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fogot to commit updated project file
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3 changed files with 5 additions and 1 deletions
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@ -789,7 +789,7 @@ gentity_t* Drop_Item( gentity_t* ent, gitem_t* item, double angle ) {
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vec3_t angles;
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if(ent == NULL) {
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return;
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return NULL;
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}
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VectorCopy( ent->s.apos.trBase, angles );
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@ -498,6 +498,7 @@
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<ClInclude Include="bg_public.h" />
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<ClInclude Include="botlib.h" />
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<ClInclude Include="chars.h" />
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<ClInclude Include="g_active.h" />
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<ClInclude Include="g_breakable.h" />
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<ClInclude Include="g_cinematic.h" />
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<ClInclude Include="g_client.h" />
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@ -488,6 +488,9 @@
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<ClInclude Include="g_items.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="g_active.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="game.def">
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