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Minor fix
Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
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@ -441,7 +441,7 @@ Looks somewhat similar to Target Damp
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static void CG_UpdateThirdPersonCameraDamp ( void ) {
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trace_t tr;
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vec3_t locationDiff;
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float dampFactor;
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float dampFactor=0;
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//Initialise our goal angle
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CG_CalcIdealThirdPersonViewLocation();
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