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3148416c04
* com_standalone now read-only * add new cvars com_basegame, com_homepath * standalone now automatically detected when com_basegame is set to something different than baseq3 and no id pak pk3s are found * This fixes https://bugzilla.icculus.org/show_bug.cgi?id=4699 - Replace a few hardcoded string literals with macros - Add checks for Team Arena PK3s to FS_CheckPak0()
904 lines
29 KiB
C
904 lines
29 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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/*****************************************************************************
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* name: be_interface.c
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*
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* desc: bot library interface
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*
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* $Archive: /MissionPack/code/botlib/be_interface.c $
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*
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*****************************************************************************/
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#include "../qcommon/q_shared.h"
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#include "l_memory.h"
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#include "l_log.h"
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#include "l_libvar.h"
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#include "l_script.h"
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#include "l_precomp.h"
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#include "l_struct.h"
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#include "aasfile.h"
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#include "botlib.h"
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#include "be_aas.h"
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#include "be_aas_funcs.h"
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#include "be_aas_def.h"
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#include "be_interface.h"
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#include "be_ea.h"
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#include "be_ai_weight.h"
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#include "be_ai_goal.h"
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#include "be_ai_move.h"
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#include "be_ai_weap.h"
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#include "be_ai_chat.h"
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#include "be_ai_char.h"
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#include "be_ai_gen.h"
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//library globals in a structure
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botlib_globals_t botlibglobals;
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botlib_export_t be_botlib_export;
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botlib_import_t botimport;
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//
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int botDeveloper;
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//qtrue if the library is setup
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int botlibsetup = qfalse;
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//===========================================================================
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//
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// several functions used by the exported functions
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//
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//===========================================================================
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Sys_MilliSeconds(void)
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{
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return clock() * 1000 / CLOCKS_PER_SEC;
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} //end of the function Sys_MilliSeconds
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean ValidClientNumber(int num, char *str)
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{
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if (num < 0 || num > botlibglobals.maxclients)
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{
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//weird: the disabled stuff results in a crash
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botimport.Print(PRT_ERROR, "%s: invalid client number %d, [0, %d]\n",
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str, num, botlibglobals.maxclients);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotValidateClientNumber
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean ValidEntityNumber(int num, char *str)
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{
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if (num < 0 || num > botlibglobals.maxentities)
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{
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botimport.Print(PRT_ERROR, "%s: invalid entity number %d, [0, %d]\n",
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str, num, botlibglobals.maxentities);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotValidateClientNumber
