Harry Young
2e27219e28
Cleaned up last and Replaced all ints in cgame by int32_t
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 15:43:41 +02:00
Harry Young
e9c546ffc3
Pust just to have Jenkins handle it
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I replacing all floats with double via slughammer-methode was overkill, however using Jenkins I can easier find where it makes sense
this will be roled back with the next commit
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 15:09:09 +02:00
Harry Young
b7806d4bf4
Replaced all int's in the UI module by int32_t's
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 14:58:47 +02:00
Harry Young
390e597c43
- Fixed variableScope and unreadVariable style warnings in UI module
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- also removed my test file
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-12 23:53:39 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00