mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-15 06:30:49 +00:00
1733 lines
35 KiB
C
1733 lines
35 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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/**********************************************************************
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UI_QMENU.C
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Quake's menu framework system.
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**********************************************************************/
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#include "ui_local.h"
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sfxHandle_t menu_in_sound;
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sfxHandle_t menu_move_sound;
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sfxHandle_t menu_out_sound;
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sfxHandle_t menu_buzz_sound;
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sfxHandle_t menu_null_sound;
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sfxHandle_t weaponChangeSound;
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static qhandle_t sliderBar;
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static qhandle_t sliderButton_0;
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static qhandle_t sliderButton_1;
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vec4_t menu_text_color = {1.0f, 1.0f, 1.0f, 1.0f};
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vec4_t menu_dim_color = {0.0f, 0.0f, 0.0f, 0.75f};
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vec4_t color_black = {0.00f, 0.00f, 0.00f, 1.00f};
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vec4_t color_white = {1.00f, 1.00f, 1.00f, 1.00f};
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vec4_t color_yellow = {1.00f, 1.00f, 0.00f, 1.00f};
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vec4_t color_blue = {0.00f, 0.00f, 1.00f, 1.00f};
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vec4_t color_lightOrange = {1.00f, 0.68f, 0.00f, 1.00f };
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vec4_t color_orange = {1.00f, 0.43f, 0.00f, 1.00f};
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vec4_t color_red = {1.00f, 0.00f, 0.00f, 1.00f};
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vec4_t color_dim = {0.00f, 0.00f, 0.00f, 0.25f};
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// current color scheme
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vec4_t pulse_color = {1.00f, 1.00f, 1.00f, 1.00f};
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vec4_t text_color_disabled = {0.50f, 0.50f, 0.50f, 1.00f}; // light gray
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vec4_t text_color_normal = {1.00f, 0.43f, 0.00f, 1.00f}; // light orange
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vec4_t text_color_highlight = {1.00f, 1.00f, 0.00f, 1.00f}; // bright yellow
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vec4_t listbar_color = {1.00f, 0.43f, 0.00f, 0.30f}; // transluscent orange
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vec4_t text_color_status = {1.00f, 1.00f, 1.00f, 1.00f}; // bright white
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// action widget
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static void Action_Init( menuaction_s *a );
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static void Action_Draw( menuaction_s *a );
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// radio button widget
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static void RadioButton_Init( menuradiobutton_s *rb );
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static void RadioButton_Draw( menuradiobutton_s *rb );
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static sfxHandle_t RadioButton_Key( menuradiobutton_s *rb, int key );
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// slider widget
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static void Slider_Init( menuslider_s *s );
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static sfxHandle_t Slider_Key( menuslider_s *s, int key );
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static void Slider_Draw( menuslider_s *s );
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// spin control widget
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static void SpinControl_Init( menulist_s *s );
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static void SpinControl_Draw( menulist_s *s );
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static sfxHandle_t SpinControl_Key( menulist_s *l, int key );
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// text widget
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static void Text_Init( menutext_s *b );
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static void Text_Draw( menutext_s *b );
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// scrolllist widget
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static void ScrollList_Init( menulist_s *l );
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sfxHandle_t ScrollList_Key( menulist_s *l, int key );
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// proportional text widget
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static void PText_Init( menutext_s *b );
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static void PText_Draw( menutext_s *b );
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// proportional banner text widget
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static void BText_Init( menutext_s *b );
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static void BText_Draw( menutext_s *b );
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/*
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=================
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Text_Init
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=================
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*/
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static void Text_Init( menutext_s *t )
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{
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t->generic.flags |= QMF_INACTIVE;
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}
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/*
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=================
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Text_Draw
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=================
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*/
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static void Text_Draw( menutext_s *t )
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{
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int x;
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int y;
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char buff[512];
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float* color;
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x = t->generic.x;
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y = t->generic.y;
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buff[0] = '\0';
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// possible label
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if (t->generic.name)
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strcpy(buff,t->generic.name);
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// possible value
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if (t->string)
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strcat(buff,t->string);
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if (t->generic.flags & QMF_GRAYED)
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color = text_color_disabled;
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else
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color = t->color;
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UI_DrawString( x, y, buff, t->style, color );
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}
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/*
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=================
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BText_Init
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=================
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*/
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static void BText_Init( menutext_s *t )
