rpgxef/code/cgame/cgame.vcxproj.filters
Walter Julius Hennecke a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00

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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup>
<Filter Include="Source Files">
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<Extensions>c</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{76164a83-7a3a-4473-b6db-f151d30a82d7}</UniqueIdentifier>
<Extensions>h</Extensions>
</Filter>
<Filter Include="Source Files\lua">
<UniqueIdentifier>{cc31ca7a-00a9-49ce-9830-b91beeffb091}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
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<ClCompile Include="..\game\bg_misc.c">
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<ClCompile Include="..\game\bg_oums.c">
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<ClCompile Include="..\game\bg_pmove.c">
<Filter>Source Files</Filter>
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<CustomBuildStep Include="cgame.bat" />
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