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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qboolean BotLibSetup(char *str)
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{
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if (!botlibglobals.botlibsetup)
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{
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botimport.Print(PRT_ERROR, "%s: bot library used before being setup\n", str);
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return qfalse;
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} //end if
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return qtrue;
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} //end of the function BotLibSetup
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibSetup(void)
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{
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int errnum;
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botDeveloper = LibVarGetValue("bot_developer");
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memset( &botlibglobals, 0, sizeof(botlibglobals) );
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//initialize byte swapping (litte endian etc.)
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// Swap_Init();
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if(botDeveloper)
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{
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char *homedir, *gamedir, *basedir;
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char logfilename[MAX_OSPATH];
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homedir = LibVarGetString("homedir");
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gamedir = LibVarGetString("gamedir");
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basedir = LibVarGetString("com_basegame");
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if (*homedir)
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{
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if(*gamedir)
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, gamedir, PATH_SEP);
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else if(*basedir)
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c%s%cbotlib.log", homedir, PATH_SEP, basedir, PATH_SEP);
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else
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Com_sprintf(logfilename, sizeof(logfilename), "%s%c" BASEGAME "%cbotlib.log", homedir, PATH_SEP, PATH_SEP);
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}
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else
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Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
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Log_Open(logfilename);
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}
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botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
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botlibglobals.maxclients = (int) LibVarValue("maxclients", "128");
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botlibglobals.maxentities = (int) LibVarValue("maxentities", "1024");
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errnum = AAS_Setup(); //be_aas_main.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = EA_Setup(); //be_ea.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupWeaponAI(); //be_ai_weap.c
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if (errnum != BLERR_NOERROR)return errnum;
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errnum = BotSetupGoalAI(); //be_ai_goal.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupChatAI(); //be_ai_chat.c
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if (errnum != BLERR_NOERROR) return errnum;
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errnum = BotSetupMoveAI(); //be_ai_move.c
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if (errnum != BLERR_NOERROR) return errnum;
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botlibsetup = qtrue;
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botlibglobals.botlibsetup = qtrue;
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return BLERR_NOERROR;
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} //end of the function Export_BotLibSetup
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibShutdown(void)
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{
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if (!BotLibSetup("BotLibShutdown")) return BLERR_LIBRARYNOTSETUP;
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#ifndef DEMO
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//DumpFileCRCs();
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#endif //DEMO
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//
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BotShutdownChatAI(); //be_ai_chat.c
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BotShutdownMoveAI(); //be_ai_move.c
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BotShutdownGoalAI(); //be_ai_goal.c
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BotShutdownWeaponAI(); //be_ai_weap.c
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BotShutdownWeights(); //be_ai_weight.c
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BotShutdownCharacters(); //be_ai_char.c
