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36 lines
928 B
C
36 lines
928 B
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/*****************************************************************************
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* name: ai_dmnet.h
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*
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* desc: Quake3 bot AI
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*
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* $Archive: /StarTrek/Code-DM/game/ai_dmnet.h $
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* $Author: Jmonroe $
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* $Revision: 1 $
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* $Modtime: 1/21/00 10:12p $
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* $Date: 1/25/00 6:26p $
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*
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*****************************************************************************/
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#ifndef AI_DMNET_H_
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#define AI_DMNET_H_
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enum ai_dmnetLimits_e {
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MAX_NODESWITCHES = 50
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};
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void AI_dmnet_AIEnter_Stand(bot_state_t* bs);
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void AI_dmnet_AIEnter_Seek_ActivateEntity(bot_state_t* bs);
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void AI_dmnet_AIEnter_Seek_LTG(bot_state_t* bs);
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int32_t AI_dmnet_AINode_Stand(bot_state_t* bs);
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int32_t AI_dmnat_AINode_Seek_NBG(bot_state_t* bs);
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int32_t AI_dmnet_AINode_Seek_LTG(bot_state_t* bs);
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void AI_dmnet_BotResetNodeSwitches(void);
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void AI_dmnet_BotDumpNodeSwitches(bot_state_t* bs);
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#endif /* AI_DMNET_H_ */
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