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{
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t->generic.flags |= QMF_INACTIVE;
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}
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/*
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=================
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BText_Draw
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=================
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*/
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static void BText_Draw( menutext_s *t )
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{
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int x;
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int y;
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float* color;
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x = t->generic.x;
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y = t->generic.y;
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if (t->generic.flags & QMF_GRAYED)
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color = text_color_disabled;
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else
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color = t->color;
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UI_DrawBannerString( x, y, t->string, t->style, color );
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}
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/*
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=================
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PText_Init
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=================
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*/
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static void PText_Init( menutext_s *t )
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{
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int x;
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int y;
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int w;
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int h;
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float sizeScale;
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sizeScale = UI_ProportionalSizeScale( t->style );
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x = t->generic.x;
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y = t->generic.y;
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w = UI_ProportionalStringWidth( t->string ) * sizeScale;
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h = PROP_HEIGHT * sizeScale;
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if( t->generic.flags & QMF_RIGHT_JUSTIFY ) {
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x -= w;
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}
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else if( t->generic.flags & QMF_CENTER_JUSTIFY ) {
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x -= w / 2;
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}
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t->generic.left = x - PROP_GAP_WIDTH * sizeScale;
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t->generic.right = x + w + PROP_GAP_WIDTH * sizeScale;
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t->generic.top = y;
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t->generic.bottom = y + h;
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}
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/*
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=================
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PText_Draw
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=================
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*/
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static void PText_Draw( menutext_s *t )
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{
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int x;
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int y;
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float * color;
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int style;
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x = t->generic.x;
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y = t->generic.y;
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if (t->generic.flags & QMF_GRAYED)
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color = text_color_disabled;
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else
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color = t->color;
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style = t->style;
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if( t->generic.flags & QMF_PULSEIFFOCUS ) {
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if( Menu_ItemAtCursor( t->generic.parent ) == t ) {
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style |= UI_PULSE;
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}
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else {
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style |= UI_INVERSE;
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}
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}
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UI_DrawProportionalString( x, y, t->string, style, color );
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}
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/*
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=================
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Bitmap_Init
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=================
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*/
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void Bitmap_Init( menubitmap_s *b )
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{
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int x;
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int y;
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int w;
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int h;
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x = b->generic.x;
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y = b->generic.y;
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w = b->width;
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h = b->height;
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if( w < 0 ) {
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w = -w;
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}
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if( h < 0 ) {
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h = -h;
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}
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if (b->generic.flags & QMF_RIGHT_JUSTIFY)
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{
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x = x - w;
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}
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else if (b->generic.flags & QMF_CENTER_JUSTIFY)
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{
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x = x - w/2;
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}
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b->generic.left = x;
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b->generic.right = x + w;
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b->generic.top = y;
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b->generic.bottom = y + h;
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b->shader = 0;
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b->focusshader = 0;
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}
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/*
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=================
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Bitmap_Draw
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=================
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*/
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void Bitmap_Draw( menubitmap_s *b )
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{
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float x;
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float y;
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float w;
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float h;
