rpgxef/code/tools/luaDefParser
2012-12-06 09:37:27 +01:00
..
export_lyx.c export functions for lyx (WIP) 2012-12-06 09:37:27 +01:00
export_lyx.h export functions for lyx (WIP) 2012-12-06 09:37:27 +01:00
luadef.l Minor changes to the lua function definitions lexer 2012-12-04 15:14:40 +01:00
README Update entityDefParser and added luaDefParser (WIP) 2012-11-30 12:29:10 +01:00
test.c Update entityDefParser and added luaDefParser (WIP) 2012-11-30 12:29:10 +01:00

Lua Definitions Parser (WIP)

Required tools:
	Linux:
		* flex
	Windows:
		* mingw

Building:
	Linux:
		flex quake.l
		gcc lex.yy.c -o luaDefParser -lfl
	Mac:
		flex quake.l
		gcc lex.yy.c -o luaDefParser -lfl
	Windows:
		flex quake.l
		gcc lex.yy.c -o luaDefParser /lib/libfl.a

Usage:
	./luaDefParser <code file> <output file>

Example:
	./luaDefParser game/lua_game.c module_game.lyx