); // Upper corner
|
|
trap_R_SetColor( colorTable[CT_LTPURPLE1] ); //colorTable[CT_LTBLUE1] //[CT_DKGOLD1] //colorTable[CT_VDKPURPLE2]
|
|
//UI_DrawHandlePic( 70, 56, 128, 128, transporter_sym); // Transporter graphic
|
|
|
|
// Lower corners
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE3]); //colorTable[CT_VDKPURPLE2]
|
|
UI_DrawHandlePic( 20, 440, 64, 16, corner_ll_12_60); //
|
|
|
|
xTurboStart = 604;
|
|
length = UI_ProportionalStringWidth( menu_normal_text[MNT_HOLODECK],UI_BIGFONT);
|
|
length += 4;
|
|
|
|
// Upper half
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
|
|
UI_DrawHandlePic( 79, 24, xTurboStart - (79 + length), PROP_BIG_HEIGHT, uis.whiteShader); // Top left line
|
|
UI_DrawHandlePic( 20, 60, 60, 40, uis.whiteShader); //
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE3]);
|
|
UI_DrawHandlePic( 20, 106, 60, 11, uis.whiteShader); //
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
|
|
UI_DrawHandlePic( 20, 123, 60, 250, uis.whiteShader); // Left hand column
|
|
|
|
// Lower half
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_VDKPURPLE2]
|
|
UI_DrawHandlePic( 20, 380, 60, 70, uis.whiteShader); // Left Column
|
|
|
|
// Bottom line
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE3] ); //colorTable[CT_VDKPURPLE2]
|
|
UI_DrawHandlePic( 69, 443, 287, 12, uis.whiteShader); //
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]); //colorTable[CT_DKGOLD1]
|
|
UI_DrawHandlePic(364, 443, 260, 12, uis.whiteShader); // Bottom line
|
|
|
|
|
|
UI_DrawProportionalString( xTurboStart, 24,
|
|
menu_normal_text[MNT_HOLODECK], UI_BIGFONT | UI_RIGHT, colorTable[CT_WHITE]);
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]); //DKGOLD1
|
|
UI_DrawHandlePic( 607, 24,-16, 32, leftRound);
|
|
|
|
//UI_DrawHandlePic( 204, 106, 110, 24, buttonRight);
|
|
|
|
trap_R_SetColor( colorTable[CT_WHITE] );
|
|
switch(s_holodeck.progButton.curvalue) {
|
|
case 0:
|
|
UI_DrawHandlePic(346, 89, 257, 192, prgImage1);
|
|
break;
|
|
case 1:
|
|
UI_DrawHandlePic(346, 89, 257, 192, prgImage2);
|
|
break;
|
|
case 2:
|
|
UI_DrawHandlePic(346, 89, 257, 192, prgImage3);
|
|
break;
|
|
case 3:
|
|
UI_DrawHandlePic(346, 89, 257, 192, prgImage4);
|
|
break;
|
|
case 4:
|
|
UI_DrawHandlePic(346, 89, 257, 192, prgImage5);
|
|
break;
|
|
}
|
|
|
|
trap_R_SetColor( colorTable[CT_DKPURPLE1]);
|
|
|
|
UI_DrawHandlePic(322, 72, 24, 15, corner_ul_24_60);
|
|
UI_DrawHandlePic(346, 72, 259, 11, uis.whiteShader);
|
|
UI_DrawHandlePic(607, 72, -8, 14, leftRound);
|
|
UI_DrawHandlePic(322, 89, 22.5, 192, uis.whiteShader);
|
|
UI_DrawHandlePic(322, 283, 24, -15, corner_ul_24_60);
|
|
UI_DrawHandlePic(346, 287, 243, 11, uis.whiteShader);
