mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-15 14:40:53 +00:00
644 lines
18 KiB
C
644 lines
18 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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/*
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=============================================================================
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SINGLE PLAYER POSTGAME MENU
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=============================================================================
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*/
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#include "ui_local.h"
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#define MAX_SCOREBOARD_CLIENTS 8
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#define AWARD_PRESENTATION_TIME 2000
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#define ART_MENU0 "menu/art/menu_0"
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#define ART_MENU1 "menu/art/menu_1"
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#define ART_REPLAY0 "menu/art/replay_0"
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#define ART_REPLAY1 "menu/art/replay_1"
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#define ART_NEXT0 "menu/art/next_0"
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#define ART_NEXT1 "menu/art/next_1"
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#define ID_AGAIN 10
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#define ID_NEXT 11
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#define ID_MENU 12
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typedef struct {
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menuframework_s menu;
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menubitmap_s item_again;
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menubitmap_s item_next;
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menubitmap_s item_menu;
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int phase;
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int ignoreKeysTime;
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int starttime;
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int scoreboardtime;
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int serverId;
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int clientNums[MAX_SCOREBOARD_CLIENTS];
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int ranks[MAX_SCOREBOARD_CLIENTS];
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int scores[MAX_SCOREBOARD_CLIENTS];
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char placeNames[3][64];
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int level;
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int numClients;
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int won;
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int numAwards;
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int awardsEarned[6];
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int awardsLevels[6];
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qboolean playedSound[6];
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int lastTier;
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sfxHandle_t winnerSound;
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} postgameMenuInfo_t;
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static postgameMenuInfo_t postgameMenuInfo;
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static char arenainfo[MAX_INFO_VALUE];
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char *ui_medalNames[] = {"Accuracy", "Impressive", "Excellent", "Gauntlet", "Frags", "Perfect"};
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char *ui_medalPicNames[] = {
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"menu/medals/medal_accuracy",
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"menu/medals/medal_impressive",
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"menu/medals/medal_excellent",
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"menu/medals/medal_gauntlet",
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"menu/medals/medal_frags",
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"menu/medals/medal_victory"
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};
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char *ui_medalSounds[] = {
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"sound/feedback/accuracy.wav",
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"sound/feedback/impressive_a.wav",
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"sound/feedback/excellent_a.wav",
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"sound/feedback/gauntlet.wav",
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"sound/feedback/frags.wav",
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"sound/feedback/perfect.wav"
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};
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/*
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=================
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UI_SPPostgameMenu_AgainEvent
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=================
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*/
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static void UI_SPPostgameMenu_AgainEvent( void* ptr, int event )
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{
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if (event != QM_ACTIVATED) {
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return;
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}
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UI_PopMenu();
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trap_Cmd_ExecuteText( EXEC_APPEND, "map_restart 0\n" );
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}
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/*
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=================
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UI_SPPostgameMenu_NextEvent
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=================
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*/
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static void UI_SPPostgameMenu_NextEvent( void* ptr, int event ) {
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int currentSet;
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int levelSet;
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int level;
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int currentLevel;
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const char *arenaInfo;
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if (event != QM_ACTIVATED) {
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return;
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}
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UI_PopMenu();
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// handle specially if we just won the training map
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if( postgameMenuInfo.won == 0 ) {