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vec4_t tempcolor;
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float* color;
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x = b->generic.x;
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y = b->generic.y;
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w = b->width;
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h = b->height;
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if (b->generic.flags & QMF_RIGHT_JUSTIFY)
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{
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x = x - w;
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}
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else if (b->generic.flags & QMF_CENTER_JUSTIFY)
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{
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x = x - w/2;
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}
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// used to refresh shader
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if (b->generic.name && !b->shader)
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{
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b->shader = trap_R_RegisterShaderNoMip( b->generic.name );
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if (!b->shader && b->errorpic)
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b->shader = trap_R_RegisterShaderNoMip( b->errorpic );
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}
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if (b->focuspic && !b->focusshader)
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b->focusshader = trap_R_RegisterShaderNoMip( b->focuspic );
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if (b->generic.flags & QMF_GRAYED)
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{
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if (b->shader)
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{
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trap_R_SetColor( colorMdGrey );
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UI_DrawHandlePic( x, y, w, h, b->shader );
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trap_R_SetColor( NULL );
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}
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}
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else
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{
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if (b->shader)
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UI_DrawHandlePic( x, y, w, h, b->shader );
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if ( ( (b->generic.flags & QMF_PULSE)
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|| (b->generic.flags & QMF_PULSEIFFOCUS) )
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&& (Menu_ItemAtCursor( b->generic.parent ) == b))
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{
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if (b->focuscolor)
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{
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tempcolor[0] = b->focuscolor[0];
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tempcolor[1] = b->focuscolor[1];
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tempcolor[2] = b->focuscolor[2];
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color = tempcolor;
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}
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else
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color = pulse_color;
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color[3] = 0.5+0.5*sin(uis.realtime/PULSE_DIVISOR);
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trap_R_SetColor( color );
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UI_DrawHandlePic( x, y, w, h, b->focusshader );
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trap_R_SetColor( NULL );
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}
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else if ((b->generic.flags & QMF_HIGHLIGHT) || ((b->generic.flags & QMF_HIGHLIGHT_IF_FOCUS) && (Menu_ItemAtCursor( b->generic.parent ) == b)))
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{
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if (b->focuscolor)
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{
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trap_R_SetColor( b->focuscolor );
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UI_DrawHandlePic( x, y, w, h, b->focusshader );
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trap_R_SetColor( NULL );
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}
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else
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UI_DrawHandlePic( x, y, w, h, b->focusshader );
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}
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}
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}
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/*
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=================
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Action_Init
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=================
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*/
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static void Action_Init( menuaction_s *a )
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{
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int len;
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// calculate bounds
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if (a->generic.name)
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len = strlen(a->generic.name);
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else
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len = 0;
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// left justify text
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a->generic.left = a->generic.x;
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a->generic.right = a->generic.x + len*BIGCHAR_WIDTH;
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a->generic.top = a->generic.y;
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a->generic.bottom = a->generic.y + BIGCHAR_HEIGHT;
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}
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/*
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=================
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Action_Draw
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=================
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*/
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static void Action_Draw( menuaction_s *a )
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{
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int x, y;
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int style;
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float* color;
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style = 0;
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color = menu_text_color;
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if ( a->generic.flags & QMF_GRAYED )
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{
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color = text_color_disabled;
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}
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else if (( a->generic.flags & QMF_PULSEIFFOCUS ) && ( a->generic.parent->cursor == a->generic.menuPosition ))
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{
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color = text_color_highlight;
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style = UI_PULSE;
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}
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else if (( a->generic.flags & QMF_HIGHLIGHT_IF_FOCUS ) && ( a->generic.parent->cursor == a->generic.menuPosition ))
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{
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color = text_color_highlight;
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}
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else if ( a->generic.flags & QMF_BLINK )
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{
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style = UI_BLINK;
