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rpgxef
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code
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qcommon
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stv_version.h
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Added a missing file
2012-08-04 20:59:10 +00:00
// Current version of holomatch game
A lot of stuff! -replaced target_safezone with target_sone (backwardscompability is in place) --It now servers for more purposes than just escapepods. Also included in the MSD-System -Removed list-iteration for safezones. --They gave me such a hard time and put unneeded limits in place (like one time shots) --now we loop trough all entities instead and find those with the right criteria and go from there -For safezones clients are now tagged in the backend (new gclients_t-field) --only those that aren't taggesd this way will be killed --Closed FS#30 -First version of shiphealth HUD (FS#8, needs testing) --There were som modifications made to the full UI as well -Both Selfdestruct and Shiphealth communication to the client go via command now, the events got removed -new Version Notation: RPG-X V 2.3 CB 4 Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com>
2013-02-09 23:31:04 +00:00
#
define Q3_VERSION "RPG-X V 2.3 CB 4"
Added a missing file
2012-08-04 20:59:10 +00:00
// end
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