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level = 0;
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}
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else {
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level = postgameMenuInfo.level + 1;
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}
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levelSet = level / ARENAS_PER_TIER;
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currentLevel = UI_GetCurrentGame();
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if( currentLevel == -1 ) {
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currentLevel = postgameMenuInfo.level;
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}
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currentSet = currentLevel / ARENAS_PER_TIER;
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if( levelSet > currentSet || levelSet == UI_GetNumSPTiers() ) {
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level = currentLevel;
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}
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arenaInfo = UI_GetArenaInfoByNumber( level );
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if ( !arenaInfo ) {
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return;
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}
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UI_SPArena_Start( arenaInfo );
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}
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/*
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=================
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UI_SPPostgameMenu_MenuEvent
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=================
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*/
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static void UI_SPPostgameMenu_MenuEvent( void* ptr, int event )
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{
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if (event != QM_ACTIVATED) {
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return;
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}
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UI_PopMenu();
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trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; levelselect\n" );
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}
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/*
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=================
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UI_SPPostgameMenu_MenuKey
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=================
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*/
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static sfxHandle_t UI_SPPostgameMenu_MenuKey( int key ) {
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if ( uis.realtime < postgameMenuInfo.ignoreKeysTime ) {
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return 0;
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}
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if( postgameMenuInfo.phase == 1 ) {
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trap_Cmd_ExecuteText( EXEC_APPEND, "abort_podium\n" );
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postgameMenuInfo.phase = 2;
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postgameMenuInfo.starttime = uis.realtime;
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postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
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return 0;
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}
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if( postgameMenuInfo.phase == 2 ) {
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postgameMenuInfo.phase = 3;
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postgameMenuInfo.starttime = uis.realtime;
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postgameMenuInfo.ignoreKeysTime = uis.realtime + 250;
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return 0;
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}
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if( key == K_ESCAPE || key == K_MOUSE2 ) {
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return 0;
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}
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return Menu_DefaultKey( &postgameMenuInfo.menu, key );
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}
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static int medalLocations[6] = {144, 448, 88, 504, 32, 560};
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static void UI_SPPostgameMenu_DrawAwardsMedals( int max ) {
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int n;
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int medal;
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int amount;
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int x, y;
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char buf[16];
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for( n = 0; n < max; n++ ) {
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x = medalLocations[n];
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y = 64;
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medal = postgameMenuInfo.awardsEarned[n];
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amount = postgameMenuInfo.awardsLevels[n];
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UI_DrawNamedPic( x, y, 48, 48, ui_medalPicNames[medal] );
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if( medal == AWARD_ACCURACY ) {
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Com_sprintf( buf, sizeof(buf), "%i%%", amount );
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}
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else {
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if( amount == 1 ) {
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continue;
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}
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Com_sprintf( buf, sizeof(buf), "%i", amount );
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}
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UI_DrawString( x + 24, y + 52, buf, UI_CENTER, color_yellow );
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}
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}
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static void UI_SPPostgameMenu_DrawAwardsPresentation( int timer ) {
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int awardNum;
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int atimer;
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vec4_t color;
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awardNum = timer / AWARD_PRESENTATION_TIME;
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atimer = timer % AWARD_PRESENTATION_TIME;
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color[0] = color[1] = color[2] = 1.0f;
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color[3] = (float)( AWARD_PRESENTATION_TIME - atimer ) / (float)AWARD_PRESENTATION_TIME;