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//shud down aas
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AAS_Shutdown();
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//shut down bot elemantary actions
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EA_Shutdown();
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//free all libvars
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LibVarDeAllocAll();
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//remove all global defines from the pre compiler
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PC_RemoveAllGlobalDefines();
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//dump all allocated memory
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// DumpMemory();
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#ifdef DEBUG
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PrintMemoryLabels();
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#endif
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//shut down library log file
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Log_Shutdown();
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//
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botlibsetup = qfalse;
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botlibglobals.botlibsetup = qfalse;
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// print any files still open
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PC_CheckOpenSourceHandles();
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//
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return BLERR_NOERROR;
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} //end of the function Export_BotLibShutdown
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibVarSet(char *var_name, char *value)
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{
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LibVarSet(var_name, value);
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return BLERR_NOERROR;
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} //end of the function Export_BotLibVarSet
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibVarGet(char *var_name, char *value, int size)
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{
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char *varvalue;
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varvalue = LibVarGetString(var_name);
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strncpy(value, varvalue, size-1);
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value[size-1] = '\0';
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return BLERR_NOERROR;
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} //end of the function Export_BotLibVarGet
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibStartFrame(float time)
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{
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if (!BotLibSetup("BotStartFrame")) return BLERR_LIBRARYNOTSETUP;
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return AAS_StartFrame(time);
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} //end of the function Export_BotLibStartFrame
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibLoadMap(const char *mapname)
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{
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#ifdef DEBUG
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int starttime = Sys_MilliSeconds();
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#endif
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int errnum;
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if (!BotLibSetup("BotLoadMap")) return BLERR_LIBRARYNOTSETUP;
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//
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botimport.Print(PRT_MESSAGE, "------------ Map Loading ------------\n");
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//startup AAS for the current map, model and sound index
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errnum = AAS_LoadMap(mapname);
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if (errnum != BLERR_NOERROR) return errnum;
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//initialize the items in the level
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BotInitLevelItems(); //be_ai_goal.h
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BotSetBrushModelTypes(); //be_ai_move.h
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//
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botimport.Print(PRT_MESSAGE, "-------------------------------------\n");
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#ifdef DEBUG
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botimport.Print(PRT_MESSAGE, "map loaded in %d msec\n", Sys_MilliSeconds() - starttime);
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#endif
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//
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return BLERR_NOERROR;
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} //end of the function Export_BotLibLoadMap
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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int Export_BotLibUpdateEntity(int ent, bot_entitystate_t *state)
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{
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if (!BotLibSetup("BotUpdateEntity")) return BLERR_LIBRARYNOTSETUP;