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color = text_color_highlight;
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}
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x = a->generic.x;
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y = a->generic.y;
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UI_DrawString( x, y, a->generic.name, UI_LEFT|style, color );
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if ( a->generic.parent->cursor == a->generic.menuPosition )
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{
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// draw cursor
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UI_DrawChar( x - BIGCHAR_WIDTH, y, 13, UI_LEFT|UI_BLINK, color);
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}
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}
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/*
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=================
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RadioButton_Init
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=================
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*/
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static void RadioButton_Init( menuradiobutton_s *rb )
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{
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int len;
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// calculate bounds
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if (rb->generic.name)
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len = strlen(rb->generic.name);
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else
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len = 0;
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rb->generic.left = rb->generic.x - (len+1)*SMALLCHAR_WIDTH;
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rb->generic.right = rb->generic.x + 6*SMALLCHAR_WIDTH;
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rb->generic.top = rb->generic.y;
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rb->generic.bottom = rb->generic.y + SMALLCHAR_HEIGHT;
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}
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/*
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=================
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RadioButton_Key
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=================
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*/
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static sfxHandle_t RadioButton_Key( menuradiobutton_s *rb, int key )
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{
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switch (key)
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{
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case K_MOUSE1:
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if (!(rb->generic.flags & QMF_HASMOUSEFOCUS))
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break;
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case K_JOY1:
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case K_JOY2:
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case K_JOY3:
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case K_JOY4:
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case K_ENTER:
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case K_KP_ENTER:
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case K_KP_LEFTARROW:
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case K_LEFTARROW:
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case K_KP_RIGHTARROW:
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case K_RIGHTARROW:
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rb->curvalue = !rb->curvalue;
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if ( rb->generic.callback )
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rb->generic.callback( rb, QM_ACTIVATED );
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return (menu_move_sound);
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}
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// key not handled
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return 0;
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}
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/*
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=================
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RadioButton_Draw
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=================
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*/
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static void RadioButton_Draw( menuradiobutton_s *rb )
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{
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int x;
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int y;
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float *color;
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int style;
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qboolean focus;
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x = rb->generic.x;
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y = rb->generic.y;
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focus = (rb->generic.parent->cursor == rb->generic.menuPosition);
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if ( rb->generic.flags & QMF_GRAYED )
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{
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color = text_color_disabled;
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style = UI_LEFT|UI_SMALLFONT;
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}
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else if ( focus )
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{
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color = text_color_highlight;
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style = UI_LEFT|UI_PULSE|UI_SMALLFONT;
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}
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else
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{
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color = text_color_normal;
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style = UI_LEFT|UI_SMALLFONT;
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}
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if ( focus )
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{
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// draw cursor
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UI_FillRect( rb->generic.left, rb->generic.top, rb->generic.right-rb->generic.left+1, rb->generic.bottom-rb->generic.top+1, listbar_color );
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UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
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}
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if ( rb->generic.name )
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UI_DrawString( x - SMALLCHAR_WIDTH, y, rb->generic.name, UI_RIGHT|UI_SMALLFONT, color );
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if ( !rb->curvalue )
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{
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UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y + 2, 16, 16, uis.rb_off);
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UI_DrawString( x + SMALLCHAR_WIDTH + 16, y, "off", style, color );
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}
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else
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{
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UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y + 2, 16, 16, uis.rb_on );
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UI_DrawString( x + SMALLCHAR_WIDTH + 16, y, "on", style, color );
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}
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}
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|
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/*
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=================
|
|
Slider_Init
|
|
=================
|
|
*/
|
|
static void Slider_Init( menuslider_s *s )
|
|
{
|
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int len;
|
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|
|
// calculate bounds
|
|
