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Updated G_RunFrame
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1 changed files with 2635 additions and 2635 deletions
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@ -2485,12 +2485,12 @@ Advances the non-player objects in the world
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*/
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*/
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void CheckHealthInfoMessage( void );
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void CheckHealthInfoMessage( void );
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void G_RunFrame( int levelTime ) {
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void G_RunFrame( int32_t levelTime ) {
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int i;
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int32_t i;
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gentity_t *ent;
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gentity_t* ent;
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gclient_t *client;
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gclient_t* client;
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playerState_t *ps;
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playerState_t* ps;
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entityState_t *es;
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entityState_t* es;
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// if we are waiting for the level to restart, do nothing
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// if we are waiting for the level to restart, do nothing
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if ( level.restarted ) {
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if ( level.restarted ) {
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