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if (!ValidEntityNumber(ent, "BotUpdateEntity")) return BLERR_INVALIDENTITYNUMBER;
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return AAS_UpdateEntity(ent, state);
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} //end of the function Export_BotLibUpdateEntity
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AAS_TestMovementPrediction(int entnum, vec3_t origin, vec3_t dir);
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void ElevatorBottomCenter(aas_reachability_t *reach, vec3_t bottomcenter);
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int BotGetReachabilityToGoal(vec3_t origin, int areanum,
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int lastgoalareanum, int lastareanum,
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int *avoidreach, float *avoidreachtimes, int *avoidreachtries,
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bot_goal_t *goal, int travelflags, int movetravelflags,
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struct bot_avoidspot_s *avoidspots, int numavoidspots, int *flags);
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int AAS_PointLight(vec3_t origin, int *red, int *green, int *blue);
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int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas);
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int AAS_Reachability_WeaponJump(int area1num, int area2num);
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int BotFuzzyPointReachabilityArea(vec3_t origin);
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float BotGapDistance(vec3_t origin, vec3_t hordir, int entnum);
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void AAS_FloodAreas(vec3_t origin);
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int BotExportTest(int parm0, char *parm1, vec3_t parm2, vec3_t parm3)
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{
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// return AAS_PointLight(parm2, NULL, NULL, NULL);
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#ifdef DEBUG
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static int area = -1;
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static int line[2];
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int newarea, i, highlightarea, flood;
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// int reachnum;
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vec3_t eye, forward, right, end, origin;
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// vec3_t bottomcenter;
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// aas_trace_t trace;
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// aas_face_t *face;
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// aas_entity_t *ent;
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// bsp_trace_t bsptrace;
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// aas_reachability_t reach;
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// bot_goal_t goal;
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// clock_t start_time, end_time;
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vec3_t mins = {-16, -16, -24};
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vec3_t maxs = {16, 16, 32};
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// int areas[10], numareas;
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//return 0;
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if (!aasworld.loaded) return 0;
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/*
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if (parm0 & 1)
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{
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AAS_ClearShownPolygons();
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AAS_FloodAreas(parm2);
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} //end if
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return 0;
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*/
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for (i = 0; i < 2; i++) if (!line[i]) line[i] = botimport.DebugLineCreate();
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// AAS_ClearShownDebugLines();
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//if (AAS_AgainstLadder(parm2)) botimport.Print(PRT_MESSAGE, "against ladder\n");
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//BotOnGround(parm2, PRESENCE_NORMAL, 1, &newarea, &newarea);
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//botimport.Print(PRT_MESSAGE, "%f %f %f\n", parm2[0], parm2[1], parm2[2]);
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//*
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highlightarea = LibVarGetValue("bot_highlightarea");
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if (highlightarea > 0)
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{
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newarea = highlightarea;
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} //end if
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else
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{
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VectorCopy(parm2, origin);
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origin[2] += 0.5;
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//newarea = AAS_PointAreaNum(origin);