if (s->generic.name)
|
|
len = strlen(s->generic.name);
|
|
else
|
|
len = 0;
|
|
|
|
s->generic.left = s->generic.x - (len+1)*SMALLCHAR_WIDTH;
|
|
s->generic.right = s->generic.x + (SLIDER_RANGE+2+1)*SMALLCHAR_WIDTH;
|
|
s->generic.top = s->generic.y;
|
|
s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Slider_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t Slider_Key( menuslider_s *s, int key )
|
|
{
|
|
sfxHandle_t sound;
|
|
int x;
|
|
int oldvalue;
|
|
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
x = uis.cursorx - s->generic.x - 2*SMALLCHAR_WIDTH;
|
|
oldvalue = s->curvalue;
|
|
s->curvalue = (x/(float)(SLIDER_RANGE*SMALLCHAR_WIDTH)) * (s->maxvalue-s->minvalue) + s->minvalue;
|
|
|
|
if (s->curvalue < s->minvalue)
|
|
s->curvalue = s->minvalue;
|
|
else if (s->curvalue > s->maxvalue)
|
|
s->curvalue = s->maxvalue;
|
|
if (s->curvalue != oldvalue)
|
|
sound = menu_move_sound;
|
|
else
|
|
sound = 0;
|
|
break;
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
if (s->curvalue > s->minvalue)
|
|
{
|
|
s->curvalue--;
|
|
sound = menu_move_sound;
|
|
}
|
|
else
|
|
sound = menu_buzz_sound;
|
|
break;
|
|
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
if (s->curvalue < s->maxvalue)
|
|
{
|
|
s->curvalue++;
|
|
sound = menu_move_sound;
|
|
}
|
|
else
|
|
sound = menu_buzz_sound;
|
|
break;
|
|
|
|
default:
|
|
// key not handled
|
|
sound = 0;
|
|
break;
|
|
}
|
|
|
|
if ( sound && s->generic.callback )
|
|
s->generic.callback( s, QM_ACTIVATED );
|
|
|
|
return (sound);
|
|
}
|
|
|
|
#if 1
|
|
/*
|
|
=================
|
|
Slider_Draw
|
|
=================
|
|
*/
|
|
static void Slider_Draw( menuslider_s *s ) {
|
|
int x;
|
|
int y;
|
|
int style;
|
|
float *color;
|
|
int button;
|
|
qboolean focus;
|
|
|
|
x = s->generic.x;
|
|
y = s->generic.y;
|
|
focus = (s->generic.parent->cursor == s->generic.menuPosition);
|
|
|
|
if( s->generic.flags & QMF_GRAYED ) {
|
|
color = text_color_disabled;
|
|
style = UI_SMALLFONT;
|
|
}
|
|
else if( focus ) {
|
|
color = text_color_highlight;
|
|
style = UI_SMALLFONT | UI_PULSE;
|
|
}
|
|
else {
|
|
color = text_color_normal;
|
|
style = UI_SMALLFONT;
|
|
}
|
|
|
|
// draw label
|
|
UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, UI_RIGHT|style, color );
|
|
|
|
// draw slider
|
|
UI_SetColor( color );
|
|
UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y, 96, 16, sliderBar );
|
|
UI_SetColor( NULL );
|
|
|
|
// clamp thumb
|
|
if( s->maxvalue > s->minvalue ) {
|
|
s->range = ( s->curvalue - s->minvalue ) / ( float ) ( s->maxvalue - s->minvalue );
|
|
if( s->range < 0 ) {
|
|
s->range = 0;
|
|
}
|
|
else if( s->range > 1) {
|
|
s->range = 1;
|
|
}
|
|
}
|
|
else {
|
|
s->range = 0;
|
|
}
|
|
|
|
// draw thumb
|
|
if( style & UI_PULSE) {
|
|
button = sliderButton_1;
|
|
}
|
|
else {
|
|
button = sliderButton_0;
|
|
}
|
|
|
|
UI_DrawHandlePic( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ) - 2, y - 2, 12, 20, button );
|
|
}
|
|
#else
|
|
/*
|
|
=================
|
|
Slider_Draw
|
|
=================
|
|
*/
|
|
static void Slider_Draw( menuslider_s *s )
|
|
{
|
|
float *color;
|
|
int style;
|
|
int i;
|
|
int x;
|
|
int y;
|
|
qboolean focus;
|
|
|
|
x = s->generic.x;
|
|
y = s->generic.y;
|
|
focus = (s->generic.parent->cursor == s->generic.menuPosition);
|
|
|
|
style = UI_SMALLFONT;
|
|
if ( s->generic.flags & QMF_GRAYED )
|
|
{
|
|
color = text_color_disabled;
|
|
}
|
|
else if (focus)
|
|
{
|
|
color = text_color_highlight;
|
|
style |= UI_PULSE;
|
|
}
|
|
else
|
|
{
|
|
color = text_color_normal;
|
|
}
|
|
|
|
if ( focus )
|
|
{
|
|
// draw cursor
|
|
UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color );
|
|
UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
|
|
}
|
|
|
|
// draw label
|
|
UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, UI_RIGHT|style, color );
|
|
|
|
// draw slider
|
|
UI_DrawChar( x + SMALLCHAR_WIDTH, y, 128, UI_LEFT|style, color);
|
|
for ( i = 0; i < SLIDER_RANGE; i++ )
|
|
UI_DrawChar( x + (i+2)*SMALLCHAR_WIDTH, y, 129, UI_LEFT|style, color);
|
|
UI_DrawChar( x + (i+2)*SMALLCHAR_WIDTH, y, 130, UI_LEFT|style, color);
|
|
|
|
// clamp thumb
|
|
if (s->maxvalue > s->minvalue)
|
|
{
|
|
s->range = ( s->curvalue - s->minvalue ) / ( float ) ( s->maxvalue - s->minvalue );
|
|
if ( s->range < 0)
|
|
s->range = 0;
|
|
else if ( s->range > 1)
|
|
s->range = 1;
|
|
}
|
|
else
|
|
s->range = 0;
|
|
|
|
// draw thumb
|
|
if (style & UI_PULSE) {
|
|
style &= ~UI_PULSE;
|
|
style |= UI_BLINK;
|
|
}
|
|
UI_DrawChar( (int)( x + 2*SMALLCHAR_WIDTH + (SLIDER_RANGE-1)*SMALLCHAR_WIDTH* s->range ), y, 131, UI_LEFT|style, color);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Init
|
|
=================
|
|
*/
|
|
static void SpinControl_Init( menulist_s *s ) {
|
|
int len;
|
|
int l;
|
|
const char* str;
|
|
|
|
if (s->generic.name)
|
|
len = strlen(s->generic.name) * SMALLCHAR_WIDTH;
|
|
else
|
|
len = 0;
|
|
|
|
s->generic.left = s->generic.x - SMALLCHAR_WIDTH - len;
|
|
|
|
len = s->numitems = 0;
|
|
while ( (str = s->itemnames[s->numitems]) != 0 )
|
|
{
|
|
l = strlen(str);
|
|
if (l > len)
|
|
len = l;
|
|
|
|
s->numitems++;
|
|
}
|
|
|
|
s->generic.top = s->generic.y;
|
|
s->generic.right = s->generic.x + (len+1)*SMALLCHAR_WIDTH;
|
|
s->generic.bottom = s->generic.y + SMALLCHAR_HEIGHT;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Key
|
|
=================
|
|
*/
|
|
static sfxHandle_t SpinControl_Key( menulist_s *s, int key )
|
|
{
|
|
sfxHandle_t sound;
|
|
|
|
sound = 0;
|
|
switch (key)
|
|
{
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
case K_MOUSE1:
|
|
s->curvalue++;
|
|
if (s->curvalue >= s->numitems)
|
|
s->curvalue = 0;
|
|
sound = menu_move_sound;
|
|
break;
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
s->curvalue--;
|
|
if (s->curvalue < 0)
|
|
s->curvalue = s->numitems-1;
|
|
sound = menu_move_sound;
|
|
break;
|
|
}
|
|
|
|
if ( sound && s->generic.callback )
|
|
s->generic.callback( s, QM_ACTIVATED );
|
|
|
|
return (sound);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
SpinControl_Draw
|
|
=================
|
|
*/
|
|
static void SpinControl_Draw( menulist_s *s )
|
|
{
|
|
float *color;
|
|
int x,y;
|
|
int style;
|
|
qboolean focus;
|
|
|
|
x = s->generic.x;
|
|
y = s->generic.y;
|
|
|
|
style = UI_SMALLFONT;
|
|
focus = (s->generic.parent->cursor == s->generic.menuPosition);
|
|
|
|
if ( s->generic.flags & QMF_GRAYED )
|
|
color = text_color_disabled;
|
|
else if ( focus )
|
|
{
|
|
color = text_color_highlight;
|
|
style |= UI_PULSE;
|
|
}
|
|
else if ( s->generic.flags & QMF_BLINK )
|
|
{
|
|
color = text_color_highlight;
|
|
style |= UI_BLINK;
|
|
}
|
|
else
|
|
color = text_color_normal;
|
|
|
|
if ( focus )
|
|
{
|
|
// draw cursor
|
|
UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color );
|
|
UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
|
|
}
|
|
|
|
UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, style|UI_RIGHT, color );
|
|
UI_DrawString( x + SMALLCHAR_WIDTH, y, s->itemnames[s->curvalue], style|UI_LEFT, color );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Init
|
|
=================
|
|
*/
|
|
static void ScrollList_Init( menulist_s *l )
|
|
{
|
|
int w;
|
|
|
|
l->oldvalue = 0;
|
|
l->curvalue = 0;
|
|
l->top = 0;
|
|
|
|
if( !l->columns ) {
|
|
l->columns = 1;
|
|
l->seperation = 0;
|
|
}
|
|
else if( !l->seperation ) {
|
|
l->seperation = 3;
|
|
}
|
|
|
|
w = ( (l->width + l->seperation) * l->columns - l->seperation) * SMALLCHAR_WIDTH;
|
|
|
|
l->generic.left = l->generic.x;
|
|
l->generic.top = l->generic.y;
|
|
l->generic.right = l->generic.x + w;
|
|
l->generic.bottom = l->generic.y + l->height * SMALLCHAR_HEIGHT;
|
|
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
l->generic.left -= w / 2;
|
|
l->generic.right -= w / 2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Key
|
|
=================
|
|
*/
|
|
sfxHandle_t ScrollList_Key( menulist_s *l, int key )
|
|
{
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int i;
|
|
int j;
|
|
int c;
|
|
int cursorx;
|
|
int cursory;
|
|
int column;
|
|
int index;
|
|
|
|
switch (key)
|
|
{
|
|
case K_MOUSE1:
|
|
if (l->generic.flags & QMF_HASMOUSEFOCUS)
|
|
{
|
|
// check scroll region
|
|
x = l->generic.x;
|
|
y = l->generic.y;
|
|
w = ( (l->width + l->seperation) * l->columns - l->seperation) * SMALLCHAR_WIDTH;
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
x -= w / 2;
|
|
}
|
|
if (UI_CursorInRect( x, y, w, l->height*SMALLCHAR_HEIGHT ))
|
|
{
|
|
cursorx = (uis.cursorx - x)/SMALLCHAR_WIDTH;
|
|
column = cursorx / (l->width + l->seperation);
|
|
