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quaked.l | ||
README |
Entity Definitions Parser Required tools: Linux: * flex Windows: * mingw Building: Linux: flex quake.l gcc lex.yy.c -o entityDefParser -lfl Mac: flex quake.l gcc lex.yy.c -o entityDefParser -lfl Windows: flex quake.l gcc lex.yy.c -o entityDefParser /lib/libfl.a Usage: ./entityDefParser <code file> <output file> Example: ./entityDefParser game/g_mover.c hm_entities.def ./entityDefParser game/g_fx.c Will produce a def file including all entity definitions from g_mover.c and g_fx.c.