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newarea = BotFuzzyPointReachabilityArea(origin);
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} //end else
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botimport.Print(PRT_MESSAGE, "\rtravel time to goal (%d) = %d ", botlibglobals.goalareanum,
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AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT));
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//newarea = BotReachabilityArea(origin, qtrue);
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if (newarea != area)
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{
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botimport.Print(PRT_MESSAGE, "origin = %f, %f, %f\n", origin[0], origin[1], origin[2]);
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area = newarea;
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botimport.Print(PRT_MESSAGE, "new area %d, cluster %d, presence type %d\n",
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area, AAS_AreaCluster(area), AAS_PointPresenceType(origin));
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botimport.Print(PRT_MESSAGE, "area contents: ");
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if (aasworld.areasettings[area].contents & AREACONTENTS_WATER)
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{
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botimport.Print(PRT_MESSAGE, "water &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_LAVA)
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{
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botimport.Print(PRT_MESSAGE, "lava &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_SLIME)
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{
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botimport.Print(PRT_MESSAGE, "slime &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_JUMPPAD)
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{
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botimport.Print(PRT_MESSAGE, "jump pad &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_CLUSTERPORTAL)
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{
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botimport.Print(PRT_MESSAGE, "cluster portal &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_VIEWPORTAL)
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{
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botimport.Print(PRT_MESSAGE, "view portal &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_DONOTENTER)
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{
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botimport.Print(PRT_MESSAGE, "do not enter &");
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} //end if
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if (aasworld.areasettings[area].contents & AREACONTENTS_MOVER)
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{
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botimport.Print(PRT_MESSAGE, "mover &");
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} //end if
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if (!aasworld.areasettings[area].contents)
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{
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botimport.Print(PRT_MESSAGE, "empty");
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} //end if
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botimport.Print(PRT_MESSAGE, "\n");
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botimport.Print(PRT_MESSAGE, "travel time to goal (%d) = %d\n", botlibglobals.goalareanum,
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AAS_AreaTravelTimeToGoalArea(newarea, origin, botlibglobals.goalareanum, TFL_DEFAULT|TFL_ROCKETJUMP));
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/*
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VectorCopy(origin, end);
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end[2] += 5;
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numareas = AAS_TraceAreas(origin, end, areas, NULL, 10);
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AAS_TraceClientBBox(origin, end, PRESENCE_CROUCH, -1);
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botimport.Print(PRT_MESSAGE, "num areas = %d, area = %d\n", numareas, areas[0]);
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*/
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/*
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botlibglobals.goalareanum = newarea;
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VectorCopy(parm2, botlibglobals.goalorigin);
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botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
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origin[0], origin[1], origin[2], newarea);
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*/
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} //end if
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//*
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flood = LibVarGetValue("bot_flood");
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if (parm0 & 1)
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{
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if (flood)
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{
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AAS_ClearShownPolygons();
