lilium-voyager/code/client/cl_net_chan.c
Zack Middleton c6e5f060fe Port Elite Force iorev2231 patch to latest ioq3
Port Thilo Schulz's Elite Force Holomatch patch to latest ioq3.
Patch for ioq3 svn r2231.

No support for OpenGL2 renderer yet.
2014-10-29 07:15:12 -05:00

197 lines
4.6 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "client.h"
#ifndef ELITEFORCE
#ifdef LEGACY_PROTOCOL
/*
==============
CL_Netchan_Encode
// first 12 bytes of the data are always:
long serverId;
long messageAcknowledge;
long reliableAcknowledge;
==============
*/
static void CL_Netchan_Encode( msg_t *msg ) {
int serverId, messageAcknowledge, reliableAcknowledge;
int i, index, srdc, sbit, soob;
byte key, *string;
if ( msg->cursize <= CL_ENCODE_START ) {
return;
}
srdc = msg->readcount;
sbit = msg->bit;
soob = msg->oob;
msg->bit = 0;
msg->readcount = 0;
msg->oob = 0;
serverId = MSG_ReadLong(msg);
messageAcknowledge = MSG_ReadLong(msg);
reliableAcknowledge = MSG_ReadLong(msg);
msg->oob = soob;
msg->bit = sbit;
msg->readcount = srdc;
string = (byte *)clc.serverCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
index = 0;
//
key = clc.challenge ^ serverId ^ messageAcknowledge;
for (i = CL_ENCODE_START; i < msg->cursize; i++) {
// modify the key with the last received now acknowledged server command
if (!string[index])
index = 0;
if (string[index] > 127 || string[index] == '%') {
key ^= '.' << (i & 1);
}
else {
key ^= string[index] << (i & 1);
}
index++;
// encode the data with this key
*(msg->data + i) = (*(msg->data + i)) ^ key;
}
}
/*
==============
CL_Netchan_Decode
// first four bytes of the data are always:
long reliableAcknowledge;
==============
*/
static void CL_Netchan_Decode( msg_t *msg ) {
long reliableAcknowledge, i, index;
byte key, *string;
int srdc, sbit, soob;
srdc = msg->readcount;
sbit = msg->bit;
soob = msg->oob;
msg->oob = 0;
reliableAcknowledge = MSG_ReadLong(msg);
msg->oob = soob;
msg->bit = sbit;
msg->readcount = srdc;
string = (byte *) clc.reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
index = 0;
// xor the client challenge with the netchan sequence number (need something that changes every message)
key = clc.challenge ^ LittleLong( *(unsigned *)msg->data );
for (i = msg->readcount + CL_DECODE_START; i < msg->cursize; i++) {
// modify the key with the last sent and with this message acknowledged client command
if (!string[index])
index = 0;
if (string[index] > 127 || string[index] == '%') {
key ^= '.' << (i & 1);
}
else {
key ^= string[index] << (i & 1);
}
index++;
// decode the data with this key
*(msg->data + i) = *(msg->data + i) ^ key;
}
}
#endif
#endif
/*
=================
CL_Netchan_TransmitNextFragment
=================
*/
qboolean CL_Netchan_TransmitNextFragment(netchan_t *chan)
{
if(chan->unsentFragments)
{
Netchan_TransmitNextFragment(chan);
return qtrue;
}
return qfalse;
}
/*
===============
CL_Netchan_Transmit
================
*/
void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) {
#ifdef ELITEFORCE
if(!chan->compat)
#endif
MSG_WriteByte( msg, clc_EOF );
#ifndef ELITEFORCE
#ifdef LEGACY_PROTOCOL
if(chan->compat)
CL_Netchan_Encode(msg);
#endif
#endif
Netchan_Transmit(chan, msg->cursize, msg->data);
// Transmit all fragments without delay
while(CL_Netchan_TransmitNextFragment(chan))
{
Com_DPrintf("WARNING: #462 unsent fragments (not supposed to happen!)\n");
}
}
/*
=================
CL_Netchan_Process
=================
*/
qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
int ret;
ret = Netchan_Process( chan, msg );
if (!ret)
return qfalse;
#ifndef ELITEFORCE
#ifdef LEGACY_PROTOCOL
if(chan->compat)
CL_Netchan_Decode(msg);
#endif
#endif
return qtrue;
}