cursory = (uis.cursory - y)/SMALLCHAR_HEIGHT;
|
|
index = column * l->height + cursory;
|
|
if (l->top + index < l->numitems)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = l->top + index;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
}
|
|
}
|
|
|
|
// absorbed, silent sound effect
|
|
return (menu_null_sound);
|
|
}
|
|
break;
|
|
|
|
case K_KP_HOME:
|
|
case K_HOME:
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = 0;
|
|
l->top = 0;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_KP_END:
|
|
case K_END:
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = l->numitems-1;
|
|
if( l->columns > 1 ) {
|
|
c = (l->curvalue / l->height + 1) * l->height;
|
|
l->top = c - (l->columns * l->height);
|
|
}
|
|
else {
|
|
l->top = l->curvalue - (l->height - 1);
|
|
}
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->oldvalue != l->curvalue && l->generic.callback)
|
|
{
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_PGUP:
|
|
case K_KP_PGUP:
|
|
if( l->columns > 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if (l->curvalue > 0)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue -= l->height-1;
|
|
if (l->curvalue < 0)
|
|
l->curvalue = 0;
|
|
l->top = l->curvalue;
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_PGDN:
|
|
case K_KP_PGDN:
|
|
if( l->columns > 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if (l->curvalue < l->numitems-1)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue += l->height-1;
|
|
if (l->curvalue > l->numitems-1)
|
|
l->curvalue = l->numitems-1;
|
|
l->top = l->curvalue - (l->height-1);
|
|
if (l->top < 0)
|
|
l->top = 0;
|
|
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
|
|
return (menu_move_sound);
|
|
}
|
|
return (menu_buzz_sound);
|
|
|
|
case K_KP_UPARROW:
|
|
case K_UPARROW:
|
|
if( l->curvalue == 0 ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue--;
|
|
|
|
if( l->curvalue < l->top ) {
|
|
if( l->columns == 1 ) {
|
|
l->top--;
|
|
}
|
|
else {
|
|
l->top -= l->height;
|
|
}
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return (menu_move_sound);
|
|
|
|
case K_KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
if( l->curvalue == l->numitems - 1 ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue++;
|
|
|
|
if( l->curvalue >= l->top + l->columns * l->height ) {
|
|
if( l->columns == 1 ) {
|
|
l->top++;
|
|
}
|
|
else {
|
|
l->top += l->height;
|
|
}
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
|
|
case K_KP_LEFTARROW:
|
|
case K_LEFTARROW:
|
|
if( l->columns == 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
if( l->curvalue < l->height ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue -= l->height;
|
|
|
|
if( l->curvalue < l->top ) {
|
|
l->top -= l->height;
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
|
|
case K_KP_RIGHTARROW:
|
|
case K_RIGHTARROW:
|
|
if( l->columns == 1 ) {
|
|
return menu_null_sound;
|
|
}
|
|
|
|
c = l->curvalue + l->height;
|
|
|
|
if( c >= l->numitems ) {
|
|
return menu_buzz_sound;
|
|
}
|
|
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = c;
|
|
|
|
if( l->curvalue > l->top + l->columns * l->height - 1 ) {
|
|
l->top += l->height;
|
|
}
|
|
|
|
if( l->generic.callback ) {
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
}
|
|
|
|
return menu_move_sound;
|
|
}
|
|
|
|
// cycle look for ascii key inside list items
|
|
if ( !Q_isprint( key ) )
|
|
return (0);
|
|
|
|
// force to lower for case insensitive compare
|
|
if ( Q_isupper( key ) )
|
|
{
|
|
key -= 'A' - 'a';
|
|
}
|
|
|
|
// iterate list items
|
|
for (i=1; i<=l->numitems; i++)
|
|
{
|
|
j = (l->curvalue + i) % l->numitems;
|
|
c = l->itemnames[j][0];
|
|
if ( Q_isupper( c ) )
|
|
{
|
|
c -= 'A' - 'a';
|
|
}
|
|
|
|
if (c == key)
|
|
{
|
|
// set current item, mimic windows listbox scroll behavior
|
|
if (j < l->top)
|
|
{
|
|
// behind top most item, set this as new top
|
|
l->top = j;
|
|
}
|
|
else if (j > l->top+l->height-1)
|
|
{
|
|
// past end of list box, do page down
|
|
l->top = (j+1) - l->height;
|
|
}
|
|
|
|
if (l->curvalue != j)
|
|
{
|
|
l->oldvalue = l->curvalue;
|
|
l->curvalue = j;
|
|
if (l->generic.callback)
|
|
l->generic.callback( l, QM_GOTFOCUS );
|
|
return ( menu_move_sound );
|
|
}
|
|
|
|
return (menu_buzz_sound);
|
|
}
|
|
}
|
|
|
|
return (menu_buzz_sound);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
ScrollList_Draw
|
|
=================
|
|
*/
|
|
void ScrollList_Draw( menulist_s *l )
|
|
{
|
|
int x;
|
|
int u;
|
|
int y;
|
|
int i;
|
|
int base;
|
|
int column;
|
|
float* color;
|
|
qboolean hasfocus;
|
|
int style;
|
|
|
|
hasfocus = (l->generic.parent->cursor == l->generic.menuPosition);
|
|
|
|
x = l->generic.x;
|
|
for( column = 0; column < l->columns; column++ ) {
|
|
y = l->generic.y;
|
|
base = l->top + column * l->height;
|
|
for( i = base; i < base + l->height; i++) {
|
|
if (i >= l->numitems)
|
|
break;
|
|
|
|
if (i == l->curvalue)
|
|
{
|
|
u = x - 2;
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
u -= (l->width * SMALLCHAR_WIDTH) / 2 + 1;
|
|
}
|
|
|
|
UI_FillRect(u,y,l->width*SMALLCHAR_WIDTH,SMALLCHAR_HEIGHT+2,listbar_color);
|
|
color = text_color_highlight;
|
|
|
|
if (hasfocus)
|
|
style = UI_PULSE|UI_LEFT|UI_SMALLFONT;
|
|
else
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
else
|
|
{
|
|
color = text_color_normal;
|
|
style = UI_LEFT|UI_SMALLFONT;
|
|
}
|
|
if( l->generic.flags & QMF_CENTER_JUSTIFY ) {
|
|
style |= UI_CENTER;
|
|
}
|
|
|
|
UI_DrawString(
|
|
x,
|
|
y,
|
|
l->itemnames[i],
|
|
style,
|
|
color);
|
|
|
|
y += SMALLCHAR_HEIGHT;
|
|
}
|
|
x += (l->width + l->seperation) * SMALLCHAR_WIDTH;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_AddItem
|
|
=================
|
|
*/
|
|
void Menu_AddItem( menuframework_s *menu, void *item )
|
|
{
|
|
menucommon_s *itemptr;
|
|
|
|
if (menu->nitems >= MAX_MENUITEMS)
|
|
trap_Error ("Menu_AddItem: excessive items");
|
|
|
|
menu->items[menu->nitems] = item;
|
|
((menucommon_s*)menu->items[menu->nitems])->parent = menu;
|
|
((menucommon_s*)menu->items[menu->nitems])->menuPosition = menu->nitems;
|
|
((menucommon_s*)menu->items[menu->nitems])->flags &= ~QMF_HASMOUSEFOCUS;
|
|
|
|
// perform any item specific initializations
|
|
itemptr = (menucommon_s*)item;
|
|
if (!(itemptr->flags & QMF_NODEFAULTINIT))
|
|
{
|
|
switch (itemptr->type)
|
|
{
|
|
case MTYPE_ACTION:
|
|
Action_Init((menuaction_s*)item);
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
MenuField_Init((menufield_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SPINCONTROL:
|
|
SpinControl_Init((menulist_s*)item);
|
|
break;
|
|
|
|
case MTYPE_RADIOBUTTON:
|
|
RadioButton_Init((menuradiobutton_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
Slider_Init((menuslider_s*)item);
|
|
break;
|
|
|
|
case MTYPE_BITMAP:
|
|
Bitmap_Init((menubitmap_s*)item);
|
|
break;
|
|
|
|
case MTYPE_TEXT:
|
|
Text_Init((menutext_s*)item);
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
ScrollList_Init((menulist_s*)item);
|
|
break;
|
|
|
|
case MTYPE_PTEXT:
|
|
PText_Init((menutext_s*)item);
|
|
break;
|
|
|
|
case MTYPE_BTEXT:
|
|
BText_Init((menutext_s*)item);
|
|
break;
|
|
|
|
default:
|
|
trap_Error( va("Menu_Init: unknown type %d", itemptr->type) );
|
|
}
|
|
}
|
|
|
|
menu->nitems++;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_CursorMoved
|
|
=================
|
|
*/
|
|
void Menu_CursorMoved( menuframework_s *m )
|
|
{
|
|
void (*callback)( void *self, int notification );
|
|
|
|
if (m->cursor_prev == m->cursor)
|
|
return;
|
|
|
|
if (m->cursor_prev >= 0 && m->cursor_prev < m->nitems)
|
|
{
|
|
callback = ((menucommon_s*)(m->items[m->cursor_prev]))->callback;
|
|
if (callback)
|
|
callback(m->items[m->cursor_prev],QM_LOSTFOCUS);
|
|
}
|
|
|
|
if (m->cursor >= 0 && m->cursor < m->nitems)
|
|
{
|
|
callback = ((menucommon_s*)(m->items[m->cursor]))->callback;
|
|
if (callback)
|
|
callback(m->items[m->cursor],QM_GOTFOCUS);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_SetCursor
|
|
=================
|
|
*/
|
|
void Menu_SetCursor( menuframework_s *m, int cursor )
|
|
{
|
|
if (((menucommon_s*)(m->items[cursor]))->flags & (QMF_GRAYED|QMF_INACTIVE))
|
|
{
|
|
// cursor can't go there
|
|
return;
|
|
}
|
|
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor = cursor;
|
|
|
|
Menu_CursorMoved( m );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_SetCursorToItem
|
|
=================
|
|
*/
|
|
void Menu_SetCursorToItem( menuframework_s *m, void* ptr )
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<m->nitems; i++)
|
|
{
|
|
if (m->items[i] == ptr)
|
|
{
|
|
Menu_SetCursor( m, i );