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AAS_ClearShownDebugLines();
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AAS_FloodAreas(parm2);
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}
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else
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{
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botlibglobals.goalareanum = newarea;
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VectorCopy(parm2, botlibglobals.goalorigin);
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botimport.Print(PRT_MESSAGE, "new goal %2.1f %2.1f %2.1f area %d\n",
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origin[0], origin[1], origin[2], newarea);
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}
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} //end if*/
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if (flood)
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return 0;
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// if (parm0 & BUTTON_USE)
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// {
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|
// botlibglobals.runai = !botlibglobals.runai;
|
|
// if (botlibglobals.runai) botimport.Print(PRT_MESSAGE, "started AI\n");
|
|
// else botimport.Print(PRT_MESSAGE, "stopped AI\n");
|
|
//* /
|
|
/*
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
reachnum = BotGetReachabilityToGoal(parm2, newarea, 1,
|
|
ms.avoidreach, ms.avoidreachtimes,
|
|
&goal, TFL_DEFAULT);
|
|
if (!reachnum)
|
|
{
|
|
botimport.Print(PRT_MESSAGE, "goal not reachable\n");
|
|
} //end if
|
|
else
|
|
{
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowArea(area, qtrue);
|
|
AAS_ShowArea(reach.areanum, qtrue);
|
|
AAS_DrawCross(reach.start, 6, LINECOLOR_BLUE);
|
|
AAS_DrawCross(reach.end, 6, LINECOLOR_RED);
|
|
//
|
|
if ((reach.traveltype & TRAVELTYPE_MASK) == TRAVEL_ELEVATOR)
|
|
{
|
|
ElevatorBottomCenter(&reach, bottomcenter);
|
|
AAS_DrawCross(bottomcenter, 10, LINECOLOR_GREEN);
|
|
} //end if
|
|
} //end else*/
|
|
// botimport.Print(PRT_MESSAGE, "travel time to goal = %d\n",
|
|
// AAS_AreaTravelTimeToGoalArea(area, origin, botlibglobals.goalareanum, TFL_DEFAULT));
|
|
// botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
|
|
// AAS_Reachability_WeaponJump(703, 716);
|
|
// } //end if*/
|
|
|
|
/* face = AAS_AreaGroundFace(newarea, parm2);
|
|
if (face)
|
|
{
|
|
AAS_ShowFace(face - aasworld.faces);
|
|
} //end if*/
|
|
/*
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowArea(newarea, parm0 & BUTTON_USE);
|
|
AAS_ShowReachableAreas(area);
|
|
*/
|
|
AAS_ClearShownPolygons();
|
|
AAS_ClearShownDebugLines();
|
|
AAS_ShowAreaPolygons(newarea, 1, parm0 & 4);
|
|
if (parm0 & 2) AAS_ShowReachableAreas(area);
|
|
else
|
|
{
|
|
static int lastgoalareanum, lastareanum;
|
|
static int avoidreach[MAX_AVOIDREACH];
|
|
static float avoidreachtimes[MAX_AVOIDREACH];
|
|
static int avoidreachtries[MAX_AVOIDREACH];
|
|
int reachnum, resultFlags;
|
|
bot_goal_t goal;
|
|
aas_reachability_t reach;
|
|
|
|
/*
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
VectorCopy(botlibglobals.goalorigin, goal.origin);
|
|
reachnum = BotGetReachabilityToGoal(origin, newarea,
|
|
lastgoalareanum, lastareanum,
|
|
avoidreach, avoidreachtimes, avoidreachtries,
|
|
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
|
NULL, 0, &resultFlags);
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ShowReachability(&reach);
|
|
*/
|
|
int curarea;
|
|
vec3_t curorigin;
|
|
|
|
goal.areanum = botlibglobals.goalareanum;
|
|
VectorCopy(botlibglobals.goalorigin, goal.origin);
|
|
VectorCopy(origin, curorigin);
|
|
curarea = newarea;
|
|
for ( i = 0; i < 100; i++ ) {
|
|
if ( curarea == goal.areanum ) {
|
|
break;
|
|
}
|
|
reachnum = BotGetReachabilityToGoal(curorigin, curarea,
|
|
lastgoalareanum, lastareanum,
|
|
avoidreach, avoidreachtimes, avoidreachtries,
|
|
&goal, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP, TFL_DEFAULT|TFL_FUNCBOB|TFL_ROCKETJUMP,
|
|
NULL, 0, &resultFlags);
|
|
AAS_ReachabilityFromNum(reachnum, &reach);
|
|
AAS_ShowReachability(&reach);
|
|
VectorCopy(reach.end, origin);
|
|
lastareanum = curarea;
|
|
curarea = reach.areanum;
|
|
}
|
|
} //end else
|
|
VectorClear(forward);
|
|
//BotGapDistance(origin, forward, 0);
|
|
/*
|
|
if (parm0 & BUTTON_USE)
|
|
{
|
|
botimport.Print(PRT_MESSAGE, "test rj from 703 to 716\n");
|
|
AAS_Reachability_WeaponJump(703, 716);
|
|
} //end if*/
|
|
|
|
AngleVectors(parm3, forward, right, NULL);
|
|
//get the eye 16 units to the right of the origin
|
|
VectorMA(parm2, 8, right, eye);
|
|
//get the eye 24 units up
|
|
eye[2] += 24;
|
|
//get the end point for the line to be traced
|
|
VectorMA(eye, 800, forward, end);
|
|
|
|
// AAS_TestMovementPrediction(1, parm2, forward);
|
|
/*
|
|
//trace the line to find the hit point
|
|
trace = AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
|
|
if (!line[0]) line[0] = botimport.DebugLineCreate();
|
|
botimport.DebugLineShow(line[0], eye, trace.endpos, LINECOLOR_BLUE);
|
|
//
|
|
AAS_ClearShownDebugLines();
|
|
if (trace.ent)
|
|
{
|
|
ent = &aasworld.entities[trace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
*/
|
|
|
|
/*
|
|
start_time = clock();
|
|
for (i = 0; i < 2000; i++)
|
|
{
|
|
AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
// AAS_TraceClientBBox(eye, end, PRESENCE_NORMAL, 1);
|
|
} //end for
|
|
end_time = clock();
|
|
botimport.Print(PRT_MESSAGE, "me %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