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UI_DrawProportionalString( 320, 64, ui_medalNames[postgameMenuInfo.awardsEarned[awardNum]], UI_CENTER, color );
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UI_SPPostgameMenu_DrawAwardsMedals( awardNum + 1 );
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if( !postgameMenuInfo.playedSound[awardNum] ) {
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postgameMenuInfo.playedSound[awardNum] = qtrue;
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trap_S_StartLocalSound( trap_S_RegisterSound( ui_medalSounds[postgameMenuInfo.awardsEarned[awardNum]], qfalse ), CHAN_ANNOUNCER );
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}
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}
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/*
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=================
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UI_SPPostgameMenu_MenuDrawScoreLine
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=================
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*/
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static void UI_SPPostgameMenu_MenuDrawScoreLine( int n, int y ) {
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int rank;
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char name[64];
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char info[MAX_INFO_STRING];
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if( n > (postgameMenuInfo.numClients + 1) ) {
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n -= (postgameMenuInfo.numClients + 2);
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}
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if( n >= postgameMenuInfo.numClients ) {
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return;
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}
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rank = postgameMenuInfo.ranks[n];
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if( rank & RANK_TIED_FLAG ) {
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UI_DrawString( 640 - 31 * SMALLCHAR_WIDTH, y, "(tie)", UI_LEFT|UI_SMALLFONT, color_white );
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rank &= ~RANK_TIED_FLAG;
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}
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trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[n], info, MAX_INFO_STRING );
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Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
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Q_CleanStr( name );
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UI_DrawString( 640 - 25 * SMALLCHAR_WIDTH, y, va( "#%i: %-16s %2i", rank + 1, name, postgameMenuInfo.scores[n] ), UI_LEFT|UI_SMALLFONT, color_white );
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}
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/*
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=================
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UI_SPPostgameMenu_MenuDraw
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=================
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*/
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static void UI_SPPostgameMenu_MenuDraw( void ) {
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int timer;
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int serverId;
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int n;
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char info[MAX_INFO_STRING];
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trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
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serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
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if( serverId != postgameMenuInfo.serverId ) {
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UI_PopMenu();
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return;
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}
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// phase 1
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if ( postgameMenuInfo.numClients > 2 ) {
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UI_DrawProportionalString( 510, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[2], UI_CENTER, color_white );
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}
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UI_DrawProportionalString( 130, 480 - 64 - PROP_HEIGHT, postgameMenuInfo.placeNames[1], UI_CENTER, color_white );
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UI_DrawProportionalString( 320, 480 - 64 - 2 * PROP_HEIGHT, postgameMenuInfo.placeNames[0], UI_CENTER, color_white );
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if( postgameMenuInfo.phase == 1 ) {
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timer = uis.realtime - postgameMenuInfo.starttime;
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if( timer >= 1000 && postgameMenuInfo.winnerSound ) {
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trap_S_StartLocalSound( postgameMenuInfo.winnerSound, CHAN_ANNOUNCER );
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postgameMenuInfo.winnerSound = 0;
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}
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if( timer < 5000 ) {
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return;
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}
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postgameMenuInfo.phase = 2;
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postgameMenuInfo.starttime = uis.realtime;
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}
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// phase 2
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if( postgameMenuInfo.phase == 2 ) {
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timer = uis.realtime - postgameMenuInfo.starttime;
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if( timer >= ( postgameMenuInfo.numAwards * AWARD_PRESENTATION_TIME ) ) {
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if( timer < 5000 ) {
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return;
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}
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postgameMenuInfo.phase = 3;
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postgameMenuInfo.starttime = uis.realtime;
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}
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else {
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UI_SPPostgameMenu_DrawAwardsPresentation( timer );
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}
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}
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// phase 3
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if( postgameMenuInfo.phase == 3 ) {
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if( uis.demoversion ) {
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if( postgameMenuInfo.won == 1 && UI_ShowTierVideo( 8 )) {
