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6 lines
308 B
C
6 lines
308 B
C
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void breakable_use(gentity_t *self, gentity_t *other, gentity_t *activator);
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void breakable_pain( gentity_t *self, gentity_t *attacker, int damage );
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void breakable_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, int meansOfDeath );
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//static void InitBBrush ( gentity_t *ent );
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