rpgxef/code/game/g_active.h

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#ifndef _G_ACTIVE_H
#define _G_ACTIVE_H
#include "g_local.h"
void detpack_shot( gentity_t* self, gentity_t* inflictor, gentity_t* attacker, int32_t damage, int32_t meansOfDeath );
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qboolean PlaceDecoy(gentity_t *ent);
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#endif /* _G_ACTIVE_H */