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trap_Cvar_Set( "nextmap", "" );
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trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic demoEnd.RoQ\n" );
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return;
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}
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}
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else if( postgameMenuInfo.won > -1 && UI_ShowTierVideo( postgameMenuInfo.won + 1 )) {
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if( postgameMenuInfo.won == postgameMenuInfo.lastTier ) {
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trap_Cvar_Set( "nextmap", "" );
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trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect; cinematic end.RoQ\n" );
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return;
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}
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trap_Cvar_SetValue( "ui_spSelection", postgameMenuInfo.won * ARENAS_PER_TIER );
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trap_Cvar_Set( "nextmap", "levelselect" );
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trap_Cmd_ExecuteText( EXEC_APPEND, va( "disconnect; cinematic tier%i.RoQ\n", postgameMenuInfo.won + 1 ) );
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return;
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}
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postgameMenuInfo.item_again.generic.flags &= ~QMF_INACTIVE;
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postgameMenuInfo.item_next.generic.flags &= ~QMF_INACTIVE;
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postgameMenuInfo.item_menu.generic.flags &= ~QMF_INACTIVE;
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UI_SPPostgameMenu_DrawAwardsMedals( postgameMenuInfo.numAwards );
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Menu_Draw( &postgameMenuInfo.menu );
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}
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// draw the scoreboard
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if( !trap_Cvar_VariableValue( "ui_spScoreboard" ) ) {
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return;
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}
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timer = uis.realtime - postgameMenuInfo.scoreboardtime;
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if( postgameMenuInfo.numClients <= 3 ) {
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n = 0;
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}
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else {
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n = timer / 1500 % (postgameMenuInfo.numClients + 2);
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}
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UI_SPPostgameMenu_MenuDrawScoreLine( n, 0 );
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UI_SPPostgameMenu_MenuDrawScoreLine( n + 1, 0 + SMALLCHAR_HEIGHT );
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UI_SPPostgameMenu_MenuDrawScoreLine( n + 2, 0 + 2 * SMALLCHAR_HEIGHT );
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}
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/*
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=================
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UI_SPPostgameMenu_Cache
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=================
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*/
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void UI_SPPostgameMenu_Cache( void ) {
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int n;
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qboolean buildscript;
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buildscript = trap_Cvar_VariableValue("com_buildscript");
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trap_R_RegisterShaderNoMip( ART_MENU0 );
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trap_R_RegisterShaderNoMip( ART_MENU1 );
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trap_R_RegisterShaderNoMip( ART_REPLAY0 );
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trap_R_RegisterShaderNoMip( ART_REPLAY1 );
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trap_R_RegisterShaderNoMip( ART_NEXT0 );
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trap_R_RegisterShaderNoMip( ART_NEXT1 );
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for( n = 0; n < 6; n++ ) {
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trap_R_RegisterShaderNoMip( ui_medalPicNames[n] );
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trap_S_RegisterSound( ui_medalSounds[n], qfalse );
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}
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if( buildscript ) {
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trap_S_RegisterSound( "music/loss.wav", qfalse );
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trap_S_RegisterSound( "music/win.wav", qfalse );
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trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
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}
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}
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/*
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=================
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UI_SPPostgameMenu_Init
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=================
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*/
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static void UI_SPPostgameMenu_Init( void ) {
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postgameMenuInfo.menu.wrapAround = qtrue;
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postgameMenuInfo.menu.key = UI_SPPostgameMenu_MenuKey;
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postgameMenuInfo.menu.draw = UI_SPPostgameMenu_MenuDraw;
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postgameMenuInfo.ignoreKeysTime = uis.realtime + 1500;
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UI_SPPostgameMenu_Cache();
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postgameMenuInfo.item_menu.generic.type = MTYPE_BITMAP;
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postgameMenuInfo.item_menu.generic.name = ART_MENU0;
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postgameMenuInfo.item_menu.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
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postgameMenuInfo.item_menu.generic.x = 0;
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postgameMenuInfo.item_menu.generic.y = 480-64;
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postgameMenuInfo.item_menu.generic.callback = UI_SPPostgameMenu_MenuEvent;
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postgameMenuInfo.item_menu.generic.id = ID_MENU;
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postgameMenuInfo.item_menu.width = 128;
