mirror of
https://github.com/UberGames/RPG-X2-rpgxEF.git
synced 2024-11-14 08:40:32 +00:00
55 lines
1.7 KiB
C
55 lines
1.7 KiB
C
|
/* Copyright (C) 2000 MySQL AB
|
||
|
|
||
|
This program is free software; you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation; version 2 of the License.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
|
||
|
|
||
|
/* See md5.c for explanation and copyright information. */
|
||
|
|
||
|
/*
|
||
|
* $FreeBSD: src/contrib/cvs/lib/md5.h,v 1.2 1999/12/11 15:10:02 peter Exp $
|
||
|
*/
|
||
|
|
||
|
/* Unlike previous versions of this code, uint32 need not be exactly
|
||
|
32 bits, merely 32 bits or more. Choosing a data type which is 32
|
||
|
bits instead of 64 is not important; speed is considerably more
|
||
|
important. ANSI guarantees that "unsigned long" will be big enough,
|
||
|
and always using it seems to have few disadvantages. */
|
||
|
typedef uint32 cvs_uint32;
|
||
|
|
||
|
typedef struct {
|
||
|
cvs_uint32 buf[4];
|
||
|
cvs_uint32 bits[2];
|
||
|
unsigned char in[64];
|
||
|
} my_MD5Context;
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif
|
||
|
void my_MD5Init (my_MD5Context *context);
|
||
|
void my_MD5Update (my_MD5Context *context,
|
||
|
unsigned char const *buf, unsigned len);
|
||
|
void my_MD5Final (unsigned char digest[16],
|
||
|
my_MD5Context *context);
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
#define MY_MD5_HASH(digest,buf,len) \
|
||
|
do { \
|
||
|
my_MD5Context ctx; \
|
||
|
my_MD5Init (&ctx); \
|
||
|
my_MD5Update (&ctx, buf, len); \
|
||
|
my_MD5Final (digest, &ctx); \
|
||
|
} while (0)
|