|
|
start_time = clock();
|
|
for (i = 0; i < 2000; i++)
|
|
{
|
|
AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
} //end for
|
|
end_time = clock();
|
|
botimport.Print(PRT_MESSAGE, "id %lu clocks, %lu CLOCKS_PER_SEC\n", end_time - start_time, CLOCKS_PER_SEC);
|
|
*/
|
|
|
|
// TTimo: nested comments are BAD for gcc -Werror, use #if 0 instead..
|
|
#if 0
|
|
AAS_ClearShownDebugLines();
|
|
//bsptrace = AAS_Trace(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
|
|
bsptrace = AAS_Trace(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
if (!line[0]) line[0] = botimport.DebugLineCreate();
|
|
botimport.DebugLineShow(line[0], eye, bsptrace.endpos, LINECOLOR_YELLOW);
|
|
if (bsptrace.fraction < 1.0)
|
|
{
|
|
face = AAS_TraceEndFace(&trace);
|
|
if (face)
|
|
{
|
|
AAS_ShowFace(face - aasworld.faces);
|
|
} //end if
|
|
|
|
AAS_DrawPlaneCross(bsptrace.endpos,
|
|
bsptrace.plane.normal,
|
|
bsptrace.plane.dist + bsptrace.exp_dist,
|
|
bsptrace.plane.type, LINECOLOR_GREEN);
|
|
if (trace.ent)
|
|
{
|
|
ent = &aasworld.entities[trace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
} //end if
|
|
//bsptrace = AAS_Trace2(eye, NULL, NULL, end, 1, MASK_PLAYERSOLID);
|
|
bsptrace = AAS_Trace2(eye, mins, maxs, end, 1, MASK_PLAYERSOLID);
|
|
botimport.DebugLineShow(line[1], eye, bsptrace.endpos, LINECOLOR_BLUE);
|
|
if (bsptrace.fraction < 1.0)
|
|
{
|
|
AAS_DrawPlaneCross(bsptrace.endpos,
|
|
bsptrace.plane.normal,
|
|
bsptrace.plane.dist,// + bsptrace.exp_dist,
|
|
bsptrace.plane.type, LINECOLOR_RED);
|
|
if (bsptrace.ent)
|
|
{
|
|
ent = &aasworld.entities[bsptrace.ent];
|
|
AAS_ShowBoundingBox(ent->origin, ent->mins, ent->maxs);
|
|
} //end if
|
|
} //end if
|
|
#endif
|
|
#endif
|
|
return 0;
|
|
} //end of the function BotExportTest
|
|
|
|
|
|
/*
|
|
============
|
|
Init_AAS_Export
|
|
============
|
|
*/
|
|
static void Init_AAS_Export( aas_export_t *aas ) {
|
|
//--------------------------------------------
|
|
// be_aas_entity.c
|
|
//--------------------------------------------
|
|
aas->AAS_EntityInfo = AAS_EntityInfo;
|
|
//--------------------------------------------
|
|
// be_aas_main.c
|
|
//--------------------------------------------
|
|
aas->AAS_Initialized = AAS_Initialized;
|
|
aas->AAS_PresenceTypeBoundingBox = AAS_PresenceTypeBoundingBox;
|
|
aas->AAS_Time = AAS_Time;
|
|
//--------------------------------------------
|
|
// be_aas_sample.c
|
|
//--------------------------------------------
|
|
aas->AAS_PointAreaNum = AAS_PointAreaNum;
|
|
aas->AAS_PointReachabilityAreaIndex = AAS_PointReachabilityAreaIndex;
|
|
aas->AAS_TraceAreas = AAS_TraceAreas;
|
|
aas->AAS_BBoxAreas = AAS_BBoxAreas;
|
|
aas->AAS_AreaInfo = AAS_AreaInfo;
|
|
//--------------------------------------------
|
|
// be_aas_bspq3.c
|
|
//--------------------------------------------
|
|
aas->AAS_PointContents = AAS_PointContents;
|
|
aas->AAS_NextBSPEntity = AAS_NextBSPEntity;
|
|
aas->AAS_ValueForBSPEpairKey = AAS_ValueForBSPEpairKey;
|
|
aas->AAS_VectorForBSPEpairKey = AAS_VectorForBSPEpairKey;
|
|
aas->AAS_FloatForBSPEpairKey = AAS_FloatForBSPEpairKey;
|
|
aas->AAS_IntForBSPEpairKey = AAS_IntForBSPEpairKey;
|
|
//--------------------------------------------
|
|
// be_aas_reach.c
|
|
//--------------------------------------------
|
|
aas->AAS_AreaReachability = AAS_AreaReachability;
|
|
//--------------------------------------------
|
|
// be_aas_route.c
|
|
//--------------------------------------------
|
|
aas->AAS_AreaTravelTimeToGoalArea = AAS_AreaTravelTimeToGoalArea;
|
|
aas->AAS_EnableRoutingArea = AAS_EnableRoutingArea;
|
|
aas->AAS_PredictRoute = AAS_PredictRoute;
|
|
//--------------------------------------------
|
|
// be_aas_altroute.c
|
|
//--------------------------------------------
|
|
aas->AAS_AlternativeRouteGoals = AAS_AlternativeRouteGoals;
|
|
//--------------------------------------------
|
|
// be_aas_move.c
|
|
//--------------------------------------------
|
|
aas->AAS_Swimming = AAS_Swimming;
|
|
aas->AAS_PredictClientMovement = AAS_PredictClientMovement;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Init_EA_Export
|
|
============
|
|
*/
|
|
static void Init_EA_Export( ea_export_t *ea ) {
|
|
//ClientCommand elementary actions
|
|
ea->EA_Command = EA_Command;
|
|
ea->EA_Say = EA_Say;
|
|
ea->EA_SayTeam = EA_SayTeam;
|
|
|
|
ea->EA_Action = EA_Action;
|
|
ea->EA_Gesture = EA_Gesture;
|
|
ea->EA_Talk = EA_Talk;
|
|
ea->EA_Attack = EA_Attack;
|
|
ea->EA_Use = EA_Use;
|
|
ea->EA_Respawn = EA_Respawn;
|
|
ea->EA_Crouch = EA_Crouch;
|
|
ea->EA_MoveUp = EA_MoveUp;
|
|
ea->EA_MoveDown = EA_MoveDown;
|
|
ea->EA_MoveForward = EA_MoveForward;
|
|
ea->EA_MoveBack = EA_MoveBack;
|
|
ea->EA_MoveLeft = EA_MoveLeft;
|
|
ea->EA_MoveRight = EA_MoveRight;
|
|
|
|
ea->EA_SelectWeapon = EA_SelectWeapon;
|
|
ea->EA_Jump = EA_Jump;
|
|
ea->EA_DelayedJump = EA_DelayedJump;
|
|
ea->EA_Move = EA_Move;
|
|
ea->EA_View = EA_View;
|
|
ea->EA_GetInput = EA_GetInput;
|
|
ea->EA_EndRegular = EA_EndRegular;
|
|
ea->EA_ResetInput = EA_ResetInput;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Init_AI_Export
|
|
============
|
|
*/
|
|
static void Init_AI_Export( ai_export_t *ai ) {
|
|
//-----------------------------------
|
|
// be_ai_char.h
|
|
//-----------------------------------
|
|
ai->BotLoadCharacter = BotLoadCharacter;
|
|
ai->BotFreeCharacter = BotFreeCharacter;
|
|
ai->Characteristic_Float = Characteristic_Float;
|
|
ai->Characteristic_BFloat = Characteristic_BFloat;