|
|
UI_DrawHandlePic(591, 287, -24, 15, corner_ul_24_60);
|
|
UI_DrawHandlePic(592.5, 301, 22.5, 137, uis.whiteShader);
|
|
|
|
UI_DrawProportionalString(346, 289, va("%s", holoData.desc[0]), UI_TINYFONT, colorTable[CT_WHITE]);
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
HolodeckMenu_Draw
|
|
===============
|
|
*/
|
|
static void HolodeckMenu_Draw(void)
|
|
{
|
|
UI_LogFuncBegin();
|
|
// Draw graphics particular to Main Menu
|
|
M_HolodeckMenu_Graphics();
|
|
|
|
Menu_Draw( &s_holodeck.menu );
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_HolodeckMenu_Cache
|
|
===============
|
|
*/
|
|
void UI_HolodeckMenu_Cache (void)
|
|
{
|
|
UI_LogFuncBegin();
|
|
leftRound = trap_R_RegisterShaderNoMip("menu/common/halfroundl_24.tga");
|
|
corner_ul_24_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_24_60.tga");
|
|
corner_ll_12_60 = trap_R_RegisterShaderNoMip("menu/common/corner_ll_12_60.tga");
|
|
if(holoData.image[0][0])
|
|
prgImage1 = trap_R_RegisterShaderNoMip(holoData.image[0]);
|
|
if(holoData.image[1][0])
|
|
prgImage2 = trap_R_RegisterShaderNoMip(holoData.image[1]);
|
|
if(holoData.image[2][0])
|
|
prgImage3 = trap_R_RegisterShaderNoMip(holoData.image[2]);
|
|
if(holoData.image[3][0])
|
|
prgImage4 = trap_R_RegisterShaderNoMip(holoData.image[3]);
|
|
if(holoData.image[4][0])
|
|
prgImage5 = trap_R_RegisterShaderNoMip(holoData.image[4]);
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
HolodeckMenu_Init
|
|
===============
|
|
*/
|
|
void HolodeckMenu_Init()
|
|
{
|
|
UI_LogFuncBegin();
|
|
int32_t y,pad,x;
|
|
int32_t i,width;
|
|
|
|
PrgmList_Init();
|
|
|
|
s_holodeck.menu.nitems = 0;
|
|
s_holodeck.menu.draw = HolodeckMenu_Draw;
|
|
s_holodeck.menu.key = HolodeckMenu_Key;
|
|
s_holodeck.menu.wrapAround = qtrue;
|
|
s_holodeck.menu.descX = MENU_DESC_X;
|
|
s_holodeck.menu.descY = MENU_DESC_Y;
|
|
s_holodeck.menu.titleX = MENU_TITLE_X;
|
|
s_holodeck.menu.titleY = MENU_TITLE_Y;
|
|
|
|
pad = PROP_BIG_HEIGHT + 10;
|
|
width = MENU_BUTTON_MED_WIDTH-20;
|
|
y = 72;
|
|
x = 86;
|
|
|
|
s_holodeck.engage.generic.type = MTYPE_BITMAP;
|
|
s_holodeck.engage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_holodeck.engage.generic.x = x;
|
|
s_holodeck.engage.generic.y = y;
|
|
s_holodeck.engage.generic.name = GRAPHIC_BUTTONLEFT;
|
|
s_holodeck.engage.generic.id = ID_ENGAGE;
|
|
s_holodeck.engage.generic.callback = M_Holodeck_Event;
|
|
s_holodeck.engage.width = width;
|
|
s_holodeck.engage.height = PROP_BIG_HEIGHT;
|
|
s_holodeck.engage.color = CT_DKPURPLE1;
|
|
s_holodeck.engage.color2 = CT_LTPURPLE1;
|
|
s_holodeck.engage.textX = MENU_BUTTON_TEXT_X;
|
|
s_holodeck.engage.textY = 12;
|
|
