Commit graph

6 commits

Author SHA1 Message Date
Walter Julius Hennecke
9cac290629 Make all game code projects compile as cpp code
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00
Walter Julius Hennecke
c3dd592c86 Updates to various ui_*.c files 2014-11-07 19:54:16 +01:00
Harry Young
65f2b94ca2 A Lot of work on UI module
Outfitted almost every function with begin and end-loggers
Removed some UI's and functions that were not in use
Fixed an issue with UI_MSD not precaching

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-09-04 17:58:49 +02:00
Harry Young
b7806d4bf4 Replaced all int's in the UI module by int32_t's
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 14:58:47 +02:00
Harry Young
390e597c43 - Fixed variableScope and unreadVariable style warnings in UI module
- also removed my test file

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-12 23:53:39 +02:00
Walter Julius Hennecke
a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00