rpgxef/code/game/lundump.h
2013-04-13 23:24:24 +02:00

28 lines
768 B
C

/*
** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/
#ifndef lundump_h
#define lundump_h
#include "lobject.h"
#include "lzio.h"
/* load one chunk; from lundump.c */
LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
/* make header; from lundump.c */
LUAI_FUNC void luaU_header (lu_byte* h);
/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
/* data to catch conversion errors */
#define LUAC_TAIL "\x19\x93\r\n\x1a\n"
/* size in bytes of header of binary files */
#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
#endif