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postgameMenuInfo.item_menu.height = 64;
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postgameMenuInfo.item_menu.focuspic = ART_MENU1;
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postgameMenuInfo.item_again.generic.type = MTYPE_BITMAP;
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postgameMenuInfo.item_again.generic.name = ART_REPLAY0;
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postgameMenuInfo.item_again.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
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postgameMenuInfo.item_again.generic.x = 320;
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postgameMenuInfo.item_again.generic.y = 480-64;
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postgameMenuInfo.item_again.generic.callback = UI_SPPostgameMenu_AgainEvent;
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postgameMenuInfo.item_again.generic.id = ID_AGAIN;
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postgameMenuInfo.item_again.width = 128;
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postgameMenuInfo.item_again.height = 64;
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postgameMenuInfo.item_again.focuspic = ART_REPLAY1;
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postgameMenuInfo.item_next.generic.type = MTYPE_BITMAP;
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postgameMenuInfo.item_next.generic.name = ART_NEXT0;
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postgameMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_INACTIVE;
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postgameMenuInfo.item_next.generic.x = 640;
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postgameMenuInfo.item_next.generic.y = 480-64;
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postgameMenuInfo.item_next.generic.callback = UI_SPPostgameMenu_NextEvent;
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postgameMenuInfo.item_next.generic.id = ID_NEXT;
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postgameMenuInfo.item_next.width = 128;
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postgameMenuInfo.item_next.height = 64;
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postgameMenuInfo.item_next.focuspic = ART_NEXT1;
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Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_menu );
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Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_again );
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Menu_AddItem( &postgameMenuInfo.menu, ( void * )&postgameMenuInfo.item_next );
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}
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static void Prepname( int index ) {
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int len;
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char name[64];
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char info[MAX_INFO_STRING];
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trap_GetConfigString( CS_PLAYERS + postgameMenuInfo.clientNums[index], info, MAX_INFO_STRING );
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Q_strncpyz( name, Info_ValueForKey( info, "n" ), sizeof(name) );
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Q_CleanStr( name );
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len = strlen( name );
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while( len && UI_ProportionalStringWidth( name ) > 256 ) {
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len--;
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name[len] = 0;
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}
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Q_strncpyz( postgameMenuInfo.placeNames[index], name, sizeof(postgameMenuInfo.placeNames[index]) );
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}
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/*
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=================
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UI_SPPostgameMenu_f
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=================
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*/
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void UI_SPPostgameMenu_f( void ) {
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int playerGameRank;
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int playerClientNum;
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int n;
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int oldFrags, newFrags;
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const char *arena;
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int awardValues[6];
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char map[MAX_QPATH];
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char info[MAX_INFO_STRING];
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memset( &postgameMenuInfo, 0, sizeof(postgameMenuInfo) );
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trap_GetConfigString( CS_SYSTEMINFO, info, sizeof(info) );
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postgameMenuInfo.serverId = atoi( Info_ValueForKey( info, "sv_serverid" ) );
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trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
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Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) );
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arena = UI_GetArenaInfoByMap( map );
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if ( !arena ) {
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return;
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}
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Q_strncpyz( arenainfo, arena, sizeof(arenainfo) );
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postgameMenuInfo.level = atoi( Info_ValueForKey( arenainfo, "num" ) );
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postgameMenuInfo.numClients = atoi( UI_Argv( 1 ) );
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playerClientNum = atoi( UI_Argv( 2 ) );
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playerGameRank = 8; // in case they ended game as a spectator
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if( postgameMenuInfo.numClients > MAX_SCOREBOARD_CLIENTS ) {
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postgameMenuInfo.numClients = MAX_SCOREBOARD_CLIENTS;
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}
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for( n = 0; n < postgameMenuInfo.numClients; n++ ) {
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postgameMenuInfo.clientNums[n] = atoi( UI_Argv( 8 + n * 3 + 1 ) );
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postgameMenuInfo.ranks[n] = atoi( UI_Argv( 8 + n * 3 + 2 ) );
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postgameMenuInfo.scores[n] = atoi( UI_Argv( 8 + n * 3 + 3 ) );
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if( postgameMenuInfo.clientNums[n] == playerClientNum ) {
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playerGameRank = (postgameMenuInfo.ranks[n] & ~RANK_TIED_FLAG) + 1;
