fixed more warnings

This commit is contained in:
Walter Julius Hennecke 2013-05-24 00:04:19 +02:00
parent 596ab8be01
commit fc47c4eb97
3 changed files with 7 additions and 7 deletions

View File

@ -2458,7 +2458,7 @@ int BotAIStartFrame( int time );
* \param radomseed a random seed
* \param restart is this a map restart?
*/
void LuaHook_G_InitGame(int leveltime, int randomseed, int restart);
void LuaHook_G_InitGame(int leveltime, unsigned int randomseed, int restart);
/**
* Lua hook for Shutdown event.

View File

@ -456,7 +456,7 @@ lvm_t *G_LuaGetVM(lua_State * L)
return NULL;
}
void LuaHook_G_InitGame(int levelTime, int randomSeed, int restart)
void LuaHook_G_InitGame(int levelTime, unsigned int randomSeed, int restart)
{
int i;
lvm_t *vm;

View File

@ -473,7 +473,7 @@ static cvarTable_t gameCvarTable[] = {
static int gameCvarTableSize = (int)(sizeof( gameCvarTable ) / sizeof( gameCvarTable[0] ));
static void G_InitGame( int levelTime, int randomSeed, int restart );
static void G_InitGame( int levelTime, unsigned int randomSeed, int restart );
static void G_RunFrame( int levelTime );
void G_ShutdownGame( int restart );
static void CheckExitRules( void );
@ -1658,12 +1658,12 @@ static void Dev_ShowTriggers(gentity_t *ent) {
for(i = 0; i < MAX_GENTITIES; i++) {
if((tar = &g_entities[i]) == NULL) continue;
if(!Q_stricmpn(tar->classname, "trigger_", 8)) {
if(!Q_stricmp(tar->classname, "trigger_always")) continue;
if(tar->r.svFlags & SVF_NOCLIENT)
if(Q_stricmpn(tar->classname, "trigger_", 8) == 0) {
if(Q_stricmp(tar->classname, "trigger_always") == 0) continue;
if(tar->r.svFlags & SVF_NOCLIENT != 0)
tar->r.svFlags ^= SVF_NOCLIENT;
trap_LinkEntity(ent);
if(!Q_stricmpn(tar->classname, "trigger_push", 13))
if(Q_stricmpn(tar->classname, "trigger_push", 13) == 0)
G_AddEvent(tar, EV_TRIGGER_SHOW, 1);
else
G_AddEvent(tar, EV_TRIGGER_SHOW, 0);