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AL
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(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
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2011-03-08 01:39:34 +00:00 |
asm
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Fix #if macros for idx64 and id386
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2011-06-15 14:10:20 +00:00 |
botlib
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Remove newlines from Com_Error message format strings, patch by DevHC
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2011-05-12 14:02:48 +00:00 |
cgame
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Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr (Eraser?)
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2011-06-18 14:52:16 +00:00 |
client
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- Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton
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2011-06-21 11:36:25 +00:00 |
game
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Patch from Tremulous / description from Zack Middleton: (#5041)
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2011-06-16 21:53:41 +00:00 |
jpeg-8c
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- Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri
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2011-06-06 21:15:42 +00:00 |
libcurl/curl
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* add cURL support for HTTP/FTP downloading (bug 2661)
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2006-09-11 16:41:55 +00:00 |
libs
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- mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory
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2011-06-13 15:47:43 +00:00 |
libspeex
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Just unix2dos, nothing to see here ...
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2009-10-19 14:00:16 +00:00 |
null
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- Improve game_restart:
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2011-06-21 11:18:35 +00:00 |
q3_ui
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Fix to (#5051) - strchr in GraphicsOptions_GetAspectRatios() might return NULL for some strange reason
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2011-06-21 11:45:34 +00:00 |
qcommon
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Fix x64 compilation on MSVC
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2011-06-21 12:32:43 +00:00 |
renderer
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patch by Zack Middleton (#5044)
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2011-06-16 22:28:13 +00:00 |
sdl
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- Improve game_restart:
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2011-06-21 11:18:35 +00:00 |
SDL12/include
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* Update SDL headers and win32 libs to 1.2.14
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2009-10-25 23:07:11 +00:00 |
server
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- Improve game_restart:
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2011-06-21 11:18:35 +00:00 |
sys
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- Improve game_restart:
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2011-06-21 11:18:35 +00:00 |
tools
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Fix nasty crash bug
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2011-05-09 21:47:41 +00:00 |
ui
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- Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton
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2011-06-21 11:36:25 +00:00 |
zlib
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- Tested and updated MSVC project file to really make it work with new zlib
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2009-10-19 16:16:52 +00:00 |