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}
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}
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UI_SetBestScore( postgameMenuInfo.level, playerGameRank );
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// process award stats and prepare presentation data
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awardValues[AWARD_ACCURACY] = atoi( UI_Argv( 3 ) );
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awardValues[AWARD_IMPRESSIVE] = atoi( UI_Argv( 4 ) );
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awardValues[AWARD_EXCELLENT] = atoi( UI_Argv( 5 ) );
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awardValues[AWARD_GAUNTLET] = atoi( UI_Argv( 6 ) );
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awardValues[AWARD_FRAGS] = atoi( UI_Argv( 7 ) );
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awardValues[AWARD_PERFECT] = atoi( UI_Argv( 8 ) );
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postgameMenuInfo.numAwards = 0;
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if( awardValues[AWARD_ACCURACY] >= 50 ) {
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UI_LogAwardData( AWARD_ACCURACY, 1 );
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_ACCURACY;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_ACCURACY];
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postgameMenuInfo.numAwards++;
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}
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if( awardValues[AWARD_IMPRESSIVE] ) {
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UI_LogAwardData( AWARD_IMPRESSIVE, awardValues[AWARD_IMPRESSIVE] );
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_IMPRESSIVE;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_IMPRESSIVE];
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postgameMenuInfo.numAwards++;
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}
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if( awardValues[AWARD_EXCELLENT] ) {
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UI_LogAwardData( AWARD_EXCELLENT, awardValues[AWARD_EXCELLENT] );
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_EXCELLENT;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_EXCELLENT];
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postgameMenuInfo.numAwards++;
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}
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if( awardValues[AWARD_GAUNTLET] ) {
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UI_LogAwardData( AWARD_GAUNTLET, awardValues[AWARD_GAUNTLET] );
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_GAUNTLET;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = awardValues[AWARD_GAUNTLET];
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postgameMenuInfo.numAwards++;
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}
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oldFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
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UI_LogAwardData( AWARD_FRAGS, awardValues[AWARD_FRAGS] );
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newFrags = UI_GetAwardLevel( AWARD_FRAGS ) / 100;
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if( newFrags > oldFrags ) {
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_FRAGS;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = newFrags * 100;
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postgameMenuInfo.numAwards++;
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}
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if( awardValues[AWARD_PERFECT] ) {
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UI_LogAwardData( AWARD_PERFECT, 1 );
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postgameMenuInfo.awardsEarned[postgameMenuInfo.numAwards] = AWARD_PERFECT;
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postgameMenuInfo.awardsLevels[postgameMenuInfo.numAwards] = 1;
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postgameMenuInfo.numAwards++;
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}
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if ( playerGameRank == 1 ) {
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postgameMenuInfo.won = UI_TierCompleted( postgameMenuInfo.level );
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}
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else {
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postgameMenuInfo.won = -1;
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}
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postgameMenuInfo.starttime = uis.realtime;
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postgameMenuInfo.scoreboardtime = uis.realtime;
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trap_Key_SetCatcher( KEYCATCH_UI );
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uis.menusp = 0;
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UI_SPPostgameMenu_Init();
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UI_PushMenu( &postgameMenuInfo.menu );
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if ( playerGameRank == 1 ) {
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Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_next );
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}
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else {
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Menu_SetCursorToItem( &postgameMenuInfo.menu, &postgameMenuInfo.item_again );
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}
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Prepname( 0 );
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Prepname( 1 );
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Prepname( 2 );
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if ( playerGameRank != 1 ) {
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postgameMenuInfo.winnerSound = trap_S_RegisterSound( va( "sound/player/announce/%s_wins.wav", postgameMenuInfo.placeNames[0] ), qfalse );
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trap_Cmd_ExecuteText( EXEC_APPEND, "music music/loss\n" );
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}
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else {
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postgameMenuInfo.winnerSound = trap_S_RegisterSound( "sound/player/announce/youwin.wav", qfalse );
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trap_Cmd_ExecuteText( EXEC_APPEND, "music music/win\n" );
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}
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postgameMenuInfo.phase = 1;
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postgameMenuInfo.lastTier = UI_GetNumSPTiers();
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if ( UI_GetSpecialArenaInfo( "final" ) ) {
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postgameMenuInfo.lastTier++;
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}
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}
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