Commit graph

6 commits

Author SHA1 Message Date
Walter Julius Hennecke
056553e85c Replaced ray box intersection and added additinal function
- Replaced the ray box intersection function by a other
- added BG_OriginFromBoundingBox which calculates an approximate origin
from a given bounding box
2013-11-30 19:11:15 +01:00
Walter Julius Hennecke
f0cbc78f41 Updated game logger and sql
- ensure that after each log message a '\n' is added if the format
string does not have it as last char
- started adding another db to gameside sql
- started changing logging to logger for gameside sql
2013-11-24 00:28:08 +01:00
Walter Julius Hennecke
c62b0bcefa Refactoring of some function names 2013-10-13 22:06:17 +02:00
Harry Young
be557e0052 Bugfix for ui_transporter-stuff
Im my desire to make sure every command was adminprotected I killed the commands communicating with the trigger...
I reverted that and added SQLF_BEAM as a check for restricted destination clearance

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-14 02:45:46 +01:00
Harry Young
7f4b5e2fac Cleanup on SQL flag-values
Put the commands for client parameter manipulation and sound/music in one flag each.
Used the now empty flags to add in shiphealth etc. and debugging tools

added missing ')' in selfdestruct command
also fixed a compiler warning for a possibly undefined variable in shiphealth command

Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2012-11-03 01:59:53 +01:00
Walter Julius Hennecke
a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00