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Menu_AdjustCursor
|
|
**
|
|
** This function takes the given menu, the direction, and attempts
|
|
** to adjust the menu's cursor so that it's at the next available
|
|
** slot.
|
|
*/
|
|
void Menu_AdjustCursor( menuframework_s *m, int dir ) {
|
|
menucommon_s *item = NULL;
|
|
qboolean wrapped = qfalse;
|
|
|
|
wrap:
|
|
while ( m->cursor >= 0 && m->cursor < m->nitems ) {
|
|
item = ( menucommon_s * ) m->items[m->cursor];
|
|
if (( item->flags & (QMF_GRAYED|QMF_MOUSEONLY|QMF_INACTIVE) ) ) {
|
|
m->cursor += dir;
|
|
}
|
|
else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( dir == 1 ) {
|
|
if ( m->cursor >= m->nitems ) {
|
|
if ( m->wrapAround ) {
|
|
if ( wrapped ) {
|
|
m->cursor = m->cursor_prev;
|
|
return;
|
|
}
|
|
m->cursor = 0;
|
|
wrapped = qtrue;
|
|
goto wrap;
|
|
}
|
|
m->cursor = m->cursor_prev;
|
|
}
|
|
}
|
|
else {
|
|
if ( m->cursor < 0 ) {
|
|
if ( m->wrapAround ) {
|
|
if ( wrapped ) {
|
|
m->cursor = m->cursor_prev;
|
|
return;
|
|
}
|
|
m->cursor = m->nitems - 1;
|
|
wrapped = qtrue;
|
|
goto wrap;
|
|
}
|
|
m->cursor = m->cursor_prev;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_Draw
|
|
=================
|
|
*/
|
|
void Menu_Draw( menuframework_s *menu )
|
|
{
|
|
int i;
|
|
menucommon_s *itemptr;
|
|
|
|
// draw menu
|
|
for (i=0; i<menu->nitems; i++)
|
|
{
|
|
itemptr = (menucommon_s*)menu->items[i];
|
|
|
|
if (itemptr->flags & QMF_HIDDEN)
|
|
continue;
|
|
|
|
if (itemptr->ownerdraw)
|
|
{
|
|
// total subclassing, owner draws everything
|
|
itemptr->ownerdraw( itemptr );
|
|
}
|
|
else
|
|
{
|
|
switch (itemptr->type)
|
|
{
|
|
case MTYPE_RADIOBUTTON:
|
|
RadioButton_Draw( (menuradiobutton_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
MenuField_Draw( (menufield_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
Slider_Draw( (menuslider_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SPINCONTROL:
|
|
SpinControl_Draw( (menulist_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_ACTION:
|
|
Action_Draw( (menuaction_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_BITMAP:
|
|
Bitmap_Draw( (menubitmap_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_TEXT:
|
|
Text_Draw( (menutext_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
ScrollList_Draw( (menulist_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_PTEXT:
|
|
PText_Draw( (menutext_s*)itemptr );
|
|
break;
|
|
|
|
case MTYPE_BTEXT:
|
|
BText_Draw( (menutext_s*)itemptr );
|
|
break;
|
|
|
|
default:
|
|
trap_Error( va("Menu_Draw: unknown type %d", itemptr->type) );
|
|
}
|
|
}
|
|
#ifndef NDEBUG
|
|
if( uis.debug ) {
|
|
int x;
|
|
int y;
|
|
int w;
|
|
int h;
|
|
|
|
if( !( itemptr->flags & QMF_INACTIVE ) ) {
|
|
x = itemptr->left;
|
|
y = itemptr->top;
|
|
w = itemptr->right - itemptr->left + 1;
|
|
h = itemptr->bottom - itemptr->top + 1;
|
|
|
|
if (itemptr->flags & QMF_HASMOUSEFOCUS) {
|
|
UI_DrawRect(x, y, w, h, colorYellow );
|
|
}
|
|
else {
|
|
UI_DrawRect(x, y, w, h, colorWhite );
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
itemptr = Menu_ItemAtCursor( menu );
|
|
if ( itemptr && itemptr->statusbar)
|
|
itemptr->statusbar( ( void * ) itemptr );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_ItemAtCursor
|
|
=================
|
|
*/
|
|
void *Menu_ItemAtCursor( menuframework_s *m )
|
|
{
|
|
if ( m->cursor < 0 || m->cursor >= m->nitems )
|
|
return NULL;
|
|
|
|
return m->items[m->cursor];
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_ActivateItem
|
|
=================
|
|
*/
|
|
sfxHandle_t Menu_ActivateItem( menuframework_s *s, menucommon_s* item ) {
|
|
if ( item->callback ) {
|
|
item->callback( item, QM_ACTIVATED );
|
|
if( !( item->flags & QMF_SILENT ) ) {
|
|
return menu_move_sound;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_DefaultKey
|
|
=================
|
|
*/
|
|
sfxHandle_t Menu_DefaultKey( menuframework_s *m, int key )
|
|
{
|
|
sfxHandle_t sound = 0;
|
|
menucommon_s *item;
|
|
int cursor_prev;
|
|
|
|
// menu system keys
|
|
switch ( key )
|
|
{
|
|
case K_MOUSE2:
|
|
case K_ESCAPE:
|
|
UI_PopMenu();
|
|
return menu_out_sound;
|
|
}
|
|
|
|
if (!m || !m->nitems)
|
|
return 0;
|
|
|
|
// route key stimulus to widget
|
|
item = Menu_ItemAtCursor( m );
|
|
if (item && !(item->flags & (QMF_GRAYED|QMF_INACTIVE)))
|
|
{
|
|
switch (item->type)
|
|
{
|
|
case MTYPE_SPINCONTROL:
|
|