|
|
ai->Characteristic_Integer = Characteristic_Integer;
|
|
ai->Characteristic_BInteger = Characteristic_BInteger;
|
|
ai->Characteristic_String = Characteristic_String;
|
|
//-----------------------------------
|
|
// be_ai_chat.h
|
|
//-----------------------------------
|
|
ai->BotAllocChatState = BotAllocChatState;
|
|
ai->BotFreeChatState = BotFreeChatState;
|
|
ai->BotQueueConsoleMessage = BotQueueConsoleMessage;
|
|
ai->BotRemoveConsoleMessage = BotRemoveConsoleMessage;
|
|
ai->BotNextConsoleMessage = BotNextConsoleMessage;
|
|
ai->BotNumConsoleMessages = BotNumConsoleMessages;
|
|
ai->BotInitialChat = BotInitialChat;
|
|
ai->BotNumInitialChats = BotNumInitialChats;
|
|
ai->BotReplyChat = BotReplyChat;
|
|
ai->BotChatLength = BotChatLength;
|
|
ai->BotEnterChat = BotEnterChat;
|
|
ai->BotGetChatMessage = BotGetChatMessage;
|
|
ai->StringContains = StringContains;
|
|
ai->BotFindMatch = BotFindMatch;
|
|
ai->BotMatchVariable = BotMatchVariable;
|
|
ai->UnifyWhiteSpaces = UnifyWhiteSpaces;
|
|
ai->BotReplaceSynonyms = BotReplaceSynonyms;
|
|
ai->BotLoadChatFile = BotLoadChatFile;
|
|
ai->BotSetChatGender = BotSetChatGender;
|
|
ai->BotSetChatName = BotSetChatName;
|
|
//-----------------------------------
|
|
// be_ai_goal.h
|
|
//-----------------------------------
|
|
ai->BotResetGoalState = BotResetGoalState;
|
|
ai->BotResetAvoidGoals = BotResetAvoidGoals;
|
|
ai->BotRemoveFromAvoidGoals = BotRemoveFromAvoidGoals;
|
|
ai->BotPushGoal = BotPushGoal;
|
|
ai->BotPopGoal = BotPopGoal;
|
|
ai->BotEmptyGoalStack = BotEmptyGoalStack;
|
|
ai->BotDumpAvoidGoals = BotDumpAvoidGoals;
|
|
ai->BotDumpGoalStack = BotDumpGoalStack;
|
|
ai->BotGoalName = BotGoalName;
|
|
ai->BotGetTopGoal = BotGetTopGoal;
|
|
ai->BotGetSecondGoal = BotGetSecondGoal;
|
|
ai->BotChooseLTGItem = BotChooseLTGItem;
|
|
ai->BotChooseNBGItem = BotChooseNBGItem;
|
|
ai->BotTouchingGoal = BotTouchingGoal;
|
|
ai->BotItemGoalInVisButNotVisible = BotItemGoalInVisButNotVisible;
|
|
ai->BotGetLevelItemGoal = BotGetLevelItemGoal;
|
|
ai->BotGetNextCampSpotGoal = BotGetNextCampSpotGoal;
|
|
ai->BotGetMapLocationGoal = BotGetMapLocationGoal;
|
|
ai->BotAvoidGoalTime = BotAvoidGoalTime;
|
|
ai->BotSetAvoidGoalTime = BotSetAvoidGoalTime;
|
|
ai->BotInitLevelItems = BotInitLevelItems;
|
|
ai->BotUpdateEntityItems = BotUpdateEntityItems;
|
|
ai->BotLoadItemWeights = BotLoadItemWeights;
|
|
ai->BotFreeItemWeights = BotFreeItemWeights;
|
|
ai->BotInterbreedGoalFuzzyLogic = BotInterbreedGoalFuzzyLogic;
|
|
ai->BotSaveGoalFuzzyLogic = BotSaveGoalFuzzyLogic;
|
|
ai->BotMutateGoalFuzzyLogic = BotMutateGoalFuzzyLogic;
|
|
ai->BotAllocGoalState = BotAllocGoalState;
|
|
ai->BotFreeGoalState = BotFreeGoalState;
|
|
//-----------------------------------
|
|
// be_ai_move.h
|
|
//-----------------------------------
|
|
ai->BotResetMoveState = BotResetMoveState;
|
|
ai->BotMoveToGoal = BotMoveToGoal;
|
|
ai->BotMoveInDirection = BotMoveInDirection;
|
|
ai->BotResetAvoidReach = BotResetAvoidReach;
|
|
ai->BotResetLastAvoidReach = BotResetLastAvoidReach;
|
|
ai->BotReachabilityArea = BotReachabilityArea;
|
|
ai->BotMovementViewTarget = BotMovementViewTarget;
|
|
ai->BotPredictVisiblePosition = BotPredictVisiblePosition;
|
|
ai->BotAllocMoveState = BotAllocMoveState;
|
|
ai->BotFreeMoveState = BotFreeMoveState;
|
|
ai->BotInitMoveState = BotInitMoveState;
|
|
ai->BotAddAvoidSpot = BotAddAvoidSpot;
|
|
//-----------------------------------
|
|
// be_ai_weap.h
|
|
//-----------------------------------
|
|
ai->BotChooseBestFightWeapon = BotChooseBestFightWeapon;
|
|
ai->BotGetWeaponInfo = BotGetWeaponInfo;
|
|
ai->BotLoadWeaponWeights = BotLoadWeaponWeights;
|
|
ai->BotAllocWeaponState = BotAllocWeaponState;
|
|
ai->BotFreeWeaponState = BotFreeWeaponState;
|
|
ai->BotResetWeaponState = BotResetWeaponState;
|
|
//-----------------------------------
|
|
// be_ai_gen.h
|
|
//-----------------------------------
|
|
ai->GeneticParentsAndChildSelection = GeneticParentsAndChildSelection;
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
GetBotLibAPI
|
|
============
|
|
*/
|
|
botlib_export_t *GetBotLibAPI(int apiVersion, botlib_import_t *import) {
|
|
assert(import);
|
|
botimport = *import;
|
|
assert(botimport.Print);
|
|
|
|
Com_Memset( &be_botlib_export, 0, sizeof( be_botlib_export ) );
|
|
|
|
if ( apiVersion != BOTLIB_API_VERSION ) {
|
|
botimport.Print( PRT_ERROR, "Mismatched BOTLIB_API_VERSION: expected %i, got %i\n", BOTLIB_API_VERSION, apiVersion );
|
|
return NULL;
|
|
}
|
|
|
|
Init_AAS_Export(&be_botlib_export.aas);
|
|
Init_EA_Export(&be_botlib_export.ea);
|
|
Init_AI_Export(&be_botlib_export.ai);
|
|
|
|
be_botlib_export.BotLibSetup = Export_BotLibSetup;
|
|
be_botlib_export.BotLibShutdown = Export_BotLibShutdown;
|
|
be_botlib_export.BotLibVarSet = Export_BotLibVarSet;
|
|
be_botlib_export.BotLibVarGet = Export_BotLibVarGet;
|
|
|
|
be_botlib_export.PC_AddGlobalDefine = PC_AddGlobalDefine;
|
|
be_botlib_export.PC_LoadSourceHandle = PC_LoadSourceHandle;
|
|
be_botlib_export.PC_FreeSourceHandle = PC_FreeSourceHandle;
|
|
be_botlib_export.PC_ReadTokenHandle = PC_ReadTokenHandle;
|
|
be_botlib_export.PC_SourceFileAndLine = PC_SourceFileAndLine;
|
|
|
|
be_botlib_export.BotLibStartFrame = Export_BotLibStartFrame;
|
|
be_botlib_export.BotLibLoadMap = Export_BotLibLoadMap;
|
|
be_botlib_export.BotLibUpdateEntity = Export_BotLibUpdateEntity;
|
|
be_botlib_export.Test = BotExportTest;
|
|
|
|
return &be_botlib_export;
|
|
}
|