Harry Young
2e27219e28
Cleaned up last and Replaced all ints in cgame by int32_t
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 15:43:41 +02:00
Harry Young
e9c546ffc3
Pust just to have Jenkins handle it
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I replacing all floats with double via slughammer-methode was overkill, however using Jenkins I can easier find where it makes sense
this will be roled back with the next commit
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 15:09:09 +02:00
Harry Young
b7806d4bf4
Replaced all int's in the UI module by int32_t's
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Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-08-16 14:58:47 +02:00
StFi
9736433110
Linux Beta 2.3 Fix
2013-03-04 19:52:26 +01:00
Walter Julius 'GSIO01' Hennecke
f8eab147d4
Fixed some things ...
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- fixed some insecure code
- fixed alot of warnings
2012-09-10 21:26:13 +02:00
Walter Julius Hennecke
a39565b783
Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
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... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00