sound = SpinControl_Key( (menulist_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_RADIOBUTTON:
|
|
sound = RadioButton_Key( (menuradiobutton_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_SLIDER:
|
|
sound = Slider_Key( (menuslider_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_SCROLLLIST:
|
|
sound = ScrollList_Key( (menulist_s*)item, key );
|
|
break;
|
|
|
|
case MTYPE_FIELD:
|
|
sound = MenuField_Key( (menufield_s*)item, &key );
|
|
break;
|
|
}
|
|
|
|
if (sound) {
|
|
// key was handled
|
|
return sound;
|
|
}
|
|
}
|
|
|
|
// default handling
|
|
switch ( key )
|
|
{
|
|
#ifndef NDEBUG
|
|
case K_F11:
|
|
uis.debug ^= 1;
|
|
break;
|
|
|
|
case K_F12:
|
|
trap_Cmd_ExecuteText(EXEC_APPEND, "screenshot\n");
|
|
break;
|
|
#endif
|
|
case K_KP_UPARROW:
|
|
case K_UPARROW:
|
|
cursor_prev = m->cursor;
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor--;
|
|
Menu_AdjustCursor( m, -1 );
|
|
if ( cursor_prev != m->cursor ) {
|
|
Menu_CursorMoved( m );
|
|
sound = menu_move_sound;
|
|
}
|
|
break;
|
|
|
|
case K_TAB:
|
|
case K_KP_DOWNARROW:
|
|
case K_DOWNARROW:
|
|
cursor_prev = m->cursor;
|
|
m->cursor_prev = m->cursor;
|
|
m->cursor++;
|
|
Menu_AdjustCursor( m, 1 );
|
|
if ( cursor_prev != m->cursor ) {
|
|
Menu_CursorMoved( m );
|
|
sound = menu_move_sound;
|
|
}
|
|
break;
|
|
|
|
case K_MOUSE1:
|
|
case K_MOUSE3:
|
|
if (item)
|
|
if ((item->flags & QMF_HASMOUSEFOCUS) && !(item->flags & (QMF_GRAYED|QMF_INACTIVE)))
|
|
return (Menu_ActivateItem( m, item ));
|
|
break;
|
|
|
|
case K_JOY1:
|
|
case K_JOY2:
|
|
case K_JOY3:
|
|
case K_JOY4:
|
|
case K_AUX1:
|
|
case K_AUX2:
|
|
case K_AUX3:
|
|
case K_AUX4:
|
|
case K_AUX5:
|
|
case K_AUX6:
|
|
case K_AUX7:
|
|
case K_AUX8:
|
|
case K_AUX9:
|
|
case K_AUX10:
|
|
case K_AUX11:
|
|
case K_AUX12:
|
|
case K_AUX13:
|
|
case K_AUX14:
|
|
case K_AUX15:
|
|
case K_AUX16:
|
|
case K_KP_ENTER:
|
|
case K_ENTER:
|
|
if (item)
|
|
if (!(item->flags & (QMF_MOUSEONLY|QMF_GRAYED|QMF_INACTIVE)))
|
|
return (Menu_ActivateItem( m, item ));
|
|
break;
|
|
}
|
|
|
|
return sound;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Menu_Cache
|
|
=================
|
|
*/
|
|
void Menu_Cache( void )
|
|
{
|
|
uis.charset = trap_R_RegisterShaderNoMip( "gfx/2d/bigchars" );
|
|
uis.charsetProp = trap_R_RegisterShaderNoMip( "menu/art/font1_prop.tga" );
|
|
uis.charsetPropGlow = trap_R_RegisterShaderNoMip( "menu/art/font1_prop_glo.tga" );
|
|
uis.charsetPropB = trap_R_RegisterShaderNoMip( "menu/art/font2_prop.tga" );
|
|
uis.cursor = trap_R_RegisterShaderNoMip( "menu/art/3_cursor2" );
|
|
uis.rb_on = trap_R_RegisterShaderNoMip( "menu/art/switch_on" );
|
|
uis.rb_off = trap_R_RegisterShaderNoMip( "menu/art/switch_off" );
|
|
|
|
uis.whiteShader = trap_R_RegisterShaderNoMip( "white" );
|
|
if ( uis.glconfig.hardwareType == GLHW_RAGEPRO ) {
|
|
// the blend effect turns to shit with the normal
|
|
uis.menuBackShader = trap_R_RegisterShaderNoMip( "menubackRagePro" );
|
|
} else {
|
|
uis.menuBackShader = trap_R_RegisterShaderNoMip( "menuback" );
|
|
}
|
|
uis.menuBackNoLogoShader = trap_R_RegisterShaderNoMip( "menubacknologo" );
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menu_in_sound = trap_S_RegisterSound( "sound/misc/menu1.wav", qfalse );
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menu_move_sound = trap_S_RegisterSound( "sound/misc/menu2.wav", qfalse );
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menu_out_sound = trap_S_RegisterSound( "sound/misc/menu3.wav", qfalse );
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menu_buzz_sound = trap_S_RegisterSound( "sound/misc/menu4.wav", qfalse );
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weaponChangeSound = trap_S_RegisterSound( "sound/weapons/change.wav", qfalse );
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// need a nonzero sound, make an empty sound for this
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menu_null_sound = -1;
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sliderBar = trap_R_RegisterShaderNoMip( "menu/art/slider2" );
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sliderButton_0 = trap_R_RegisterShaderNoMip( "menu/art/sliderbutt_0" );
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sliderButton_1 = trap_R_RegisterShaderNoMip( "menu/art/sliderbutt_1" );
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}
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