s_holodeck.engage.textEnum = MBT_HOLODECK_START;
|
|
s_holodeck.engage.textcolor = CT_BLACK;
|
|
s_holodeck.engage.textcolor2 = CT_WHITE;
|
|
s_holodeck.engage.textStyle = UI_TINYFONT;
|
|
|
|
x += width + 8;
|
|
|
|
s_holodeck.quitmenu.generic.type = MTYPE_BITMAP;
|
|
s_holodeck.quitmenu.generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
|
|
s_holodeck.quitmenu.generic.x = x;
|
|
s_holodeck.quitmenu.generic.y = y;
|
|
s_holodeck.quitmenu.generic.name = GRAPHIC_BUTTONRIGHT;
|
|
s_holodeck.quitmenu.generic.id = ID_QUIT;
|
|
s_holodeck.quitmenu.generic.callback= M_Holodeck_Event;
|
|
s_holodeck.quitmenu.width = width;
|
|
s_holodeck.quitmenu.height = PROP_BIG_HEIGHT;
|
|
s_holodeck.quitmenu.color = CT_DKPURPLE1;
|
|
s_holodeck.quitmenu.color2 = CT_LTPURPLE1;
|
|
s_holodeck.quitmenu.textX = MENU_BUTTON_TEXT_X;
|
|
s_holodeck.quitmenu.textY = 12;
|
|
s_holodeck.quitmenu.textEnum = MBT_RETURNMENU;
|
|
s_holodeck.quitmenu.textcolor = CT_BLACK;
|
|
s_holodeck.quitmenu.textcolor2 = CT_WHITE;
|
|
s_holodeck.quitmenu.textStyle = UI_TINYFONT;
|
|
|
|
x -= width + 8;
|
|
y += pad;
|
|
|
|
s_holodeck.progButton.generic.type = MTYPE_SPINCONTROL;
|
|
s_holodeck.progButton.generic.flags = QMF_HIGHLIGHT_IF_FOCUS | QMF_ALTERNATE2;
|
|
s_holodeck.progButton.generic.x = x;
|
|
s_holodeck.progButton.generic.y = y;
|
|
s_holodeck.progButton.generic.id = ID_PRGM_BUTTON;
|
|
s_holodeck.progButton.width = width;
|
|
s_holodeck.progButton.height = PROP_BIG_HEIGHT;
|
|
s_holodeck.progButton.itemnames = (const char**)s_holodeck.prgListPtr;
|
|
s_holodeck.progButton.color = CT_DKPURPLE1;
|
|
s_holodeck.progButton.color2 = CT_LTPURPLE1;
|
|
s_holodeck.progButton.textX = MENU_BUTTON_TEXT_X;
|
|
s_holodeck.progButton.textY = 12;
|
|
s_holodeck.progButton.textEnum = MBT_HOLODECK_LIST;
|
|
s_holodeck.progButton.textcolor = CT_BLACK;
|
|
s_holodeck.progButton.textcolor2 = CT_WHITE;
|
|
|
|
Menu_AddItem( &s_holodeck.menu, &s_holodeck.progButton );
|
|
Menu_AddItem( &s_holodeck.menu, &s_holodeck.engage );
|
|
Menu_AddItem( &s_holodeck.menu, &s_holodeck.quitmenu );
|
|
UI_LogFuncEnd();
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_HolodeckMenu
|
|
===============
|
|
*/
|
|
void UI_HolodeckMenu (int32_t trNum)
|
|
{
|
|
UI_LogFuncBegin();
|
|
if ( !trNum ){
|
|
UI_LogFuncEnd();
|
|
return;
|
|
}
|
|
|
|
memset( &s_holodeck, 0, sizeof( s_holodeck ) );
|
|
|
|
s_holodeck.targetEntID = trNum;
|
|
|
|
uis.menusp = 0;
|
|
|
|
ingameFlag = qtrue; // true when in game menu is in use
|
|
|
|
Mouse_Show();
|
|
|
|
UI_HolodeckMenu_Cache();
|
|
|
|
HolodeckMenu_Init();
|
|
|
|
UI_PushMenu( &s_holodeck.menu );
|
|
|
|
Menu_AdjustCursor( &s_holodeck.menu, 1 );
|
|
UI_LogFuncEnd();
|
|
}
|
|
|